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Maya Jobs in Games

Every open Maya role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Right now, hiring skews Mid (46% of open Maya roles), Riot Games has the most live openings (14), 19% publish a salary range, 12% were posted in the last week.

117 open roles 43 studios synced hourly · updated 2026-08-04

Open Maya roles right now

CG Artist
Wargaming · Kyiv
Midnew today
Principal Gameplay Animator
Absurd Ventures · Santa Monica
Lead$150K–$175K1 day ago
シニアVFXアーティスト Senior VFX Artist (Japan)
Limit Break · Tokyo
OnsiteSenior1 day ago
Senior Technical Artist, Animation - Unpublished R&D Product
Riot Games · Shanghai
Senior2 days ago
Lead Level Artist
2K · Novato
Lead4 days ago
Lead Level Artist
Cloud Chamber Games · Novato
Lead4 days ago
Staff Software Engineer, Engine & Tools - Unpublished R&D Product
Riot Games · Sydney
Lead4 days ago
Principal Environment Artist
Epic Games · Multiple Locations
Lead$176K–$294K5 days ago
Lead Animator
Elsewhere Entertainment · Malmö
Lead55 days ago
Animator (Mid-Senior)
thatgamecompany · Remote
RemoteSenior$79K6 days ago
Generative Content Generalist
Moon Active · Remote
RemoteMid6 days ago
AI Designer
Moon Active · Remote
RemoteMid6 days ago
Principal Software Engineer, Rendering - Unpublished R&D Product
Riot Games · Los Angeles
Lead$229K–$320K7 days ago
Freelance Concept Artist - Paper.io 2
Voodoo · Remote
RemoteMid7 days ago
Senior Technical Designer in Animation
Epic Games · Multiple Locations
Senior$189K–$316K8 days ago
Materials Artist (Contract)
ArenaNet · Remote
RemoteMid69 days ago
Flow Production Tracking Administrator
Sony Interactive (HQ) · Remote
RemoteMid14 days ago
Flow Production Tracking Administrator
Insomniac Games · Remote
RemoteMid14 days ago
Senior Animation Artist - VALORANT
Riot Games · Singapore
Senior14 days ago
Senior Art Outsourcing Manager, Weapon Concept - VALORANT, Skins
Riot Games · Los Angeles
Senior$150K–$210K15 days ago
Chef.fe d'équipe - Artist de personnages
Wizards of the Coast · Canada
Mid15 days ago
Lead Character Artist
Wizards of the Coast · Canada
Lead15 days ago
Rigger H/F (Projet narratif non annoncé)
Asobo Studio · Bordeaux
OnsiteMid18 days ago
Game Designer, Level (Contingent)
Naughty Dog · United States
HybridMid19 days ago
2D Character Art Lead (World of Warships Franchise)
Wargaming · Nicosia
Lead20 days ago

Browse all 117 roles →

The Maya market right now

Computed from the 117 live roles on this page, refreshed hourly.

Seniority mix

Mid54 · 46%
Senior35 · 30%
Lead24 · 21%
Director+4 · 3%

Where the roles are

  • Canada 9
  • Tokyo 6
  • Los Angeles, USA 6
  • Remote - US 5
  • Sarıyer, Istanbul 5
  • Novato, California, United States 4

Tools & engines asked for

  • Maya 117
  • Unreal 71
  • Photoshop 40
  • Blender 39
  • Substance 36
  • Unity 35
  • ZBrush 33
  • Rigging 29

Pay & freshness

22 of these roles publish a range (19%). Median advertised band: $143K–$193K.

14 posted in the last 7 days; the median role here has been live 47 days.

54% of the roles that state a work model are fully remote.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

14 new Maya roles landed in the last seven days, most recently across studios like Riot Games, 2K, Wizards of the Coast. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

Related searches

FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Maya roles updated?

Every hour. We pull Maya openings straight from studios' own career pages, so this list reflects what's live right now — currently 117 roles across 43 studios.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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