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Game Animation Jobs

Every open animation and rigging role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Right now, hiring skews Mid (40% of open animation and rigging roles), Ubisoft Montreal has the most live openings (16), 11% publish a salary range, 11% were posted in the last week.

159 open roles 79 studios synced hourly · updated 2026-09-18

Open animation and rigging roles right now

2D Animator
Jam City · Montevideo
HybridMidnew today
Associate 2D Animator
Jam City · Montevideo
HybridEntrynew today
2D Game Animator
Ace Games · Istanbul
Mid1 day ago
Cinematics Designer - STARCRAFT
Blizzard Entertainment · Irvine
Mid7 days ago
シニアアニメーター|Senior Animator
LightSpeed Studios · Unlisted
Senior3 days ago
Animator
Tripledot Studios · Jakarta
Mid3 days ago
Principal / Senior Animator - 3C/Gameplay
NetEase Games · Bothell - Onsite; Irvine - Onsite; Mountain View-Onsite; Vancouver-Onsite
OnsiteLead3 days ago
Gameplay Animator
2K · Burnaby
Mid3 days ago
Expert Gameplay Animator
2K · Burnaby
Mid3 days ago
Senior Technical Animator
People Can Fly · Remote
RemoteSenior3 days ago
Activision 2027 Summer Internships - Animation
Infinity Ward · Woodland Hills
Mid4 days ago
Technical Animator / Senior Technical Animator — Quadrupeds, Unreal Engine
Xsolla · Remote
RemoteSenior4 days ago
Cinematics Director - Raven Software - Middleton, WI
Activision (HQ) · Middleton
Director+$127K–$235K9 days ago
Senior Cinematic Animator
CD Projekt Red · Boston
Senior$95K–$174K9 days ago
Senior Gameplay Animator
Insomniac Games · Remote
RemoteSenior9 days ago
Senior Narrative Gameplay Animator (Project Hire)
That's No Moon · Remote
RemoteSenior9 days ago
Senior Technical Animator
Mob Entertainment · United States
Senior$125K–$149K9 days ago
3D Animator
Sperasoft · Belgrade
Mid10 days ago
Contract Game Animator
Mob Entertainment · United States
Mid$86K–$106K10 days ago
Gameplay Animator - [For Honor]
Ubisoft Montreal · Montreal
Senior10 days ago
Animateur-trice jouabilité - [For Honor]
Ubisoft Montreal · Montreal
Senior10 days ago
Senior Gameplay Animator (contract)
CD Projekt Red · Warsaw
Senior10 days ago
Expert Gameplay Animator
Elsewhere Entertainment · Malmö
Mid12 days ago
Senior Cinematics Animator - Treyarch - Vancouver, BC
Treyarch · Vancouver
Senior$87K–$172K15 days ago
Senior Cinematics Animator - Treyarch - Los Angeles, CA
Treyarch · Playa Vista
Senior$82K–$152K15 days ago

Browse all 159 roles →

The animation and rigging market right now

Computed from the 159 live roles on this page, refreshed hourly.

Seniority mix

Entry3 · 2%
Mid63 · 40%
Senior63 · 40%
Lead20 · 13%
Director+10 · 6%

Where the roles are

  • Montreal, Canada 16
  • Tokyo, Japan 16
  • UK Remote / West Midlands 6
  • United States, Remote 5
  • Montpellier, France 4
  • Remote 4

Tools & engines asked for

  • Rigging 30
  • Maya 25
  • Motion Capture 23
  • Unreal 22
  • Unity 14
  • MotionBuilder 11
  • Python 6
  • Outsourcing 5

Pay & freshness

17 of these roles publish a range (11%). Median advertised band: $95K–$156K.

17 posted in the last 7 days; the median role here has been live 50 days.

45% of the roles that state a work model are fully remote.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

17 new animation and rigging roles landed in the last seven days, most recently across studios like Ubisoft Montreal, Cygames, Flix Interactive. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are animation and rigging roles updated?

Every hour. We pull animation and rigging openings straight from studios' own career pages, so this list reflects what's live right now — currently 159 roles across 79 studios.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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