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Mojang Studios Jobs & Careers

Every open Mojang Studios role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Mojang Studios currently has 6 open roles across Marketing, Data & Analytics, Engineering — Redmond. Browse every live Mojang Studios opening below, pulled straight from their own careers page and refreshed hourly. You apply on Mojang Studios's own site — no middlemen, no ads.

Right now, hiring skews Lead (50% of open Mojang Studios roles), the biggest team they're growing is Marketing (3 open), 100% publish a salary range, 83% were posted in the last week.

6 open roles 1 studio synced hourly · updated 2026-09-18

Open Mojang Studios roles right now

Senior Program Manager, Partner Developer Relations - Minecraft
Mojang Studios · Redmond
OnsiteSenior$120K–$235K1 day ago
Principal Program Manager, Partner Developer Relations - Minecraft
Mojang Studios · Redmond
OnsiteLead$143K–$275K1 day ago
Senior Marketing Analytics Lead - Minecraft
Mojang Studios · Redmond
OnsiteLead$106K–$204K1 day ago
Principal Software Engineer Lead, Gameplay Systems - Minecraft
Mojang Studios · Redmond
OnsiteLead$143K–$275K1 day ago
Senior Director, Creator Monetization - Minecraft
Mojang Studios · Redmond
OnsiteDirector+$166K–$296K2 days ago
Director, Creator Programs & Ecosystems Marketing - Minecraft
Mojang Studios · Redmond
OnsiteDirector+$131K–$252K21 days ago

Browse all 6 roles →

Hiring at Mojang Studios right now

Computed from the 6 live roles on this page, refreshed hourly.

Seniority mix

Senior1 · 17%
Lead3 · 50%
Director+2 · 33%

Teams they're hiring for

  • Marketing 3
  • Data & Analytics 1
  • Engineering 1
  • Other 1

Where the roles are

  • Redmond, WA, US 4
  • Redmond, WA, US; Philadelphia, PA, US; Los Angeles, CA, US; New York, NY, US; Austin, TX, US; San Francisco, CA, US 1
  • Redmond, WA, US; New York, NY, US; Los Angeles, CA, US; San Francisco, CA, US; Austin, TX, US 1

Tools & engines asked for

  • Monetization 3
  • Unity 2
  • Python 1
  • SQL 1
  • Accessibility 1
  • C++ 1
  • Java 1
  • JavaScript 1

Pay & freshness

6 of these roles publish a range (100%). Median advertised band: $137K–$264K.

5 posted in the last 7 days; the median role here has been live 1 day.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

5 new Mojang Studios roles landed in the last seven days, most recently across studios like Mojang Studios. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Mojang Studios roles updated?

Every hour. We pull Mojang Studios openings straight from studios' own career pages, so this list reflects what's live right now — currently 6 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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