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Playground Games Jobs & Careers

Every open Playground Games role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Playground Games currently has 14 open roles across Engineering, Design, Audio, Production and more — Leamington Spa. Browse every live Playground Games opening below, pulled straight from their own careers page and refreshed hourly. You apply on Playground Games's own site — no middlemen, no ads.

Right now, hiring skews Mid (71% of open Playground Games roles), the biggest team they're growing is Engineering (3 open), almost none publish a salary range, 14% were posted in the last week.

14 open roles 1 studio ● synced hourly · updated 2026-11-02

Open Playground Games roles right now

Audio Designer - Agency Contract
Playground Games · Leamington Spa
Mid10 days ago
Community Support Manager - Agency Contract
Playground Games · Leamington Spa
Mid11 days ago
Experienced UI Engineer - Agency Contract
Playground Games · Leamington Spa
Mid11 days ago
Game Designer
Playground Games · Leamington Spa
Mid11 days ago
Gameplay Engineer - Agency Contract
Playground Games · Leamington Spa
Mid11 days ago
Localisation Producer - Agency Contract
Playground Games · Leamington Spa
Mid11 days ago
Principal Game Designer
Playground Games · Leamington Spa
Lead11 days ago
Producer
Playground Games · Leamington Spa
Mid11 days ago
Senior Administrator - Agency Contract
Playground Games · Leamington Spa
Senior5 days ago
Senior Game Designer
Playground Games · Leamington Spa
Senior11 days ago
Senior UI Engineer
Playground Games · Leamington Spa
Senior11 days ago
Social Media Manager - Agency Contract
Playground Games · Leamington Spa
Mid3 days ago
Technical Dialogue Designer - Agency Contract
Playground Games · Leamington Spa
Mid11 days ago
Video Editor - Agency Contract
Playground Games · Leamington Spa
Mid11 days ago

Browse all 14 roles →

Hiring at Playground Games right now

Computed from the 14 live roles on this page, refreshed hourly.

Seniority mix

Mid10 · 71%
Senior3 · 21%
Lead1 · 7%

Teams they're hiring for

  • Engineering 3
  • Design 3
  • Audio 2
  • Production 2
  • Other 2
  • Player Support 1
  • Marketing 1

Where the roles are

  • Leamington Spa, UK 14

Tools & engines asked for

  • Localization 1

Pay & freshness

Only 0 of these 14 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

2 posted in the last 7 days; the median role here has been live 11 days.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

2 new Playground Games roles landed in the last seven days, most recently across studios like Playground Games. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Playground Games roles updated?

Every hour. We pull Playground Games openings straight from studios' own career pages, so this list reflects what's live right now — currently 14 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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