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Playdead Jobs & Careers

Every open Playdead role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Playdead currently has 14 open roles across Engineering, Art, QA, Design — Copenhagen. Browse every live Playdead opening below, pulled straight from their own careers page and refreshed hourly. You apply on Playdead's own site — no middlemen, no ads.

Right now, hiring skews Mid (93% of open Playdead roles), the biggest team they're growing is Engineering (7 open), almost none publish a salary range.

14 open roles 1 studio synced hourly · updated 2026-09-18

Open Playdead roles right now

ZBrush Modeler
Playdead · Copenhagen
Mid8 days ago
QA Student Worker
Playdead · Copenhagen
Mid95 days ago
Experienced Technical Artist
Playdead · Copenhagen
Mid71 days ago
Graphics Programmer
Playdead · Copenhagen
Mid109 days ago
Gameplay Programmer
Playdead · Copenhagen
Mid119 days ago
Experienced Material and Texture Artist
Playdead · Copenhagen
Mid162 days ago
Creature AI Programmer
Playdead · Copenhagen
Mid162 days ago
Technical Director
Playdead · Copenhagen
Director+162 days ago
Technical Gameplay Designer
Playdead · Copenhagen
Mid162 days ago
Experienced VFX Artist
Playdead · Copenhagen
Mid162 days ago
Level Architect
Playdead · Copenhagen
Mid162 days ago
Platform / Porting Programmer
Playdead · Copenhagen
Mid162 days ago
Systems Programmer
Playdead · Copenhagen
Mid162 days ago
3D Environment Artist
Playdead · Copenhagen
Mid162 days ago

Browse all 14 roles →

Hiring at Playdead right now

Computed from the 14 live roles on this page, refreshed hourly.

Seniority mix

Mid13 · 93%
Director+1 · 7%

Teams they're hiring for

  • Engineering 7
  • Art 5
  • QA 1
  • Design 1

Where the roles are

  • Copenhagen, DK 14

Tools & engines asked for

  • Technical Art 2
  • ZBrush 1

Pay & freshness

Only 0 of these 14 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

0 posted in the last 7 days; the median role here has been live 162 days.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

0 new Playdead roles landed in the last seven days, most recently across studios like Playdead. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Playdead roles updated?

Every hour. We pull Playdead openings straight from studios' own career pages, so this list reflects what's live right now — currently 14 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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