Every open Peak Games role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.
Peak Games currently has 20 open roles across Art, Engineering, Marketing, Animation and more — Full-time, Part-time. Browse every live Peak Games opening below, pulled straight from their own careers page and refreshed hourly. You apply on Peak Games's own site — no middlemen, no ads.
Right now, hiring skews Mid (85% of open Peak Games roles), the biggest team they're growing is Art (9 open), almost none publish a salary range.
Computed from the 20 live roles on this page, refreshed hourly.
Only 0 of these 20 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.
0 posted in the last 7 days; the median role here has been live 1820 days.
0% of the roles that state a work model are fully remote — this is a mostly on-site corner of the industry.
Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.
0 new Peak Games roles landed in the last seven days, most recently across studios like Peak Games. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.
Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.
Every hour. We pull Peak Games openings straight from studios' own career pages, so this list reflects what's live right now — currently 20 roles across 1 studio.
When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.
We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.
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