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Spine 2D Animation Jobs

Every open Spine 2D role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Right now, hiring skews Mid (60% of open Spine 2D roles), Zynga has the most live openings (2), almost none publish a salary range, 40% were posted in the last week.

5 open roles 3 studios ● synced hourly · updated 2026-10-01

Open Spine 2D roles right now

Animation Intern
Zynga · Barcelona
Entrynew today
Senior Technical Artist
Zynga · Austin
Senior2 days ago
Animator
Tripledot Studios · Jakarta
Mid15 days ago
Technical Artist (Contract)
Nex · Hong Kong
Mid65 days ago
3D Game Artist
Nex · Hong Kong
Mid161 days ago

Browse all 5 roles →

The Spine 2D market right now

Computed from the 5 live roles on this page, refreshed hourly.

Seniority mix

Entry1 · 20%
Mid3 · 60%
Senior1 · 20%

Who's hiring most

Where the roles are

  • Hong Kong 2
  • Barcelona, Spain 1
  • Austin, TX; Toronto, Canada 1
  • Jakarta 1

Tools & engines asked for

  • Spine 5
  • Unity 4
  • Blender 3
  • Shaders 3
  • Maya 2
  • 3ds Max 2
  • C# 2
  • Technical Art 2

Pay & freshness

Only 0 of these 5 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

2 posted in the last 7 days; the median role here has been live 15 days.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

2 new Spine 2D roles landed in the last seven days, most recently across studios like Zynga, Nex, Tripledot Studios. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Spine 2D roles updated?

Every hour. We pull Spine 2D openings straight from studios' own career pages, so this list reflects what's live right now — currently 5 roles across 3 studios.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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