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Wwise Audio Jobs

Every open Wwise role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

10 open roles 6 studios synced hourly · updated 2026-06-15

Open Wwise roles right now

Lead Sound Designer
2K · Frisco
Lead6 days ago
Software Engineer, Audio
Absurd Ventures · Santa Monica
Mid$115K–$140K11 days ago
Senior Technical Sound Designer
Absurd Ventures · San Rafael
Senior$140K–$170K25 days ago
Tech Audio Designer
Larian Studios · Quebec
OnsiteMid33 days ago
Sr Director, Sound Design
PlayStation Studio Creative Arts - Sound · Remote
RemoteDirector+$235K37 days ago
Senior Interactive Music Designer - League Studios, Creative eXpressions
Riot Games · Los Angeles
Senior$136K–$189K61 days ago
Audio Programmer
Sony Interactive (HQ) · United Kingdom
Mid89 days ago
Interactive Music Design Manager
Riot Games · Singapore
Mid119 days ago
Audio Test Analyst
Sony Interactive (HQ) · United States
OnsiteMid410 days ago
Manager, Sound Design - League of Legends
Riot Games · Singapore
Mid426 days ago

Browse all 10 roles →

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Wwise roles updated?

Every hour. We pull Wwise openings straight from studios' own career pages, so this list reflects what's live right now — currently 10 roles across 6 studios.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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