Ubisoft Bordeaux · Bordeaux
Apply on Ubisoft Bordeaux’s site →As a Combat Game Designer at Ubisoft Bordeaux, you will design and refine combat systems that support the game’s creative direction and intended player experience.  What you’ll do   Design combat systems and mechanics that align with the game’s creative direction, including 3C and archetypes  Model and tune game systems, including rewards and features, to support player engagement  Develop prototypes to test and refine systems before production, then assess how well they meet design goals  Standardize and document combat systems, and communicate design choices to the combat team and wider production team  Write clear design documents that explain the game’s vision and how combat systems support it  Work with multidisciplinary teams from concept to release to help implement features and assets in the game to the expected quality and schedule What you bring to the team  Experience as a Combat Designer on at least one released game Game design experience, particularly with combat systems Ability to explain gameplay fundamentals and design choices clearly Strong communication skills across multidisciplinary teams Ability to work both self-directed and collaboratively Interest in game mechanics, accessibility, user interfaces, iterative design, and playtesting Contrat : Permanent Contract Lieux : Bordeaux
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