Every open programming and engineering role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.
Right now, hiring skews Senior (40% of open programming and engineering roles), Roblox has the most live openings (135), 29% publish a salary range, 11% were posted in the last week.
Computed from the 1543 live roles on this page, refreshed hourly.
448 of these roles publish a range (29%). Median advertised band: $173K–$242K.
165 posted in the last 7 days; the median role here has been live 41 days.
41% of the roles that state a work model are fully remote.
Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.
165 new programming and engineering roles landed in the last seven days, most recently across studios like Roblox, Sony Interactive (HQ), Xsolla. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.
Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.
Every hour. We pull programming and engineering openings straight from studios' own career pages, so this list reflects what's live right now — currently 1543 roles across 214 studios.
When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.
We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.
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