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Senior Animator (Remote/Permanent) [European Union]

Beffio · Poznań · Remote

Senior Animation Remote Posted 2026-07-03 Full time
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Senior Animator (Remote/Permanent) [European Union] - Beffio

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In this role, you will: Create clear, readable, and characterful animations that support gameplay and player feedback Help establish animation workflows, build-made rigs, and production standards for stylized games Explore procedural and automated animation solutions suited for scalable and mobile-friendly pipelines This is a senior, hands-on role within a fully remote and collaborative studio environment, ideal for an animator who understands game development holistically and enjoys solving complex production challenges.

Responsibilities Stylized Character Animation Create high-quality keyframe animations with strong posing, timing, and personality Focus on readability, exaggeration, and clarity for real-time gameplay Animate characters in ways that support player control, feedback, and responsiveness Rig Animation Workflow Development Collaborate with technical artists and riggers to help establish build-made rigs for stylized characters Validate rigs from an animator’s perspective and provide feedback to improve usability and deformation Contribute to defining animation standards, naming conventions, and export guidelines Unity3D Animation Implementation Implement animations directly in Unity3D using Animator Controllers, blend trees, and state machines Iterate on animation behavior in-engine to align with gameplay logic and design requirements Support animation-driven gameplay features and transitions Procedural Automated Animation Exploration Participate in research and experimentation around procedural or semi-automated animation workflows Explore potential use of Houdini and other tools to support scalable animation systems Contribute ideas for automation and efficiency within DCC-to-engine pipelines Performance Platform Awareness Adapt animation solutions to real-time and mobile constraints Ensure animations are optimized for performance, memory usage, and scalability Collaboration Iteration Work closely with designers, programmers, character artists, and technical artists Iterate on animations based on gameplay feedback, technical constraints, and production needs Communicate intent and solutions clearly within a remote, agile workflow Requirements Experience 5+ years of professional experience as a game animator Experience working on stylized AA or AAA game projects Portfolio Strong animation reel focused on stylized, gameplay-ready character animation Clear examples of posing, timing, acting, and readability in real-time contexts Animation Technical Skills Excellent understanding of keyframe animation principles Strong knowledge of game-ready rigs and real-time animation constraints Hands-on experience with Maya and/or Blender Engine Game Development Proven experience implementing animation in Unity3D Understanding of how animation interacts with gameplay systems and player input Mindset Communication Problem-solver attitude with the ability to adapt workflows to new challenges Interest in exploration, experimentation, and continuous improvement Fluent English and comfort working fully remote Bonus Skills Experience with procedural animation or Houdini-based workflows Basic rigging or technical animation knowledge Experience adapting animation pipelines for mobile games Familiarity with DCC-driven tools or custom Unity animation solutions Experience working in distributed or fully remote teams What We Offer Stylized AA and AAA game projects with strong artistic identity Fully remote work with core collaboration hours between 10:00 and 15:00 CET Stable full-time role with flexible contract options (employment or B2B) High creative and technical influence on animation pipelines and workflows Collaborative, experienced, and production-focused studio culture Competitive compensation and paid vacation Annual team retreats focused on alignment, learning, and team bonding ",

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3D Art Department

Poznań, Poland, Europe

Fully Remote

Senior Animator (Remote/Permanent) [European Union]

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Senior 3D Animator (Stylized Games | Unity3D) Position Overview We are looking for a Senior 3D Animator who excels at creating expressive, stylized, gameplay-driven animation for our AA and AAA game projects built in Unity3D .

In this role, you will: Create clear, readable, and characterful animations that support gameplay and player feedback Help establish animation workflows, build-made rigs, and production standards for stylized games Explore procedural and automated animation solutions suited for scalable and mobile-friendly pipelines This is a senior, hands-on role within a fully remote and collaborative studio environment, ideal for an animator who understands game development holistically and enjoys solving complex production challenges.

Responsibilities Stylized Character Animation Create high-quality keyframe animations with strong posing, timing, and personality Focus on readability, exaggeration, and clarity for real-time gameplay Animate characters in ways that support player control, feedback, and responsiveness Rig & Animation Workflow Development Collaborate with technical artists and riggers to help establish build-made rigs for stylized characters Validate rigs from an animator’s perspective and provide feedback to improve usability and deformation Contribute to defining animation standards, naming conventions, and export guidelines Unity3D Animation Implementation Implement animations directly in Unity3D using Animator Controllers, blend trees, and state machines Iterate on animation behavior in-engine to align with gameplay logic and design requirements Support animation-driven gameplay features and transitions Procedural & Automated Animation Exploration Participate in research and experimentation around procedural or semi-automated animation workflows Explore potential use of Houdini and other tools to support scalable animation systems Contribute ideas for automation and efficiency within DCC-to-engine pipelines Performance & Platform Awareness Adapt animation solutions to real-time and mobile constraints Ensure animations are optimized for performance, memory usage, and scalability Collaboration & Iteration Work closely with designers, programmers, character artists, and technical artists Iterate on animations based on gameplay feedback, technical constraints, and production needs Communicate intent and solutions clearly within a remote, agile workflow Requirements Experience 5+ years of professional experience as a game animator Experience working on stylized AA or AAA game projects Portfolio Strong animation reel focused on stylized, gameplay-ready character animation Clear examples of posing, timing, acting, and readability in real-time contexts Animation & Technical Skills Excellent understanding of keyframe animation principles Strong knowledge of game-ready rigs and real-time animation constraints Hands-on experience with Maya and/or Blender Engine & Game Development Proven experience implementing animation in Unity3D Understanding of how animation interacts with gameplay systems and player input Mindset & Communication Problem-solver attitude with the ability to adapt workflows to new challenges Interest in exploration, experimentation, and continuous improvement Fluent English and comfort working fully remote Bonus Skills Experience with procedural animation or Houdini-based workflows Basic rigging or technical animation knowledge Experience adapting animation pipelines for mobile games Familiarity with DCC-driven tools or custom Unity animation solutions Experience working in distributed or fully remote teams What We Offer Stylized AA and AAA game projects with strong artistic identity Fully remote work with core collaboration hours between 10:00 and 15:00 CET Stable full-time role with flexible contract options (employment or B2B) High creative and technical influence on animation pipelines and workflows Collaborative, experienced, and production-focused studio culture Competitive compensation and paid vacation Annual team retreats focused on alignment, learning, and team bonding

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About Beffio

Beffio Studios is a co-development art studio with a deep passion for the entertainment and game development industries. Established in 2013 our studio has grown to become a trusted partner for some of the world’s most renowned game developers and entertainment publishers.

At Beffio, we excel in delivering top-tier game art production services, offering a full spectrum of support from initial concept art to final implementation. Our expertise covers both realistic and stylized 3D art, art direction, technical art, and real-time VFX, ensuring that every project we undertake meets the highest industry standards. Our team is proficient in a wide range of tools and software, including Unreal Engine, Unity3D, Nvidia Omniverse, Houdini, and the Adobe Suite, allowing us to seamlessly integrate artistic vision with cutting-edge technology.

Over the years, Beffio has been recognized for its innovative approach and exceptional quality, highlighted by our Unity Award for Best Artistic Content in 2018. We have collaborated with industry giants like Nike, Square Enix, and MIT, contributing to high-profile projects that showcase our ability to deliver AAA-quality content.

Beffio Studios is committed to pushing the boundaries of what is possible in game development, creating immersive, visually stunning experiences that captivate audiences and set new benchmarks for excellence in the industry.

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3D Art Department

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Senior Animator (Remote/Permanent) [European Union]

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