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Game Jobs in San Francisco

Every open San Francisco game industry role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

San Francisco has 15 open game industry roles right now across 6 studios, led by Engineering, Data & Analytics, Production, Marketing. Studios hiring in San Francisco: Scopely, Unity, KRAFTON, Discord, Nintendo and more. Every listing is pulled straight from the studio's own careers page and refreshed hourly — you apply on their site, not ours.

Right now, hiring skews Mid (53% of open San Francisco game industry roles), Scopely has the most live openings (5), 73% publish a salary range, 13% were posted in the last week.

15 open roles 6 studios synced hourly · updated 2026-08-11

Open San Francisco game industry roles right now

Regional Security Manager, Bay Area
Discord · San Francisco
OnsiteMid$180K–$203Knew today
Principal Forward Deployed Engineer
Unity · San Francisco
Lead$228K–$342K42 days ago
Staff Data Platform Engineer, Unity Ads
Unity · San Francisco
Lead$200K–$301K42 days ago
Senior Software Engineer, Webshops
Unity · San Francisco
Senior$147K–$220K39 days ago
Senior Data Scientist, Marketing
Scopely · US - San Francisco
OnsiteSenior$17K–$253K68 days ago
Data Scientist, Marketing
Scopely · US - San Francisco
OnsiteMid$142K–$203K76 days ago
CONTRACT - Ambassador - Nintendo SF
Nintendo · San Francisco
Mid87 days ago
Pokémon GO Game Producer II - Live Events
Scopely · US - San Francisco
OnsiteMid$124K–$187K91 days ago
Staff Software Engineer, Data Platform
Discord · San Francisco
Lead$248K–$310K115 days ago
Senior Director, Product - Live Game (Pokémon GO)
Scopely · US - San Francisco
Director+$193K–$284K139 days ago
Director of Marketing, North America - Pikmin Bloom
Scopely · US - San Francisco
Director+$162K–$238K248 days ago
Narrative Designer
Jam City · San Francisco
OnsiteMid$55K–$78K551 days ago
Robotics Engineer
Ludo Robotics · San Francisco
Mid5 days ago
Postdoctoral Fellowship - Robotics and AI
Ludo Robotics · San Francisco
Mid9 days ago
ML/AI Engineer
Ludo Robotics · San Francisco
Mid9 days ago

Browse all 15 roles →

The San Francisco game industry market right now

Computed from the 15 live roles on this page, refreshed hourly.

Seniority mix

Mid8 · 53%
Senior2 · 13%
Lead3 · 20%
Director+2 · 13%

Where the roles are

  • San Francisco 4
  • US - San Francisco, United States 4
  • San Francisco, CA, USA 3
  • San Francisco, CA 3
  • US - San Francisco, United States; US - Sunnyvale, United States 1

Tools & engines asked for

  • Multiplayer 2
  • Python 2
  • SQL 2
  • Live Ops 2
  • Console Cert 1
  • Unity 1
  • Monetization 1

Pay & freshness

11 of these roles publish a range (73%). Median advertised band: $162K–$238K.

2 posted in the last 7 days; the median role here has been live 67 days.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

2 new San Francisco game industry roles landed in the last seven days, most recently across studios like Scopely, Unity, Ludo Robotics. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are San Francisco game industry roles updated?

Every hour. We pull San Francisco game industry openings straight from studios' own career pages, so this list reflects what's live right now — currently 15 roles across 6 studios.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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