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Plarium Jobs & Careers

Every open Plarium role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Plarium currently has 10 open roles across Art, Engineering, Marketing, Production and more — Remote, Herzliya, Poland. Browse every live Plarium opening below, pulled straight from their own careers page and refreshed hourly. You apply on Plarium's own site — no middlemen, no ads.

Right now, hiring skews Mid (90% of open Plarium roles), the biggest team they're growing is Art (2 open), almost none publish a salary range, 10% were posted in the last week.

10 open roles 1 studio synced hourly · updated 2026-08-04

Open Plarium roles right now

3D Animation Artist
Plarium · Remote
RemoteMid28 days ago
CG Generalist
Plarium · Remote
RemoteMid18 days ago
AI Operations Manager
Plarium · Remote
RemoteMid18 days ago
Data Product Manager
Plarium · Herzliya
HybridMid30 days ago
FP&A
Plarium · Herzliya
HybridMid23 days ago
Group Compensation Manager
Plarium · Remote
RemoteMid30 days ago
Senior AI Platform Engineer
Plarium · Poland
HybridSenior30 days ago
Product Data Analyst
Plarium · Herzliya
HybridMid28 days ago
Creative Manager
Plarium · Remote
RemoteMid7 days ago
Game Marketing Manager (Idle RPG)
Plarium · Remote
RemoteMid19 days ago

Browse all 10 roles →

Hiring at Plarium right now

Computed from the 10 live roles on this page, refreshed hourly.

Seniority mix

Mid9 · 90%
Senior1 · 10%

Teams they're hiring for

  • Art 2
  • Engineering 2
  • Marketing 2
  • Production 1
  • Other 1
  • People & Ops 1
  • Data & Analytics 1

Where the roles are

  • Herzliya 3
  • Kharkiv, Lviv 2
  • Barcelona, Kharkiv, Lviv, Warsaw 2
  • Kharkiv, Lviv, Warsaw 1
  • Barcelona, Warsaw 1
  • Poland, Spain, Ukraine 1

Pay & freshness

Only 0 of these 10 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

1 posted in the last 7 days; the median role here has been live 26 days.

60% of the roles that state a work model are fully remote.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

1 new Plarium role landed in the last seven days, most recently across studios like Plarium. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Plarium roles updated?

Every hour. We pull Plarium openings straight from studios' own career pages, so this list reflects what's live right now — currently 10 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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