Apply on Twin Harbour Interactive’s site →

Technical Team Lead / Lead Engineer

Twin Harbour Interactive · Hamburg

Lead Engineering Posted 2026-10-29 Full time
Apply on Twin Harbour Interactive’s site →

Technical Team Lead / Lead Engineer - Twin Harbour Interactive

:root {

--company-primary-bg-color: 255, 255, 255;

--company-primary-bg-contrast-color: #000000;

--company-secondary-bg-color: 242, 101, 34;

--company-secondary-bg-light-5-color: 243, 118, 58;

--company-secondary-bg-fallback-color: 242, 101, 34;

--company-primary-text-color: 37, 37, 37;

--company-primary-text-dark-5-color: 24, 24, 24;

--company-primary-text-dark-10-color: 11, 11, 11;

--company-primary-text-light-50-color: 164, 164, 164;

--company-primary-text-light-77-color: 233, 233, 233;

--company-secondary-text-color: 255, 255, 255;

--company-secondary-text-light-5-color: 255, 255, 255;

--company-secondary-text-light-15-color: 255, 255, 255;

--company-link-color: 242, 101, 34;

--company-link-color-on-white: 164, 59, 10;

--company-color: 242, 101, 34;

--company-button-text-color: 255, 255, 255;

--company-button-bg-color: 242, 101, 34;

--company-button-bg-light-5-color: 243, 118, 58;

--company-button-bg-light-15-color: 246, 151, 106;

--company-button-bg-color-on-white: 164, 59, 10;

--company-secondary-text-color-on-white: 77, 77, 77;

--company-border-radius: 22px;

--company-header-font-family: "Inter";

--company-header-font-weight: 700;

--company-body-font-family: "Inter";

--company-body-font-weight: 400;

}

Skip to main content

This website uses cookies to ensure you get the best experience.

Twin Harbour Interactive and our selected partners use cookies and similar technologies (together “cookies”) that are necessary to present this website, and to ensure you get the best experience of it.

If you consent to it, we will also use cookies for analytics and marketing purposes.

See our Cookie Policy to read more about the cookies we set.

You can withdraw and manage your consent at any time, by clicking “Manage cookies” at the bottom of each website page.

common--cookies--alert#acceptAll">Accept all cookies

common--cookies--alert#disableAll">Decline all non-necessary cookies

common--cookies--alert#openPreferences">Cookie preferences

common--cookies--preferences#open" class="company-links bg-company-primary text-company-primary shadow-form inset-x-16 mb-16 rounded max-w-(--breakpoint-sm) p-16 overflow-auto max-h-[80vh] z-cookie-alert backdrop:bg-[rgba(0,0,0,0.6)] sm:p-40 sm:mb-auto fixed top-8">

Select which cookies you accept

On this site, we always set cookies that are strictly necessary, meaning they are necessary for the site to function properly.

If you consent to it, we will also set other types of cookies. You can provide or withdraw your consent to the different types of cookies using the toggles below. You can change or withdraw your consent at any time, by clicking the link “Manage Cookies”, that is always available at the bottom of the site.

To learn more about what the different types of cookies do, how your data is used when they are set etc, see our Cookie Policy .

Strictly necessary

These cookies are necessary to make the site work properly, and are always set when you visit the site.

Vendors

Teamtailor

common--cookies--preferences#handleCategoryToggle">

Analytics

These cookies collect information to help us understand how the site is being used.

Vendors

Teamtailor

common--cookies--preferences#handleCategoryToggle">

Marketing

These cookies are used to make advertising messages more relevant to you. In some cases, they also deliver additional functions on the site.

