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Pocket Worlds Jobs & Careers

Every open Pocket Worlds role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Pocket Worlds currently has 3 open roles across Data & Analytics, Art — Remote, Austin. Browse every live Pocket Worlds opening below, pulled straight from their own careers page and refreshed hourly. You apply on Pocket Worlds's own site — no middlemen, no ads.

Right now, hiring skews Entry (33% of open Pocket Worlds roles), the biggest team they're growing is Other (1 open), almost none publish a salary range.

3 open roles 1 studio ● synced hourly · updated 2026-11-03

Open Pocket Worlds roles right now

Fraud & Risk Associate
Pocket Worlds · Remote
RemoteEntry13 days ago
Data & Analytics
Pocket Worlds · Austin
Mid22 days ago
Senior 2D Artist
Pocket Worlds · Remote
RemoteSenior222 days ago

Browse all 3 roles →

Hiring at Pocket Worlds right now

Computed from the 3 live roles on this page, refreshed hourly.

Seniority mix

Entry1 · 33%
Mid1 · 33%
Senior1 · 33%

Teams they're hiring for

  • Other 1
  • Data & Analytics 1
  • Art 1

Where the roles are

  • Brazil 1
  • Austin, Texas 1
  • Remote: LATAM 1

Tools & engines asked for

  • SQL 2
  • Python 1
  • Live Ops 1
  • Monetization 1
  • Photoshop 1
  • Procreate 1
  • Clip Studio 1

Pay & freshness

Only 0 of these 3 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

0 posted in the last 7 days; the median role here has been live 21 days.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

0 new Pocket Worlds roles landed in the last seven days, most recently across studios like Pocket Worlds. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Pocket Worlds roles updated?

Every hour. We pull Pocket Worlds openings straight from studios' own career pages, so this list reflects what's live right now — currently 3 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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