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Fool's Theory Jobs & Careers

Every open Fool's Theory role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Fool's Theory currently has 6 open roles across Art, Design — Remote. Browse every live Fool's Theory opening below, pulled straight from their own careers page and refreshed hourly. You apply on Fool's Theory's own site — no middlemen, no ads.

Right now, hiring skews Senior (67% of open Fool's Theory roles), the biggest team they're growing is Art (5 open), almost none publish a salary range, 17% were posted in the last week.

6 open roles 1 studio synced hourly · updated 2026-08-04

Open Fool's Theory roles right now

Technical Artist (Regular / Senior)
Fool's Theory · Remote
RemoteSenior7 days ago
Generalist Gameplay Programmer
Fool's Theory · Remote
RemoteMid8 days ago
Senior VFX Artist
Fool's Theory · Remote
RemoteSenior13 days ago
Quest Designer (Fixed-Term Contract)
Fool's Theory · Remote
RemoteMid48 days ago
Senior VFX Artist (Fixed-Term Contract)
Fool's Theory · Remote
RemoteSenior48 days ago
Material Artist (Regular / Senior) Fixed-Term Contract
Fool's Theory · Remote
RemoteSenior48 days ago

Browse all 6 roles →

Hiring at Fool's Theory right now

Computed from the 6 live roles on this page, refreshed hourly.

Seniority mix

Mid2 · 33%
Senior4 · 67%

Teams they're hiring for

  • Art 5
  • Design 1

Where the roles are

  • Bielsko-Biała, Fully Remote 6

Tools & engines asked for

  • Technical Art 1

Pay & freshness

Only 0 of these 6 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

1 posted in the last 7 days; the median role here has been live 31 days.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

1 new Fool's Theory role landed in the last seven days, most recently across studios like Fool's Theory. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Fool's Theory roles updated?

Every hour. We pull Fool's Theory openings straight from studios' own career pages, so this list reflects what's live right now — currently 6 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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