Vendors

Linkedin, Google

common--cookies--preferences#handleAccept">Accept these cookies

common--cookies--preferences#handleDecline">Decline all non-necessary cookies

{

"@context": "http://schema.org/",

"@type": "JobPosting",

"title": "Technical Team Lead / Lead Engineer",

"description": " Join us as Technical Team Lead in our game development department! At Twin Harbour Interactive we strive to develop high-quality strategy games and make them accessible for all players around the world. In our eyes game development is a promise for fun and entertainment – that’s what we live and aim for! Innovation is part of our DNA. We actively integrate Artificial Intelligence to reduce repetitive tasks and create space for what really matters: strategic thinking and human connection. We don t just use AI - we look for people who can shape the way we work with it.

As Technical Team Lead , you own the technical health of one of our games - the architecture, the code quality, and the engineering standard the team actually ships to. You re the lead engineer the team looks to when a decision is genuinely hard, and the person accountable for the "how" behind everything that goes out the door.

This role reports to the Head of Game Development. You lead and grow the engineers on your game team. You give honest feedback, support their development, and help them build their careers, alongside the technical direction. It s a hands-close leadership role: close enough to the code to earn the team s trust, senior enough to set the bar and hold it.

Your game has its own community, its own history, and its own technical challenges. You get real ownership of it - and the freedom to move at your team s own pace rather than waiting on anyone else.

YOUR MISSION Own the technical health of your game - Architecture decisions, code quality, and the engineering standards the team ships to. You hold the technical picture for your title and decide where it goes next.

Grow and lead your engineers - Performance, feedback, career development, and the day-to-day conditions that let people do their best work. Coach for autonomy, not reliance on you.

Own the "how" with your Producer - You own the "how" and the quality of the engineering estimates. Your Producer owns the delivery plan and is accountable for the schedule. You re consulted on "how long," with joint sign-off on estimates and a clear veto and escalation path when a date is unrealistic.

Surface risk early - To your Producer, the Head of Product, and the Head of Game Development, before risks become blockers. No surprises late in a cycle.

Hold the quality bar in practice - Define "done" to include quality, not just delivery. Test early and often, monitor and improve what you ship, and hold the line day to day - escalating when a trade-off needs a call above your level.

Build for the long term - Protect a sustainable pace over crunch, invest in the developer experience that makes your team faster every day, and treat stability and security as design considerations rather than afterthoughts.

YOUR BACKSTORY A strong, hands-on engineering foundation, with solid professional experience in Unity/C# . You re technically credible and comfortable owning the architecture and code for a live game.

A track record of leading a game or product team as its senior engineer - owning the technical direction and the standard the team ships to, not just producing good work yourself.

Experience growing engineers - giving honest feedback, developing careers, and creating the conditions for a team to do its best work, including the harder conversations.

You own the "how" and stand behind your estimates: you scope, sequence the engineering work, and are accountable for execution against the plan your Producer owns, pushing back with a veto when a date is unrealistic rather than letting the team walk into a wall.

A trusted, straight-talking communicator who surfaces problems early and gives peers, reports, and leadership a straight answer.

Experience shipping and operating live mobile free-to-play games. You understand the technical realities of running a mobile F2P title in production - release cadence, store constraints, and keeping a live game healthy over time.

Fluent English language skills, both verbal and written.

NICE TO HAVE SKILLS Enthusiasm for strategy games and an understanding of what keeps long-term players coming back.

Deep live-ops experience on long-running titles - a feel for what keeps a codebase healthy across years of seasonal content, events, and updates.

Firsthand depth in more than one layer of our stack, such as JavaScript/HTML5/TypeScript, PHP, Node.js, or Java, on the client, backend, or game server side.

Experience navigating shared-vs-independent codebase decisions across titles or teams - shared libraries and versioning, service extraction, forking strategies.

Why You ll Love Working With Us A Global Team, A Shared Purpose Our strength lies in our diversity. With over 30 nationalities represented across our two locations, we’re united by a shared passion for strategy games and a bold vision for the future. We celebrate what makes each of us unique – our perspectives, our stories, and the paths that led us here.

