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Twin Harbour Interactive Jobs & Careers

Every open Twin Harbour Interactive role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Twin Harbour Interactive currently has 9 open roles across Engineering, QA, Production, Art — Hamburg. Browse every live Twin Harbour Interactive opening below, pulled straight from their own careers page and refreshed hourly. You apply on Twin Harbour Interactive's own site — no middlemen, no ads.

Right now, hiring skews Senior (44% of open Twin Harbour Interactive roles), the biggest team they're growing is Engineering (4 open), almost none publish a salary range, 22% were posted in the last week.

9 open roles 1 studio ● synced hourly · updated 2026-11-04

Open Twin Harbour Interactive roles right now

Senior LiveOps Manager - Supremacy: WW3
Twin Harbour Interactive · Hamburg
Senior1 day ago
Technical Team Lead / Lead Engineer
Twin Harbour Interactive · Hamburg
Lead5 days ago
Senior Backend Engineer
Twin Harbour Interactive · Hamburg
Senior22 days ago
Senior Frontend Developer
Twin Harbour Interactive · Hamburg
Senior44 days ago
Head of Quality Assurance (QA)
Twin Harbour Interactive · Hamburg
Director+64 days ago
UI/UX Artist
Twin Harbour Interactive · Hamburg
Mid78 days ago
Senior Node.js Developer
Twin Harbour Interactive · Hamburg
Senior90 days ago
Lead QA Specialist - Supremacy: World War 3
Twin Harbour Interactive · Hamburg
Lead90 days ago
Unsolicited Application – Twin Harbour Interactive
Twin Harbour Interactive · Hamburg
Mid90 days ago

Browse all 9 roles →

Hiring at Twin Harbour Interactive right now

Computed from the 9 live roles on this page, refreshed hourly.

Seniority mix

Mid2 · 22%
Senior4 · 44%
Lead2 · 22%
Director+1 · 11%

Teams they're hiring for

  • Engineering 4
  • QA 2
  • Production 1
  • Art 1
  • Other 1

Where the roles are

  • Hamburg, Germany 9

Tools & engines asked for

  • Live Ops 1

Pay & freshness

Only 0 of these 9 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

2 posted in the last 7 days; the median role here has been live 64 days.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

2 new Twin Harbour Interactive roles landed in the last seven days, most recently across studios like Twin Harbour Interactive. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Twin Harbour Interactive roles updated?

Every hour. We pull Twin Harbour Interactive openings straight from studios' own career pages, so this list reflects what's live right now — currently 9 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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