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SuperPlay Jobs & Careers

Every open SuperPlay role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

SuperPlay currently has 14 open roles across Art, Animation, Engineering, Player Support and more — Tel-Aviv, Bucharest, Poland. Browse every live SuperPlay opening below, pulled straight from their own careers page and refreshed hourly. You apply on SuperPlay's own site — no middlemen, no ads.

Right now, hiring skews Mid (57% of open SuperPlay roles), the biggest team they're growing is Art (4 open), almost none publish a salary range.

14 open roles 1 studio synced hourly · updated 2026-08-04

Open SuperPlay roles right now

2D Animator
SuperPlay · Bucharest
Mid31 days ago
2D Artist
SuperPlay · Tel-Aviv
Mid31 days ago
2D Team Lead
SuperPlay · Tel-Aviv
Senior31 days ago
3D Animator
SuperPlay · Bucharest
Mid31 days ago
Backend Engineer
SuperPlay · Tel-Aviv
Senior16 days ago
Customer Support Manager
SuperPlay · Tel-Aviv
Mid31 days ago
Game Developer
SuperPlay · Bucharest
Senior31 days ago
Level Designer
SuperPlay · Tel-Aviv
Mid22 days ago
Monetization Manager
SuperPlay · Tel-Aviv
Mid31 days ago
Motion Graphic Artist
SuperPlay · Tel-Aviv
Senior31 days ago
Operations and QA Manager
SuperPlay · Tel-Aviv
Entry31 days ago
Product Manager
SuperPlay · Tel-Aviv
Senior31 days ago
Technical Artist
SuperPlay · Bucharest
Mid31 days ago
Unity Developer
SuperPlay · Poland
Mid31 days ago

Browse all 14 roles →

Hiring at SuperPlay right now

Computed from the 14 live roles on this page, refreshed hourly.

Seniority mix

Entry1 · 7%
Mid8 · 57%
Senior5 · 36%

Teams they're hiring for

  • Art 4
  • Engineering 3
  • Animation 2
  • Player Support 1
  • Design 1
  • Business & Ops 1
  • QA 1
  • Production 1

Where the roles are

  • Tel-Aviv, Israel 9
  • Bucharest, Romania 4
  • Poland 1

Tools & engines asked for

  • Monetization 1
  • Technical Art 1
  • Unity 1

Pay & freshness

Only 0 of these 14 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

0 posted in the last 7 days; the median role here has been live 30 days.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

0 new SuperPlay roles landed in the last seven days, most recently across studios like SuperPlay. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are SuperPlay roles updated?

Every hour. We pull SuperPlay openings straight from studios' own career pages, so this list reflects what's live right now — currently 14 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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