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Kojima Productions Jobs & Careers

Every open Kojima Productions role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Kojima Productions currently has 37 open roles across Engineering, Art, Business & Ops, Marketing and more — Tokyo. Browse every live Kojima Productions opening below, pulled straight from their own careers page and refreshed hourly. You apply on Kojima Productions's own site — no middlemen, no ads.

Right now, hiring skews Mid (100% of open Kojima Productions roles), the biggest team they're growing is Engineering (11 open), almost none publish a salary range.

37 open roles 1 studio synced hourly · updated 2026-08-04

Open Kojima Productions roles right now

3D Rendering Programmer / Effects Programmer
Kojima Productions · Tokyo
Mid31 days ago
AI Programmer
Kojima Productions · Tokyo
Mid31 days ago
Animation Programmer
Kojima Productions · Tokyo
Mid31 days ago
Animator
Kojima Productions · Tokyo
Mid31 days ago
Brand Manager
Kojima Productions · Tokyo
Mid31 days ago
Character Artist
Kojima Productions · Tokyo
Mid31 days ago
Cinematic Artist / Pre-Viz Artist
Kojima Productions · Tokyo
Mid31 days ago
Concept Artist
Kojima Productions · Tokyo
Mid31 days ago
Environment Artist
Kojima Productions · Tokyo
Mid31 days ago
Facial Animator
Kojima Productions · Tokyo
Mid31 days ago
Game Data Analyst
Kojima Productions · Tokyo
Mid31 days ago
Game Designer
Kojima Productions · Tokyo
Mid31 days ago
Game Programmer
Kojima Productions · Tokyo
Mid31 days ago
General Affairs
Kojima Productions · Tokyo
Mid31 days ago
HR Generalist
Kojima Productions · Tokyo
Mid31 days ago
Interpretation & Translation (EN-JA)
Kojima Productions · Tokyo
Mid31 days ago
IT Support Engineer
Kojima Productions · Tokyo
Mid31 days ago
Level Designer
Kojima Productions · Tokyo
Mid31 days ago
Lighting Artist
Kojima Productions · Tokyo
Mid31 days ago
Localization Specialist
Kojima Productions · Tokyo
Mid31 days ago
Network Programmer
Kojima Productions · Tokyo
Mid31 days ago
Physics Programmer
Kojima Productions · Tokyo
Mid31 days ago
Project Manager
Kojima Productions · Tokyo
Mid31 days ago
Public Relations
Kojima Productions · Tokyo
Mid31 days ago
Recording Engineer
Kojima Productions · Tokyo
Mid31 days ago

Browse all 37 roles →

Hiring at Kojima Productions right now

Computed from the 37 live roles on this page, refreshed hourly.

Seniority mix

Mid37 · 100%

Teams they're hiring for

  • Engineering 11
  • Art 9
  • Business & Ops 4
  • Marketing 3
  • Production 3
  • Design 3
  • Animation 2
  • Audio 2

Where the roles are

  • Tokyo, Japan 37

Tools & engines asked for

  • Lighting 1
  • Localization 1
  • Physics 1
  • Shaders 1
  • Technical Art 1

Pay & freshness

Only 0 of these 37 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

0 posted in the last 7 days; the median role here has been live 30 days.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

0 new Kojima Productions roles landed in the last seven days, most recently across studios like Kojima Productions. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Kojima Productions roles updated?

Every hour. We pull Kojima Productions openings straight from studios' own career pages, so this list reflects what's live right now — currently 37 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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