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Ubisoft Jobs & Careers

Every open Ubisoft role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Ubisoft currently has 214 open roles across Engineering, Art, Design, Animation and more — Montreal, Paris, Saint-Mandé, Montpellier. Browse every live Ubisoft opening below, pulled straight from their own careers page and refreshed hourly. You apply on Ubisoft's own site — no middlemen, no ads.

214 open roles 16 studios synced hourly · updated 2026-06-15

Open Ubisoft roles right now

Spécialiste – Fiabilité des outils et de l’infrastructure (March of Giants)
Ubisoft Montreal · Montreal
Senior3 days ago
Specialist – Tools & Infrastructure Reliability (March of Giants)
Ubisoft Montreal · Montreal
Senior3 days ago
Chef·fe d’équipe, Opérations et environnement de travail
Ubisoft Montreal · Montreal
Senior3 days ago
Workplace Operations Team Lead
Ubisoft Montreal · Montreal
Lead3 days ago
Senior Systems Game Designer [Tom Clancy's The Division 3]
Massive Entertainment · Malmö
Senior3 days ago
Senior VFX Artist [Tom Clancy's The Division 2: Survivors]
Massive Entertainment · Malmö
Senior3 days ago
HR Specialist [1 year fixed term contract]
Ubisoft Singapore · Singapore
Senior3 days ago
CSR Assistant (Environment) - Alternance (12 mois) Septembre/Octobre 2026 (F/H/NB)
Ubisoft (HQ) · Paris
Entry4 days ago
CRM Operations Specialist
Ubisoft Montreal · Montreal
Senior5 days ago
Machine Learning Engineer - H/F/NB
Ubisoft (HQ) · Paris
Senior5 days ago
Technical Animator - H/F/NB
Ubisoft (HQ) · Paris
Senior5 days ago
Community Developer - Riders Republic
Ubisoft Annecy · Annecy
Senior6 days ago
Team Lead Level Designer [Splinter Cell Remake]
Ubisoft Toronto · Toronto
Lead7 days ago
Data Developper TG Qualifty Engineering (TGQF)
Ubisoft Montreal · Montréal
Senior7 days ago
Développeur·euse de données TG Quality Engineering (TGQF)
Ubisoft Montreal · Montréal
Senior7 days ago
Physical Security, Labor & Fire Safety Specialist
Ubisoft Kyiv · Kyiv
Senior7 days ago
Technical Operations Specialist
Ubisoft Bucharest · Bucharest
Senior10 days ago
IT Software Team Lead
Ubisoft Bucharest · Bucharest
Lead10 days ago
Lead Technical Art (W/M/NB) [AAA Project]
Ubisoft Annecy · Annecy
Lead10 days ago
Project Coordinator Assistant – Internship (6-month) July 2026 (W/M/NB)
Ubisoft (HQ) · Paris
Entry10 days ago
Project Coordinator Assistant – Stage (6 mois) Juillet 2026 (F/H/NB)
Ubisoft (HQ) · Paris
Entry10 days ago
Programmeur.euse IU - (March of Giants)
Ubisoft Montreal · Montreal
Senior11 days ago
Legal Counsel
Ubisoft Montreal · Montreal
Senior11 days ago
Senior Tools Programmer
Ubisoft (HQ) · Craiova
Senior11 days ago
Senior Tools Programmer
Ubisoft Bucharest · Bucharest
Senior11 days ago

Browse all 214 roles →

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Ubisoft roles updated?

Every hour. We pull Ubisoft openings straight from studios' own career pages, so this list reflects what's live right now — currently 214 roles across 16 studios.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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