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Lead Animator (Stylized Games

Beffio · Poznań · Remote

Lead Animation Remote Posted 2026-07-03 Full time
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Lead Animator (Stylized Games | Unity3D) - Beffio

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In this role, you will: Create expressive, stylized animations with strong readability, timing, and personality Act as the main animation point of contact on our side while working closely with the client’s Principal Animator Stay deeply involved in production while supporting animation quality, consistency, and direction This is a hands-on lead role within a fully remote and collaborative environment, ideal for an animator who enjoys both ownership and execution, and thrives in close collaboration with client-side leadership.

Responsibilities Client Collaboration Alignment Collaborate directly with the client’s Principal Animator, following direction and ensuring alignment with their vision and pipeline Act as the main animation representative on our side Translate client feedback into high-quality, production-ready animation Stylized Character Animation Create high-quality keyframe animations with strong posing, timing, and personality Focus on readability, exaggeration, and clarity for real-time gameplay Animate characters to support player control, feedback, and responsiveness Explore stylized approaches, including reduced frame techniques and creative timing solutions Unity3D Animation Implementation Implement animations in Unity3D using Animator Controllers, blend trees, and state machines Iterate on animation behavior in-engine to match gameplay and design requirements Ensure smooth transitions, responsiveness, and consistency across animation systems Animation Quality Ownership Maintain overall animation quality and consistency across the project Stay hands-on in day-to-day production, actively creating animations Support and guide other animators when needed Performance Platform Awareness Adapt animation solutions to real-time and mobile constraints Optimize animations for performance, memory usage, and scalability Collaboration Iteration Work closely with designers, programmers, technical artists, and character artists Iterate based on gameplay feedback, technical constraints, and production needs Communicate clearly within a remote, agile workflow Requirements Experience 5+ years of professional experience as a game animator Experience working as a Senior or Lead Animator on game projects Portfolio Strong animation reel focused on stylized, gameplay-ready character animation Clear examples of posing, timing, acting, and readability in real-time contexts Animation Artistic Skills Excellent understanding of keyframe animation principles Strong artistic sense for stylized and gameplay-driven animation Experience with stylized motion approaches, including lower frame rate techniques Tools Pipeline Strong experience with Maya as a primary animation tool Experience with Blender or other DCC tools is a plus Good understanding of real-time animation pipelines Engine Game Development Proven experience implementing animation in Unity3D Understanding of how animation interacts with gameplay systems and player input Mindset Communication Strong communication skills and ability to work closely with client-side leadership Comfortable balancing ownership with hands-on animation work Problem-solver attitude with openness to experimentation Fluent English and experience working in a fully remote environment Bonus Skills Experience working on mobile games or performance-constrained platforms Familiarity with stylized or pixel-inspired animation aesthetics Basic technical animation or rigging knowledge Experience with procedural or semi-automated animation workflows Experience working in distributed or fully remote teams What We Offer Stylized AA and AAA game projects with strong artistic identity Stable full-time role with flexible contract options (employment or B2B) Direct impact on animation quality and production workflows Collaborative, experienced, and production-focused studio culture Competitive compensation Annual team retreats focused on alignment, learning, and team bonding ",

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3D Art Department

Poznań, Poland, Europe

Fully Remote

Lead Animator (Stylized Games | Unity3D)

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Lead Animator (Stylized Games | Unity3D) Position Overview We are looking for a Lead Animator who combines strong artistic skills with hands-on production experience, capable of delivering high-quality, gameplay-driven animation for AA and AAA projects in Unity3D.

In this role, you will: Create expressive, stylized animations with strong readability, timing, and personality Act as the main animation point of contact on our side while working closely with the client’s Principal Animator Stay deeply involved in production while supporting animation quality, consistency, and direction This is a hands-on lead role within a fully remote and collaborative environment, ideal for an animator who enjoys both ownership and execution, and thrives in close collaboration with client-side leadership.