Work Your Way Whether you re crafting code from a harbor-view desk in Hamburg or fine-tuning design details under the Maltese sun, we support flexible hybrid work models that empower you to do your best work – wherever you are.

Grow With Us At Twin Harbour, your journey matters. Our Career Path Framework and mentorship culture provide the clarity and feedback you need to take the next step – whether you’re deepening your expertise or branching into new disciplines. We invest in your growth with language courses, e-learning platforms, and support for conferences and training.

We’re Human First We believe that great teams are built on trust, respect, and good humor. From game nights to casual drinks, quiz nights, and karaoke, we don’t just work together – we connect, play, and support each other like a true crew.

Join Twin Harbour Interactive Where Strategy Meets Vision.

Twin Harbour Interactive is a global strategy game powerhouse, shaping the future of long-term multiplayer gaming. With offices in Hamburg and Malta , we design strategy games that bring people together – across borders and generations.

Whether you’re an expert tactician or an imaginative world-builder, there’s a place here for you to grow, thrive, and leave your mark. ",

"identifier": {

"@type": "PropertyValue",

"name": "Twin Harbour Interactive",

"value": "8531346"

},

"datePosted": "2026-10-12T12:36:24+02:00",

"employmentType": "FULL_TIME",

"hiringOrganization": {

"@type": "Organization",

"name": "Twin Harbour Interactive",

"logo": "https://images.teamtailor-cdn.com/images/s3/teamtailor-production/logotype-v3/image_uploads/1ece336f-e15c-44c3-8c06-1bbdbc199afc/original.png",

"sameAs": "https://twinharbour.teamtailor.com"

},

"jobLocation": [{"@type":"Place","address":{"streetAddress":"Zirkusweg 2","addressLocality":"Hamburg","postalCode":"20359","addressCountry":"DE","addressRegion":"Europe","@type":"PostalAddress"}},{"@type":"Place","address":{"streetAddress":"Triq Ir-Rampa Ta' San Ġiljan","addressLocality":"San Ġiljan","postalCode":null,"addressCountry":"MT","addressRegion":"Europe","@type":"PostalAddress"}}]

}

common--header--menu#toggle"

data-common--header--menu-target="button"

>

Career menu

Home

Open Positions

Employee

Log in as employee

Stillfront

Stillfront

Goodgame Studios

Babil Games

New Moon Production

Playa Games

Moonfrog Labs

All group companies

Candidate

Log in to Connect

Homepage

playsupremacy.com

common--dropdown#toggle">

Share page

common--share#handleClick" data-provider="Facebook">

Facebook

common--share#handleClick" data-provider="Twitter">

X

common--share#handleClick" data-provider="LinkedIn">

LinkedIn

Mail

.block-cover--with-background-8531346 {

background-image: url("https://images.teamtailor-cdn.com/images/s3/teamtailor-production/hero_picture_small-v6/image_uploads/4c1ac3f4-01ac-4b82-a07d-ede5ea581f5a/original.png");

}

@media screen and (min-width: 480px) {

.block-cover--with-background-8531346 {

background-image: url("https://images.teamtailor-cdn.com/images/s3/teamtailor-production/hero_picture_medium-v6/image_uploads/4c1ac3f4-01ac-4b82-a07d-ede5ea581f5a/original.png");

}

}

@media screen and (min-width: 768px) {

.block-cover--with-background-8531346 {

background-image: url("https://images.teamtailor-cdn.com/images/s3/teamtailor-production/hero_picture_large_full_cover-v6/image_uploads/4c1ac3f4-01ac-4b82-a07d-ede5ea581f5a/original.png");

}

}

Game Programming/Engineering

Hamburg (St. Pauli), San Ġiljan, Malta

Hybrid

Technical Team Lead / Lead Engineer

careersite--jobs--form-overlay#showFormOverlay" data-careersite--jobs--form-overlay-target="coverButton">

Apply!

blocks--cover--scroll#handleScrollDown" title="Scroll to content">

Join us as Technical Team Lead in our game development department! At Twin Harbour Interactive we strive to develop high-quality strategy games and make them accessible for all players around the world. In our eyes game development is a promise for fun and entertainment – that’s what we live and aim for! Innovation is part of our DNA. We actively integrate Artificial Intelligence to reduce repetitive tasks and create space for what really matters: strategic thinking and human connection. We don't just use AI - we look for people who can shape the way we work with it.

