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tinyBuild Jobs & Careers

Every open tinyBuild role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

tinyBuild currently has 6 open roles across Art, Design, Production, QA and more — Belgrade, Remote. Browse every live tinyBuild opening below, pulled straight from their own careers page and refreshed hourly. You apply on tinyBuild's own site — no middlemen, no ads.

6 open roles 1 studio synced hourly · updated 2026-06-15

Open tinyBuild roles right now

3D artist
tinyBuild · Belgrade
Mid1 day ago
Game designer
tinyBuild · Belgrade
Mid1 day ago
Mobile Producer / Product Owner
tinyBuild · Belgrade
Mid1 day ago
QA Engineer
tinyBuild · Belgrade
Mid1 day ago
Regional Product Marketing Manager
tinyBuild · Remote
RemoteMid1 day ago
Senior Unity 3D developer
tinyBuild · Belgrade
Senior1 day ago

Browse all 6 roles →

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

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New tinyBuild roles land every hour. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are tinyBuild roles updated?

Every hour. We pull tinyBuild openings straight from studios' own career pages, so this list reflects what's live right now — currently 6 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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