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Volka Jobs & Careers

Every open Volka role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Volka currently has 10 open roles across Art, Design, Marketing, Engineering and more — Cyprus, Remote. Browse every live Volka opening below, pulled straight from their own careers page and refreshed hourly. You apply on Volka's own site — no middlemen, no ads.

Right now, hiring skews Mid (50% of open Volka roles), the biggest team they're growing is Art (3 open), almost none publish a salary range, 20% were posted in the last week.

10 open roles 1 studio synced hourly · updated 2026-08-04

Open Volka roles right now

Platform & Reliability Engineer
Volka · Cyprus
OnsiteMidnew today
Immigration Specialist
Volka · Cyprus
OnsiteMid57 days ago
Junior 2D Artist (Generalist)
Volka · Cyprus
OnsiteEntry7 days ago
Graphic Designer (Promo art)
Volka · Cyprus
OnsiteMid84 days ago
Lead Community Manager
Volka · Cyprus
OnsiteLead112 days ago
Player Support Specialist
Volka · Remote
RemoteMid119 days ago
Junior Narrative Designer
Volka · Cyprus
OnsiteEntry182 days ago
Senior Motion Designer
Volka · Cyprus
OnsiteSenior294 days ago
Middle 2D Artist (Construction)
Volka · Cyprus
OnsiteMid571 days ago
Junior Isometric 2D Artist
Volka · Cyprus
OnsiteEntry571 days ago

Browse all 10 roles →

Hiring at Volka right now

Computed from the 10 live roles on this page, refreshed hourly.

Seniority mix

Entry3 · 30%
Mid5 · 50%
Senior1 · 10%
Lead1 · 10%

Teams they're hiring for

  • Art 3
  • Design 2
  • Marketing 2
  • Engineering 1
  • Other 1
  • Player Support 1

Where the roles are

  • Cyprus, Limassol 9
  • Remote 1

Tools & engines asked for

  • After Effects 2
  • Python 1
  • TypeScript 1
  • GCP 1
  • Kubernetes 1
  • Photoshop 1
  • Unreal 1
  • Motion Capture 1

Pay & freshness

Only 0 of these 10 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

2 posted in the last 7 days; the median role here has been live 116 days.

10% of the roles that state a work model are fully remote — this is a mostly on-site corner of the industry.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

2 new Volka roles landed in the last seven days, most recently across studios like Volka. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Volka roles updated?

Every hour. We pull Volka openings straight from studios' own career pages, so this list reflects what's live right now — currently 10 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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