As Technical Team Lead , you own the technical health of one of our games - the architecture, the code quality, and the engineering standard the team actually ships to. You're the lead engineer the team looks to when a decision is genuinely hard, and the person accountable for the "how" behind everything that goes out the door.

This role reports to the Head of Game Development. You lead and grow the engineers on your game team. You give honest feedback, support their development, and help them build their careers, alongside the technical direction. It's a hands-close leadership role: close enough to the code to earn the team's trust, senior enough to set the bar and hold it.

Your game has its own community, its own history, and its own technical challenges. You get real ownership of it - and the freedom to move at your team's own pace rather than waiting on anyone else.

YOUR MISSION Own the technical health of your game - Architecture decisions, code quality, and the engineering standards the team ships to. You hold the technical picture for your title and decide where it goes next.

Grow and lead your engineers - Performance, feedback, career development, and the day-to-day conditions that let people do their best work. Coach for autonomy, not reliance on you.

Own the "how" with your Producer - You own the "how" and the quality of the engineering estimates. Your Producer owns the delivery plan and is accountable for the schedule. You're consulted on "how long," with joint sign-off on estimates and a clear veto and escalation path when a date is unrealistic.

Surface risk early - To your Producer, the Head of Product, and the Head of Game Development, before risks become blockers. No surprises late in a cycle.

Hold the quality bar in practice - Define "done" to include quality, not just delivery. Test early and often, monitor and improve what you ship, and hold the line day to day - escalating when a trade-off needs a call above your level.

Build for the long term - Protect a sustainable pace over crunch, invest in the developer experience that makes your team faster every day, and treat stability and security as design considerations rather than afterthoughts.

YOUR BACKSTORY A strong, hands-on engineering foundation, with solid professional experience in Unity/C# . You're technically credible and comfortable owning the architecture and code for a live game.

A track record of leading a game or product team as its senior engineer - owning the technical direction and the standard the team ships to, not just producing good work yourself.

Experience growing engineers - giving honest feedback, developing careers, and creating the conditions for a team to do its best work, including the harder conversations.

You own the "how" and stand behind your estimates: you scope, sequence the engineering work, and are accountable for execution against the plan your Producer owns, pushing back with a veto when a date is unrealistic rather than letting the team walk into a wall.

A trusted, straight-talking communicator who surfaces problems early and gives peers, reports, and leadership a straight answer.

Experience shipping and operating live mobile free-to-play games. You understand the technical realities of running a mobile F2P title in production - release cadence, store constraints, and keeping a live game healthy over time.

Fluent English language skills, both verbal and written.

NICE TO HAVE SKILLS Enthusiasm for strategy games and an understanding of what keeps long-term players coming back.

Deep live-ops experience on long-running titles - a feel for what keeps a codebase healthy across years of seasonal content, events, and updates.

Firsthand depth in more than one layer of our stack, such as JavaScript/HTML5/TypeScript, PHP, Node.js, or Java, on the client, backend, or game server side.

Experience navigating shared-vs-independent codebase decisions across titles or teams - shared libraries and versioning, service extraction, forking strategies.

Why You'll Love Working With Us A Global Team, A Shared Purpose Our strength lies in our diversity. With over 30 nationalities represented across our two locations, we’re united by a shared passion for strategy games and a bold vision for the future. We celebrate what makes each of us unique – our perspectives, our stories, and the paths that led us here.

