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Game Animation Jobs

Every open animation and rigging role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Right now, hiring skews Mid (43% of open animation and rigging roles), Ubisoft Montreal has the most live openings (12), 16% publish a salary range, 18% were posted in the last week.

164 open roles 84 studios ● synced hourly · updated 2026-11-02

Open animation and rigging roles right now

Motion Capture Specialist
CD Projekt Red · Warsaw
Seniornew today
Junior Motion Capture Specialist
CD Projekt Red · Warsaw
Entrynew today
Technical Animation Director (F/H/NB) [AAA Project]
Ubisoft Annecy · Annecy
Director+3 days ago
Lead Animator
Ubisoft Da Nang · Da Nang
Lead3 days ago
Directeur.rice technique animation (projet non annoncé)
Ubisoft Montreal · Montreal
Senior3 days ago
Gameplay Animation Director - Beyond Good & Evil 2 - H/F/NB
Ubisoft Montpellier · Montpellier
Director+3 days ago
Animateur-trice jouabilité sénior - [March of Giants]
Ubisoft Montreal · Montreal
Senior3 days ago
Technical Animator
Ubisoft (HQ) · Chengdu
Senior3 days ago
Animateur-trice jouabilité sénior (PNJ) - [Far Cry]
Ubisoft Montreal · Montreal
Senior3 days ago
Animation Director [Rainbow Six]
Ubisoft (HQ) · Shanghai
Director+4 days ago
Senior Technical Animator
2K · Novato
Senior$109K–$161K4 days ago
Senior Technical Animator
Cloud Chamber Games · Novato
Senior$109K–$161K4 days ago
Lead Animator
Ubisoft (HQ) · Chengdu
Lead4 days ago
Animateur·trice technique sénior - [March of Giants]
Ubisoft Montreal · Montreal
Senior4 days ago
Animateur-trice jouabilité sénior (première personne) - [Far Cry]
Ubisoft Montreal · Montreal
Senior4 days ago
Animateur-trice jouabilité sénior - [Rainbow Six Siege]
Ubisoft Montreal · Montreal
Senior4 days ago
Senior Cinematic Animator
Ubisoft Toronto · Toronto
Senior5 days ago
3D Animator (Middle/Senior)
Gameloft · Ho Chi Minh City
Senior6 days ago
Senior Technical Animator (contract)
CD Projekt Red · Remote
RemoteSenior6 days ago
3D Animator
Liquid Development · Remote
RemoteMid6 days ago
Presentation Animator Intern [Spring 2027]
Crystal Dynamics · Remote
RemoteEntry6 days ago
Animator - NBA 2K (Temp)
Visual Concepts · Novato
Mid6 days ago
Senior Animator (Rainbow Six)
Ubisoft (HQ) · Chengdu
Senior6 days ago
Rigger
Ubisoft Barcelona · Barcelona
Mid6 days ago
Animation Assistant
Naughty Dog · United States
HybridMid10 days ago

Browse all 164 roles →

The animation and rigging market right now

Computed from the 164 live roles on this page, refreshed hourly.

Seniority mix

Entry8 · 5%
Mid70 · 43%
Senior54 · 33%
Lead21 · 13%
Director+11 · 7%

Where the roles are

  • Tokyo, Japan 16
  • Montreal, Canada 12
  • Remote 4
  • Warsaw, Poland 3
  • Chengdu, China 3
  • Barcelona, Spain 3

Tools & engines asked for

  • Maya 27
  • Rigging 24
  • Motion Capture 22
  • Unreal 22
  • Procedural 10
  • Unity 10
  • MotionBuilder 9
  • Python 8

Pay & freshness

26 of these roles publish a range (16%). Median advertised band: $100K–$150K.

29 posted in the last 7 days; the median role here has been live 45 days.

58% of the roles that state a work model are fully remote.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

29 new animation and rigging roles landed in the last seven days, most recently across studios like Ubisoft Montreal, Cygames, NetEase Games. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

Related searches

FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are animation and rigging roles updated?

Every hour. We pull animation and rigging openings straight from studios' own career pages, so this list reflects what's live right now — currently 164 roles across 84 studios.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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