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Technical Animator (Implementation)

Bohemia Interactive · Prague / Brno

Mid Animation Posted 2026-08-05 Full time
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import("/assets/entry.client-CbLmVIfK.js"); requestAnimationFrame(function(){$RT=performance.now()}); HOME OPEN POSITIONS WHERE WE WORK Technical Animator (Implementation) Arma 4 • Art & Animation • Prague / Brno, CZ Apply for this position Home / Open Positions / Technical Animator (Implementation) MEDIOR TECHNICAL ANIMATOR (IMPLEMENTATION) Arma 4 Art & Animation Prague / Brno, Czech Republic Bohemia Interactive, the leading independent game development company in the Czech Republic, with over 25 years in the industry, is looking for two Technical Animators focused on implementation for Arma 4.

Apply for this position TECHNICAL ANIMATOR (IMPLEMENTATION) TECHNICAL ANIMATOR (IMPLEMENTATION) Are you an animator with technical expertise in implementing animations into a game engine? Join the Bohemia Interactive team in Prague (preferred), or Brno if that suits you better. As a Technical Animator focused on implementation, you'll be responsible for creating realistic character animations and seamlessly integrating them into the game engine to bring our characters to life.

Responsibilities: Implement character animations into the game engine Create high-quality first-person and third-person character animations Collaborate with programmers and game designers to deliver realistic and responsive character movement Work closely with our in-house Motion Capture team and process mocap data Contribute to the development of authentic and immersive character animation systems Continuously improve animation workflows and learn new tools and techniques Requirements: Showreel showcasing your work Experience using and creating animation state machines in a game engine (Unreal, Unity, CryEngine) Minimum 2 years of experience in 3D animation for games Ability to demonstrate strong character and creature animation skills Good understanding of animation principles Ability to regularly report your work progress to the Lead Animator Willingness and ability to learn new techniques Strong problem-solving skills Strong communication skills We offer: A friendly team of people who are enthusiastic about games Possibilities for skill development and growth All our games for free 27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution PROJECT ARMA 4 Become an architect of next-generation military simulation. Arma 4 represents the pinnacle of our 25-year journey and an ambitious leap forward, powered by our proprietary Enfusion engine. Join us in developing the most complex military sandbox yet, merging unparalleled realism, massive scale, and cutting-edge technology. We are looking for visionaries to help us build a platform that will define the tactical shooter genre for the next decade.

OPEN POSITIONS LOCATION ALL STUDIOS PRAGUE CZECH REPUBLIC In Prague, our capital city, in the Smíchov area, there are several branches where DayZ is being developed, as well as Arma and Cosmo Tales, and of course our proprietary Enfusion Engine technology. All supporting departments, such as Publishing, Marketing, Operations and QA, are also based here.

OPEN POSITIONS BRNO CZECH REPUBLIC In the unofficial capital of video games in the Czech Republic, Bohemia Interactive has a branch near the main train station, and just like at other branches, Arma is being developed here, as well as Vigor.

OPEN POSITIONS © 2026 Bohemia Interactive a.s. All rights reserved.

