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Game Animation Jobs

Every open animation and rigging role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Right now, hiring skews Mid (42% of open animation and rigging roles), Ubisoft Montreal has the most live openings (12), 12% publish a salary range, 13% were posted in the last week.

149 open roles 71 studios synced hourly · updated 2026-08-04

Open animation and rigging roles right now

2D Animator
Playtika · Herzliya
Midnew today
Principal Gameplay Animator
Absurd Ventures · Santa Monica
Lead$150K–$175K1 day ago
Lead Animator
Ubisoft Da Nang · Da Nang
Lead2 days ago
Senior Character Rigger - [Rainbow Six Siege]
Ubisoft Montreal · Montreal
Senior5 days ago
Créateur.rice de systèmes animables (Rigger Sénior) - [Rainbow Six Siege]
Ubisoft Montreal · Montreal
Senior5 days ago
Lead Animator
Elsewhere Entertainment · Malmö
Lead55 days ago
Animator (Mid-Senior)
thatgamecompany · Remote
RemoteSenior$79K6 days ago
Senior Animator - Unpublished R&D Product
Riot Games · Los Angeles
Senior$136K–$189K7 days ago
アニメーター|Animator
LightSpeed Studios · 2 Locations
Mid14 days ago
Senior Animator
Unknown Worlds · Remote
RemoteSenior8 days ago
Technical Animation Director (F/M/NB) [AAA Project]
Ubisoft Annecy · Annecy
Director+8 days ago
Technical Animation Director (F/H/NB) [AAA Project]
Ubisoft Annecy · Annecy
Director+8 days ago
Senior Cinematic Animator [Rainbow Six Siege]
Ubisoft Montreal · Montreal
Senior11 days ago
Animateur.trice Cinématique Sénior [Rainbow Six Siege]
Ubisoft Montreal · Montreal
Senior11 days ago
Gameplay Animator [Rainbow Six Siege]
Ubisoft Montreal · Montreal
Senior11 days ago
Animateur-trice jouabilité [Rainbow Six Siege]
Ubisoft Montreal · Montreal
Senior11 days ago
Senior Character Rigger - [Assassin's Creed: Codename Invictus]
Ubisoft Montreal · Montreal
Senior11 days ago
Senior Gameplay Animator (First-Person) – [Far Cry]
Ubisoft Montreal · Montreal
Senior11 days ago
Principal / Senior Animator
NetEase Games · Singapore
Lead12 days ago
Animator
Rebellion · Oxford
Mid13 days ago
Junior Animator
Rebellion · Oxford
Entry13 days ago
Senior Animator
Rebellion · Oxford
Senior13 days ago
Technical Animation Director (unannounced project)
Ubisoft Montreal · Montreal
Director+13 days ago
Directeur.rice technique animation (projet non annoncé)
Ubisoft Montreal · Montreal
Senior13 days ago
Junior Motion Capture Specialist
CD Projekt Red · Boston
Entry$62K–$86K13 days ago

Browse all 149 roles →

The animation and rigging market right now

Computed from the 149 live roles on this page, refreshed hourly.

Seniority mix

Entry4 · 3%
Mid62 · 42%
Senior59 · 40%
Lead17 · 11%
Director+7 · 5%

Where the roles are

  • Tokyo, Japan 15
  • Montreal, Canada 12
  • Katowice, Poland 5
  • Remote 4
  • Paris, France 4
  • Montpellier, France 4

Tools & engines asked for

  • Rigging 31
  • Maya 26
  • Unreal 25
  • Motion Capture 24
  • MotionBuilder 16
  • Unity 14
  • Python 9
  • Multiplayer 8

Pay & freshness

18 of these roles publish a range (12%). Median advertised band: $93K–$129K.

20 posted in the last 7 days; the median role here has been live 30 days.

44% of the roles that state a work model are fully remote.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

20 new animation and rigging roles landed in the last seven days, most recently across studios like Ubisoft Montreal, Cygames, Ubisoft (HQ). Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are animation and rigging roles updated?

Every hour. We pull animation and rigging openings straight from studios' own career pages, so this list reflects what's live right now — currently 149 roles across 71 studios.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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