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Remote Game Animation Jobs

Every open remote animation role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Right now, hiring skews Senior (50% of open remote animation roles), People Can Fly has the most live openings (3), 14% publish a salary range, 27% were posted in the last week.

22 open roles 13 studios ● synced hourly · updated 2026-11-02

Open remote animation roles right now

Senior Technical Animator (contract)
CD Projekt Red · Remote
RemoteSenior6 days ago
3D Animator
Liquid Development · Remote
RemoteMid6 days ago
Presentation Animator Intern [Spring 2027]
Crystal Dynamics · Remote
RemoteEntry6 days ago
Gameplay Animation Intern [Spring 2027]
Crystal Dynamics · Remote
RemoteEntry11 days ago
Senior Gameplay Animator
People Can Fly · Remote
RemoteSenior11 days ago
Animateur(-trice) de jouabilité sénior(e) / Senior Gameplay Animator - Remote
People Can Fly · Remote
RemoteSenior13 days ago
Expert Animator (FPS)
BulletFarm · Remote
RemoteMid$155K–$170K21 days ago
Senior Gameplay Animator (CONTRACT)
Insomniac Games · Remote
RemoteSenior25 days ago
Senior/Lead Gameplay Animator - 3C & FPS
NetEase Games · Remote
RemoteLead41 days ago
Senior Technical Animator
People Can Fly · Remote
RemoteSenior48 days ago
Technical Animator / Senior Technical Animator — Quadrupeds, Unreal Engine
Xsolla · Remote
RemoteSenior50 days ago
Character Performance Animator
NetEase Games · Remote
RemoteMid139 days ago
FPS 1P View Gameplay Animator
NetEase Games · Remote
RemoteMid139 days ago
Senior 3D Animator
HyperHug · Remote
RemoteSenior166 days ago
Cinematic Animator
Fool's Theory · Remote
RemoteMid3 days ago
Lead Cinematic Designer
Fool's Theory · Remote
RemoteLead4 days ago
Head of Animation
Nekki · Remote
RemoteDirector+48 days ago
Senior 3D Character Animator (PC/Console, UE5)
Nekki · Remote
RemoteSenior93 days ago
Senior 3D Character Animator (Mobile, Unity)
Nekki · Remote
RemoteSenior15 days ago
Senior Technical Animator (Unreal Engine
Beffio · Remote
RemoteSenior8 days ago
Senior Technical Animator - Art Center Team
Snail Games · Remote
RemoteSenior$100K–$150K12 days ago
Lead Animator – Central Art Team
Snail Games · Remote
RemoteLead$100K–$150K39 days ago

Browse all 22 roles →

The remote animation market right now

Computed from the 22 live roles on this page, refreshed hourly.

Seniority mix

Entry2 · 9%
Mid5 · 23%
Senior11 · 50%
Lead3 · 14%
Director+1 · 5%

Where the roles are

  • Remote 4
  • Remote/Flexible - United States 2
  • Montréal, Canada 2
  • Bielsko-Biała, Fully Remote 2
  • Remote - Beverly Hills, CA 2
  • Warsaw, Poland 1

Tools & engines asked for

  • Unreal 7
  • Motion Capture 6
  • Maya 4
  • MotionBuilder 3
  • Multiplayer 3
  • Procedural 3
  • Rigging 3
  • Unity 2

Pay & freshness

Only 3 of these 22 roles publish a salary range (14%). We never invent one — if a studio doesn't say, we leave it blank.

6 posted in the last 7 days; the median role here has been live 18 days.

100% of the roles that state a work model are fully remote.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

6 new remote animation roles landed in the last seven days, most recently across studios like People Can Fly, NetEase Games, Nekki. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

Related searches

FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are remote animation roles updated?

Every hour. We pull remote animation openings straight from studios' own career pages, so this list reflects what's live right now — currently 22 roles across 13 studios.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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