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2021 All Rights Reserved
Network Programmer
Programming / Tokyo, Japan
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WORK DESCRIPTION Designing and implementing programming of in-game network modes Requirements Experience in completing the development of at least one game title Experience in online processing for online games or games with online functions on console games Experience in developing server programs for online games.
*New graduates are not required to meet the above qualification(s) *If you are new to the industry, you do not have to meet all of the qualification(s), but please show us other qualities and/or abilities you may have instead.
Preferred Qualifications Deep knowledge of network games and can make give expert advice on the relationship between games and networks Knowledge of the operation of network games.
REQUIRED DOCUMENTS Resume (with photo) CV with the following information: Please specify the tools you are good at using and the number of years you have used them in practice.
Please specify all of the game titles you have been involved in the past and the details of your duties.
Please list the game or video titles that you feel are expressed the most wonderfully at the moment in your job. Also, state the reason for this briefly.
List one of the latest technology trends related to your job that has attracted your attention. Also, state the reason for this briefly.
Briefly specify the game titles you had the most fun playing recently and why.
Projects/Work Samples New graduates and those who are new to the industry must turn in sample work. Anyone else who would like to share their work may also send in samples. An original programming work (will accept team projects). No restriction on type or number of work(s). Please send us anything that you feel would showcase your abilities Please include the following: An execution file of the build Video capture of the screen (because there is a chance the video won’t operate depending on the environment) A “readme.txt” file with necessary instructions for the submitted works. Please also explain the following in the readme.txt file.
Execution method including the execution environment What your biggest challenge was in creating the work What area you especially put effort into and would like us to focus on If there were any source files you used for reference, what areas did you pull for reference? Please note the file name(s) for those area(s).
Notes If you used a library, functions, etc. that were created by other people, please separate those parts into a different file and list those file names. This also applies to the following scenarios: If you used a function created by someone else If you referenced more than half of a source file If you used a free library (please specify the library name) If you used a library created by someone else (please specify the library name) Please exclude confidential sources and information before submitting.
Since our system is unable to recognize an overseas post code, applicants from outside Japan do not have to enter a post code that matches their actual address. However, please ensure that all other address information are valid.
[EMPLOYMENT STATUS] Contract employee (promotion to Permanent Employee is possible).
[LOCATION] Minato-ku Tokyo Japan (Nearest train station: Shinagawa station).
[WORK HOURS] 10:00 ー 18:45 or Discretionary Labor System Standard work hour starts at 10:00 am. Exact work hours are left to individual discretion.
[SALARY] Annual salary, performance incentive system in place We will take into consideration your past experiences and abilities and match them to our company regulations.
[BENEFITS] Various insurance, transportation expenses, salary revision (once a year), medical checkups, congratulatory and condolence allowances, corporate defined contribution pension plan (for Permanent Employees only), incentives (for Permanent Employees only).
[TIME-OFF] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave.
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