Work Your Way Whether you're crafting code from a harbor-view desk in Hamburg or fine-tuning design details under the Maltese sun, we support flexible hybrid work models that empower you to do your best work – wherever you are.

Grow With Us At Twin Harbour, your journey matters. Our Career Path Framework and mentorship culture provide the clarity and feedback you need to take the next step – whether you’re deepening your expertise or branching into new disciplines. We invest in your growth with language courses, e-learning platforms, and support for conferences and training.

We’re Human First We believe that great teams are built on trust, respect, and good humor. From game nights to casual drinks, quiz nights, and karaoke, we don’t just work together – we connect, play, and support each other like a true crew.

Join Twin Harbour Interactive Where Strategy Meets Vision.

Twin Harbour Interactive is a global strategy game powerhouse, shaping the future of long-term multiplayer gaming. With offices in Hamburg and Malta , we design strategy games that bring people together – across borders and generations.

Whether you’re an expert tactician or an imaginative world-builder, there’s a place here for you to grow, thrive, and leave your mark.

Department

Game Programming/Engineering

Locations

Hamburg (St. Pauli), San Ġiljan, Malta

Remote status

Hybrid

Studios

Twin Harbour Interactive

Employment contracts

Full time

Contact

Margarita Kremhöller

Senior Talent Acquisition Partner

–

Human Resources

Our Hiring Journey

📝Apply & Start Your Journey

🔍CV Review & First Connection

🤝Meet the Hiring Manager

🧠Technical / Role-Specific Interview

👥Meet the Team

🎯Final Conversation with Leadership

📄Contract Preparation

🎉Welcome on Board

common--video-player#stopVideo">

00:00

% buffered

FAQ

Do you provide internship for students?

Yes! We do offer internships when positions are available. 🚀 All open internship opportunities are published on our Careers page, so make sure to check it regularly for the latest openings.

Is it necessary to have a cover letter when applying for a position?

Nope — a cover letter is not mandatory unless it’s specifically requested in the job posting. ✉️ That said, adding one is always a plus! It’s a great way to show your motivation and highlight relevant experience for the role.

Can I apply for multiple positions?

Yes, absolutely! 🎮 You can apply for as many positions as you think are a good fit. Each application will be reviewed separately based on its own requirements and qualifications.

How long does the review process typically take?

The review process can vary depending on the role — you can find more details in the job ad 📝 We receive a high volume of applications every day and carefully review each one to make sure everyone gets a fair and thorough evaluation. Every application is reviewed by our Talent Acquisition team, and we aim to get back to you with feedback as soon as possible 🚀

How can I learn about job openings and new opportunities?

You can stay up to date with all our latest job openings by checking our Careers page 🎮 And don’t miss out — by using Connect , you can sign up to get notified as soon as new roles that match your profile go live 🚀

What if I need to reschedule an interview?

No worries — things happen 📅 If the scheduled time doesn’t suit you, you can easily reschedule using the invitation link you received (at least 24 hours before the meeting).

Job openings

Senior Backend Engineer

Game Programming/Engineering

San Ġiljan, Malta

Hybrid

Senior Frontend Developer

Game Programming/Engineering

San Ġiljan, Malta

Hybrid

Senior Node.js Developer

Game Programming/Engineering

Hamburg (St. Pauli), San Ġiljan, Malta

Hybrid

More jobs

Females in the company

Have a pet!

Different nationalities

Languages are spoken among us!

Connect with us

Connect

Select location

Hamburg (St. Pauli)

San Ġiljan, Malta

Visit our LinkedIn

Visit our Instagram

Visit our Youtube

About Twin Harbour Interactive

We're on a mission to create unforgettable strategy experiences. If you're curious, collaborative, and driven by impact, we’d love to meet you.

At Twin Harbour Interactive , you'll step into a creative, collaborative environment where your ideas help shape the future of long-term strategy gaming. With the agility of an indie team and the reach of a global studio, we value innovation, ownership, and bold thinking.

