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Naughty Dog Jobs & Careers

Every open Naughty Dog role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Naughty Dog currently has 16 open roles across Design, Engineering, Art, Production and more — United States. Browse every live Naughty Dog opening below, pulled straight from their own careers page and refreshed hourly. You apply on Naughty Dog's own site — no middlemen, no ads.

Right now, hiring skews Mid (56% of open Naughty Dog roles), the biggest team they're growing is Design (5 open), 56% publish a salary range.

16 open roles 1 studio synced hourly · updated 2026-08-04

Open Naughty Dog roles right now

Senior Character Artist
Naughty Dog · United States
HybridSenior14 days ago
Senior Game Designer (Combat)
Naughty Dog · United States
OnsiteSenior$145K–$181K19 days ago
Game Designer, Level (Contingent)
Naughty Dog · United States
HybridMid19 days ago
Game Designer, Technical (Contingent)
Naughty Dog · United States
HybridMid19 days ago
Associate Game Designer, Technical
Naughty Dog · United States
HybridEntry34 days ago
IT Support Services Lead
Naughty Dog · United States
OnsiteLead$133K–$167K41 days ago
Producer
Naughty Dog · United States
HybridMid49 days ago
Senior Communications Producer
Naughty Dog · United States
Senior$137K–$172K54 days ago
Environment Artist
Naughty Dog · United States
HybridMid$121K–$151K57 days ago
IT Hardware Generalist
Naughty Dog · United States
OnsiteMid61 days ago
Cinematics Editor
Naughty Dog · United States
HybridMid64 days ago
Senior Technical Designer
Naughty Dog · United States
HybridSenior$145K–$181K98 days ago
Core Tech Programmer
Naughty Dog · United States
HybridMid$141K–$177K103 days ago
Web Tools Programmer
Naughty Dog · United States
HybridMid$141K–$177K146 days ago
SDET Programmer
Naughty Dog · United States
HybridMid$111K–$138K182 days ago
Senior Technical Gameplay Animator
Naughty Dog · United States
HybridSenior$126K–$228K329 days ago

Browse all 16 roles →

Hiring at Naughty Dog right now

Computed from the 16 live roles on this page, refreshed hourly.

Seniority mix

Entry1 · 6%
Mid9 · 56%
Senior5 · 31%
Lead1 · 6%

Teams they're hiring for

  • Design 5
  • Engineering 3
  • Art 2
  • Production 2
  • Animation 2
  • IT & Security 1
  • QA 1

Where the roles are

  • United States, Santa Monica, CA 16

Tools & engines asked for

  • C# 7
  • C++ 7
  • Python 6
  • Lua 5
  • Maya 3
  • Shaders 2
  • Rigging 2
  • Unreal 2

Pay & freshness

9 of these roles publish a range (56%). Median advertised band: $137K–$177K.

0 posted in the last 7 days; the median role here has been live 55 days.

0% of the roles that state a work model are fully remote — this is a mostly on-site corner of the industry.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

0 new Naughty Dog roles landed in the last seven days, most recently across studios like Naughty Dog. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Naughty Dog roles updated?

Every hour. We pull Naughty Dog openings straight from studios' own career pages, so this list reflects what's live right now — currently 16 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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