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Remote Game Animation Jobs

Every open remote animation role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Right now, hiring skews Senior (63% of open remote animation roles), Beffio has the most live openings (3), 13% publish a salary range, 19% were posted in the last week.

16 open roles 11 studios synced hourly · updated 2026-08-04

Open remote animation roles right now

Animator (Mid-Senior)
thatgamecompany · Remote
RemoteSenior$79K6 days ago
Senior Animator
Unknown Worlds · Remote
RemoteSenior8 days ago
Senior Animator
Keywords Studios · Remote
RemoteSenior20 days ago
Animator
Keywords Studios · Remote
RemoteSenior20 days ago
Senior Technical Animator
Unknown Worlds · Remote
RemoteSenior28 days ago
Senior Animator, Unannounced Super Fun Video Game (Contract)
Second Dinner · Remote
RemoteSenior39 days ago
Technical Animator (12-month contract)
Blackbird Interactive · Remote
RemoteMidCAD 80K–CAD 100K47 days ago
Character Performance Animator
NetEase Games · Remote
RemoteMid48 days ago
FPS 1P View Gameplay Animator
NetEase Games · Remote
RemoteMid48 days ago
Senior 3D Animator
HyperHug · Remote
RemoteSenior76 days ago
Senior 3D Animator & Rigger (Unreal Engine)
Xsolla · Remote
RemoteSenior90 days ago
3D Animator
Nekki · Remote
RemoteMid3 days ago
Technical Animator (Animation Blueprints & Control Rig) – Remote or On-Site
Studio Wildcard · Remote
RemoteMid8 days ago
Lead Animator (Stylized Games
Beffio · Remote
RemoteLead32 days ago
Senior Technical Animator (Rigging & Unity3D Character Systems)
Beffio · Remote
RemoteSenior32 days ago
Senior Animator (Remote/Permanent) [European Union]
Beffio · Remote
RemoteSenior32 days ago

Browse all 16 roles →

The remote animation market right now

Computed from the 16 live roles on this page, refreshed hourly.

Seniority mix

Mid5 · 31%
Senior10 · 63%
Lead1 · 6%

Where the roles are

  • Remote 4
  • Poznań, Poland, Europe, Fully Remote 3
  • Tokyo, Japan 2
  • Remote - US 1
  • Second Dinner (US Remote) 1
  • Vancouver, BC, Canada 1

Tools & engines asked for

  • Unreal 7
  • Rigging 6
  • Motion Capture 4
  • Maya 3
  • Multiplayer 3
  • Procedural 3
  • C++ 2
  • Unity 2

Pay & freshness

Only 2 of these 16 roles publish a salary range (13%). We never invent one — if a studio doesn't say, we leave it blank.

3 posted in the last 7 days; the median role here has been live 32 days.

100% of the roles that state a work model are fully remote.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

3 new remote animation roles landed in the last seven days, most recently across studios like Beffio, Unknown Worlds, Keywords Studios. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

Related searches

FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are remote animation roles updated?

Every hour. We pull remote animation openings straight from studios' own career pages, so this list reflects what's live right now — currently 16 roles across 11 studios.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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