We're a passionate, multicultural crew with a flat hierarchy and a deep love for smart game design. Whether you're coding, creating, or coordinating, you'll have the freedom to make an impact—and the support to keep growing.

Expect meaningful challenges, curious minds, and a work setup that fits your needs. Our games are built using C#, JavaScript/HTML5, Java, and PHP - and always with players at the center.

With studios in Hamburg’s iconic St. Pauli district and sunny San Ġiljan, Malta , you’ll enjoy inspiring views, an international vibe, and a team that loves what they do.

careersite--jobs--form-overlay#showFormOverlay">Apply!

jobs--overlay#unobserveClickOutside

common--modal:closed->jobs--overlay#observeClickOutside

" data-jobs--overlay-overlay-value="false" data-jobs--overlay-dialog-label-value="Apply for this job" data-jobs--overlay-overlay-class="fixed! flex flex-col inset-0 rounded-t-24 shadow-job-form-overlay z-career-job-application-form-overlay" data-jobs--overlay-minimize-button-hidden-class="hidden" data-careersite--jobs--form-overlay-target="form">

Game Programming/Engineering

Hamburg (St. Pauli), San Ġiljan, Malta

Hybrid

Technical Team Lead / Lead Engineer

Loading application form

jobs--overlay#closeOverlay">

Close modal

Home

Open Positions

Data & privacy

cookie-preferences#openCookiePreferences" aria-label="Manage cookies" class="company-link font-company-body py-4 my-4 @sm:my-0 @sm:py-0 px-16">Manage cookies

LinkedIn

playsupremacy.com/en

Employee login

SSO

Candidate Connect login

Already working at Twin Harbour Interactive?

Let’s recruit together and find your next colleague.

blocks--auto-join--form#focusEmailField" data-blocks--auto-join--form-tooltip-login-value="Enter your email address" data-blocks--auto-join--form-tooltip-login-with-value="Login with %{email}">

blocks--auto-join--form#handleBefore turbo:submit-end->blocks--auto-join--form#handleComplete" action="/en/auto_join" accept-charset="UTF-8" method="post">

common--dropdown#toggle" data-blocks--auto-join--form-target="domainTrigger">

bytro.com

@ bytro.com

blocks--auto-join--form#changeDomain" data-domain="bytro.com" data-blocks--auto-join--form-target="domainButton">

bytro.com

blocks--auto-join--form#changeDomain" data-domain="doradogames.com" data-blocks--auto-join--form-target="domainButton">

doradogames.com

blocks--auto-join--form#changeDomain" data-domain="stillfront.com" data-blocks--auto-join--form-target="domainButton">

stillfront.com

Log in

Applicant tracking system

by Teamtailor

(function () {

var pageviewToken = document.currentScript.dataset.token;

function trackPageView(url) {

var searchParams = new URLSearchParams(window.location.search);

var utmSource = searchParams.get('utm_source');

window.referrer = window.referrer || utmSource || document.referrer

var payload = {

ed: pageviewToken,

visitor_uuid: window.visitor_uuid,

referrer: window.referrer,

data: {

ua: navigator.userAgent,

referrer: document.referrer,

},

url: url,

};

var xmlhttp = new XMLHttpRequest();

xmlhttp.open('POST', '/pageview', true);

xmlhttp.setRequestHeader('Content-Type', 'application/json;charset=UTF-8');

xmlhttp.withCredentials = true;

xmlhttp.addEventListener('readystatechange', function () {

if (xmlhttp.readyState === XMLHttpRequest.DONE) {

const status = xmlhttp.status;

if (status === 0 || (status >= 200 && status

Posted by Twin Harbour Interactive and synced from their own careers page. DevQuest doesn’t take a fee, doesn’t sit between you and the studio, and doesn’t sell your data — you apply directly with them.

More like this: Engineering jobs · All Twin Harbour Interactive openings · Browse every category