Co-funded by the European Union Bohemia Interactive Home All Games Retro Games Store Account Company News Social Feed Careers About Us Contacts Press Legal Licenses Game Content Usage Rules Server Monetization Cookies Privacy Policy Terms & Conditions Socials Community Forums Wiki Co-funded by the European Union Community Forums Wiki CAREERS CAREERS $RB=[];$RV=function(a){$RT=performance.now();for(var b=0;b a&&2E3 window.__reactRouterContext.streamController.enqueue("[{\"_1\":2,\"_3\":-5,\"_4\":-5},\"loaderData\",{\"_5\":6,\"_7\":8},\"actionData\",\"errors\",\"root\",{\"_191\":12,\"_192\":193,\"_194\":195,\"_196\":59,\"_197\":59,\"_198\":199},\"routes/open-positions/detail/route\",{\"_9\":10,\"_11\":12,\"_13\":14},\"job\",{\"_15\":16,\"_17\":18,\"_19\":20,\"_21\":22,\"_23\":24,\"_25\":26,\"_27\":28,\"_29\":-5,\"_30\":-5,\"_31\":-5,\"_32\":-5,\"_33\":34,\"_35\":36,\"_37\":38,\"_39\":40,\"_41\":36,\"_42\":43,\"_44\":45,\"_46\":47,\"_48\":36,\"_49\":47,\"_50\":47,\"_51\":40,\"_52\":53,\"_54\":55,\"_56\":57,\"_58\":59,\"_60\":61,\"_62\":63,\"_64\":65,\"_66\":67,\"_68\":69,\"_70\":71,\"_72\":73,\"_74\":-5},\"locale\",\"en\",\"seoOgImageUrl\",\"https://files.bistudio.com/public/fd50eb21-6135-41b9-88f1-7a7d76df5d63-1\",\"id\",\"4a6e4253-42a9-410d-bf09-ef6122ebba44\",\"slug\",\"technical-animator-mrlxgk4n\",\"internalCode\",\"Technical Animator - Implementation\",\"sourceJobRole\",{\"_15\":187,\"_17\":188,\"_23\":189,\"_190\":71},\"title\",\"Technical Animator (Implementation)\",\"status\",\"ACTIVE\",\"activatedAt\",\"2026-07-15T10:18:51.254Z\",\"closedAt\",\"closureReason\",\"closureNote\",\"scheduledActivateAt\",\"deadline\",\"2026-10-01T00:00:00.000Z\",\"isSeekingOverdue\",false,\"openingCount\",2,\"filledCount\",0,\"isFilled\",\"seniority\",\"MEDIOR\",\"contractType\",\"FULL_TIME\",\"benefitsEnabled\",true,\"remoteAvailable\",\"relocationSupport\",\"isFeatured\",\"featuredOrder\",\"discipline\",{\"_15\":174,\"_17\":175,\"_23\":176,\"_54\":177},\"translations\",[141,142],\"benefits\",[],\"icons\",\"\",\"project\",{\"_15\":128,\"_17\":129,\"_23\":130,\"_103\":131,\"_54\":132},\"locations\",[91,92],\"jiraLinks\",[75,76],\"statusHistory\",[],\"applicationsCount\",26,\"createdAt\",\"2026-07-15T10:18:42.800Z\",\"updatedAt\",\"2026-08-03T16:51:59.024Z\",\"deletedAt\",{\"_15\":88,\"_78\":89,\"_80\":81,\"_82\":-5,\"_83\":-5,\"_84\":-5,\"_85\":-5,\"_86\":90},{\"_15\":77,\"_78\":79,\"_80\":81,\"_82\":-5,\"_83\":-5,\"_84\":-5,\"_85\":-5,\"_86\":87},\"1c8f185a-3799-43a5-9dff-0173d198ce32\",\"locationId\",\"d4d37441-a543-4243-a581-cb0a015981fe\",\"jiraTicketId\",\"HR-57911\",\"jiraTicketKey\",\"jiraTicketType\",\"jiraTicketSummary\",\"openings\",\"locationTitle\",\"Brno, Czech Republic\",\"1225c51e-e9a5-456a-bd15-0247efdef5c2\",\"0693ccf2-fb68-48da-ab44-24087ecd48a2\",\"Prague, Czech Republic\",{\"_15\":89,\"_93\":115,\"_95\":96,\"_17\":116,\"_23\":90,\"_98\":117,\"_100\":118,\"_54\":119,\"_103\":120},{\"_15\":79,\"_93\":94,\"_95\":96,\"_17\":97,\"_23\":87,\"_98\":99,\"_100\":101,\"_54\":102,\"_103\":104},\"city\",\"Brno\",\"countryCode\",\"CZ\",\"brno\",\"address\",\"Skořepka 366/4\",\"postCode\",\"602 00\",[105,106],\"description\",\"In the unofficial capital of video games in the Czech Republic, Bohemia Interactive has a branch near the main train station, and just like at other branches, Arma is being developed here, as well as Vigor.\",{\"_15\":113,\"_11\":12,\"_93\":94,\"_103\":104,\"_110\":114,\"_23\":87},{\"_15\":107,\"_11\":108,\"_93\":94,\"_103\":109,\"_110\":111,\"_23\":112},\"94b05252-7a9e-4a4f-a0f2-56d3345843ce\",\"cs\",\"V neoficiálním hlavním městě videoher České republiky má Bohemia Interactive pobočku nedaleko hlavního nádraží a stejně jako na ostatních pobočkách zde probíhá vývoj Army, ale také Vigoru.\",\"country\",\"Česká republika\",\"Brno, Česká republika\",\"209785ac-7a38-4119-9a59-e76293219790\",\"Czech Republic\",\"Prague\",\"prague\",\"Strakonická 3363/2d\",\"150 00\",[121,122],\"In Prague, our capital city, in the Smíchov area, there are several branches where DayZ is being developed, as well as Arma and Cosmo Tales, and of course our proprietary Enfusion Engine technology. 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