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Komodo Jobs & Careers

Every open Komodo role in the games industry, pulled straight from studios' own career pages and refreshed every hour. Salary shown when the studio publishes it, ghost-job listings flagged, and you apply on the studio's own site. No ads, no recruiters in the middle.

Komodo currently has 8 open roles across Marketing, Animation, Art, Player Support and more — Akihabara, Gangnam, Seoul. Browse every live Komodo opening below, pulled straight from their own careers page and refreshed hourly. You apply on Komodo's own site — no middlemen, no ads.

Right now, hiring skews Mid (63% of open Komodo roles), the biggest team they're growing is Marketing (2 open), almost none publish a salary range.

8 open roles 1 studio synced hourly · updated 2026-09-20

Open Komodo roles right now

3D Animator / 3Dアニメーター
Komodo · Akihabara
Mid159 days ago
Game UI Artist / ゲームUIアーティスト
Komodo · Akihabara
Mid159 days ago
スペシャリスト、マーケティング/ Specialist, Marketing (Games and Manga)
Komodo · Akihabara
Mid199 days ago
마케팅 스페셜리스트 / Specialist, Marketing ( Steam Hardware )
Komodo · Gangnam
Mid466 days ago
사업 개발 담당자 (경력) / Senior Business Development Specialist
Komodo · Gangnam
Senior501 days ago
고객 지원 담당자 / Specialist, Customer Support / カスタマーサービス
Komodo · Seoul
Mid803 days ago
Senior Business Development Specialist / シニア事業開発 スペシャリスト
Komodo · Akihabara
Senior841 days ago
Senior Software Engineer / シニア・ソフトウェア・エンジニア
Komodo · Akihabara
Senior841 days ago

Browse all 8 roles →

Hiring at Komodo right now

Computed from the 8 live roles on this page, refreshed hourly.

Seniority mix

Mid5 · 63%
Senior3 · 38%

Teams they're hiring for

  • Marketing 2
  • Other 2
  • Animation 1
  • Art 1
  • Player Support 1
  • Engineering 1

Where the roles are

  • Akihabara, Tokyo, Japan 5
  • Gangnam, Seoul Teugbyeolsi, South Korea 1
  • Gangnam, Seoul, South Korea 1
  • Seoul, South Korea 1

Pay & freshness

Only 0 of these 8 roles publish a salary range (0%). We never invent one — if a studio doesn't say, we leave it blank.

0 posted in the last 7 days; the median role here has been live 484 days.

How DevQuest keeps this list honest

Game-dev hiring is full of stale and "ghost" postings. DevQuest shows how long each role has been live and flags listings that keep getting re-posted, so you don't waste an afternoon applying into the void. We show real salary only when the studio publishes it, never an invented "competitive" range, and we link you straight to the studio's own application page. No recruiters, no ads, and we never sell your data.

Don't see your fit yet?

0 new Komodo roles landed in the last seven days, most recently across studios like Komodo. Filter the full board by seniority, region, studio, and tech stack (search a skill like C++ or Unreal), or set a free weekly email alert and let the new ones come to you.

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FAQ

Is DevQuest free to use?

Yes — DevQuest is completely free, with no ads and no recruiters. You apply directly on each studio's own careers page.

How often are Komodo roles updated?

Every hour. We pull Komodo openings straight from studios' own career pages, so this list reflects what's live right now — currently 8 roles across 1 studio.

Does DevQuest show salary?

When the studio publishes it, yes — we show the real figure and never invent a "competitive" range. Roles without published pay are shown without a salary tag.

How does DevQuest handle stale or ghost jobs?

We show how long each role has been live, flag listings that keep getting re-posted, and drop links that go dead — so you don't waste time applying into the void.

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