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Principal Gameplay Engineer

Playground Games · Leamington Spa

Lead Engineering Posted 2026-07-30 Full time
Apply on Playground Games’s site →

Playground Games Skip to main content About Games Life at PG Careers News Contact us LinkedIn Instagram Close menu About Games Life at PG Careers News Contact us Vacancies Principal Gameplay Engineer Apply now Playground Games is looking for a Principal Gameplay Engineer to join our Fable team on a permanent basis.

About us: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.

About the role: As a Principal Gameplay Engineer, you will work with subset of the gameplay engineering team to foster a highly technical and collaborative group. You will be responsible for setting team goals, ensuring delivery of work and helping shape our technology. You will work with stakeholders and customer teams to understand engineering requirements and timelines.

Our ideal candidate is a proven gameplay engineer who is passionate about their craft, experienced in leading a small group of developers, and thrives off working with others.

This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.

What you ll do: Work with stakeholder groups to identify gameplay features and core technology requirements.

Manage goals and ensure delivery of work for a team of engineers.

Work with multi-discipline to understand and prioritise dependencies.

Champion ideas and features for your team Planning and driving future features and seeing them to completion.

What you ll bring: 6+ years of engineering experience At least 1 year in a Principal or Lead level position Experience mentoring a team of engineers.

High level of proficiency with C++.

Keen collaboration and delivery mindset.

Experience with custom, proprietary engines in a plus.

History with single player Open World and/or RPG experiences Full feature ownership from planning to implementation A genuine passion for video games.

Our Benefits: At Playground Games, we value the well-being and growth of our team members. We offer a comprehensive benefits package, including: Competitive salary and performance-based bonus Private and dental healthcare Hybrid working with 3 days in the office 25 days with additional studio closure days during Christmas Pension scheme with employer contributions Relocation support for new joiners (If applicable) Ongoing training, development, and career progression opportunities Access to state-of-the-art studio facilities and the latest technology Regular team events, game nights, and celebrations This is a fantastic opportunity to make world-class game with an established, talented, and collaborative team at one of the industry s most exciting first-party game studios.

Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity.

We are dedicated to creating a safe, comfortable and welcoming working environment.

We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members.

It drives our innovation and connects us closer to our players.

We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.

At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.

If you require any reasonable adjustments to apply for this position, please contact us on recruitment@playground-games.com Apply now Related roles Experienced UI Engineer - Agency Contract View position Engineering Forza Horizon Senior Gameplay Engineer View position Engineering Fable Senior UI Engineer View position Engineering Fable View all vacancies About Games Life at PG Careers News Contact us Copyright © Microsoft Company Number: 07057499 Privacy & Cookies Trademarks Terms of use Consumer Health Privacy Gender Pay Gap Company information (self.__next_f=self.__next_f||[]).push([0]) 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We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.\u003c/p\u003e\u003ch3\u003eAbout the role:\u003c/h3\u003e\u003cp\u003eAs a Principal Gameplay Engineer, you will work with subset of the gameplay engineering team to foster a highly technical and collaborative group. You will be responsible for setting team goals, ensuring delivery of work and helping shape our technology. You will work with stakeholders and customer teams to understand engineering requirements and timelines.\u003c/p\u003e\u003cp\u003eOur ideal candidate is a proven gameplay engineer who is passionate about their craft, experienced in leading a small group of developers, and thrives off working with others.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eThis is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required. \u003c/strong\u003e\u003c/p\u003e\u003ch3\u003eWhat you\u0026rsquo;ll do:\u003c/h3\u003e\u003cul\u003e\u003cli\u003eWork with stakeholder groups to identify gameplay features and core technology requirements.\u003c/li\u003e\u003cli\u003eManage goals and ensure delivery of work for a team of engineers.\u003c/li\u003e\u003cli\u003eWork with multi-discipline to understand and prioritise dependencies.\u003c/li\u003e\u003cli\u003eChampion ideas and features for your team\u003c/li\u003e\u003cli\u003ePlanning and driving future features and seeing them to completion.\u003c/li\u003e\u003c/ul\u003e\u003ch3\u003eWhat you\u0026rsquo;ll bring:\u003c/h3\u003e\u003cul\u003e\u003cli\u003e6+ years of engineering experience\u003c/li\u003e\u003cli\u003eAt least 1 year in a Principal or Lead level position\u003c/li\u003e\u003cli\u003eExperience mentoring a team of engineers.\u003c/li\u003e\u003cli\u003eHigh level of proficiency with C++.\u003c/li\u003e\u003cli\u003eKeen collaboration and delivery mindset.\u003c/li\u003e\u003cli\u003eExperience with custom, proprietary engines in a plus.\u003c/li\u003e\u003cli\u003eHistory with single player Open World and/or RPG experiences\u003c/li\u003e\u003cli\u003eFull feature ownership from planning to implementation\u003c/li\u003e\u003cli\u003eA genuine passion for video games.\u003c/li\u003e\u003c/ul\u003e\u003ch3\u003eOur Benefits:\u0026nbsp;\u003c/h3\u003e\u003cul\u003e\u003cli\u003eAt Playground Games, we value the well-being and growth of our team members. 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