Responsibilities Client Collaboration & Alignment Collaborate directly with the client’s Principal Animator, following direction and ensuring alignment with their vision and pipeline Act as the main animation representative on our side Translate client feedback into high-quality, production-ready animation Stylized Character Animation Create high-quality keyframe animations with strong posing, timing, and personality Focus on readability, exaggeration, and clarity for real-time gameplay Animate characters to support player control, feedback, and responsiveness Explore stylized approaches, including reduced frame techniques and creative timing solutions Unity3D Animation Implementation Implement animations in Unity3D using Animator Controllers, blend trees, and state machines Iterate on animation behavior in-engine to match gameplay and design requirements Ensure smooth transitions, responsiveness, and consistency across animation systems Animation Quality & Ownership Maintain overall animation quality and consistency across the project Stay hands-on in day-to-day production, actively creating animations Support and guide other animators when needed Performance & Platform Awareness Adapt animation solutions to real-time and mobile constraints Optimize animations for performance, memory usage, and scalability Collaboration & Iteration Work closely with designers, programmers, technical artists, and character artists Iterate based on gameplay feedback, technical constraints, and production needs Communicate clearly within a remote, agile workflow Requirements Experience 5+ years of professional experience as a game animator Experience working as a Senior or Lead Animator on game projects Portfolio Strong animation reel focused on stylized, gameplay-ready character animation Clear examples of posing, timing, acting, and readability in real-time contexts Animation & Artistic Skills Excellent understanding of keyframe animation principles Strong artistic sense for stylized and gameplay-driven animation Experience with stylized motion approaches, including lower frame rate techniques Tools & Pipeline Strong experience with Maya as a primary animation tool Experience with Blender or other DCC tools is a plus Good understanding of real-time animation pipelines Engine & Game Development Proven experience implementing animation in Unity3D Understanding of how animation interacts with gameplay systems and player input Mindset & Communication Strong communication skills and ability to work closely with client-side leadership Comfortable balancing ownership with hands-on animation work Problem-solver attitude with openness to experimentation Fluent English and experience working in a fully remote environment Bonus Skills Experience working on mobile games or performance-constrained platforms Familiarity with stylized or pixel-inspired animation aesthetics Basic technical animation or rigging knowledge Experience with procedural or semi-automated animation workflows Experience working in distributed or fully remote teams What We Offer Stylized AA and AAA game projects with strong artistic identity Stable full-time role with flexible contract options (employment or B2B) Direct impact on animation quality and production workflows Collaborative, experienced, and production-focused studio culture Competitive compensation Annual team retreats focused on alignment, learning, and team bonding

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About Beffio

Beffio Studios is a co-development art studio with a deep passion for the entertainment and game development industries. Established in 2013 our studio has grown to become a trusted partner for some of the world’s most renowned game developers and entertainment publishers.

At Beffio, we excel in delivering top-tier game art production services, offering a full spectrum of support from initial concept art to final implementation. Our expertise covers both realistic and stylized 3D art, art direction, technical art, and real-time VFX, ensuring that every project we undertake meets the highest industry standards. Our team is proficient in a wide range of tools and software, including Unreal Engine, Unity3D, Nvidia Omniverse, Houdini, and the Adobe Suite, allowing us to seamlessly integrate artistic vision with cutting-edge technology.

Over the years, Beffio has been recognized for its innovative approach and exceptional quality, highlighted by our Unity Award for Best Artistic Content in 2018. We have collaborated with industry giants like Nike, Square Enix, and MIT, contributing to high-profile projects that showcase our ability to deliver AAA-quality content.

Beffio Studios is committed to pushing the boundaries of what is possible in game development, creating immersive, visually stunning experiences that captivate audiences and set new benchmarks for excellence in the industry.

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3D Art Department

Poznań, Poland, Europe

Fully Remote

Lead Animator (Stylized Games | Unity3D)

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