Every open Take-Two Interactive role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.
Take-Two Interactive currently has 31 open roles across Engineering, Production, People & Ops, Data & Analytics and more — Austin, Bangalore, New York, London. Browse every live Take-Two Interactive opening below, pulled straight from their own careers page and refreshed hourly. You apply on Take-Two Interactive's own site — no middlemen, no ads.
Right now, hiring skews Mid (65% of open Take-Two Interactive roles), the biggest team they're growing is Other (14 open), almost none publish a salary range, 3% were posted in the last week.
Computed from the 31 live roles on this page, refreshed hourly.
Only 0 of these 31 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.
1 posted in the last 7 days; the median role here has been live 32 days.
Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.
1 new Take-Two Interactive role landed in the last seven days, most recently across studios like Take-Two Interactive. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.
Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.
Every hour. We pull Take-Two Interactive openings straight from studios' own career pages, so this list reflects what's live right now — currently 31 roles across 1 studio.
When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.
We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.
A free weekly digest of new matching roles. One-click unsubscribe, no spam.
Set up a free alert →