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Senior 3D Artist (m/f/d)

Welevel · München

Senior Art Onsite Posted 2026-08-05 Full time
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Careers · welevel · Careers {"@context":"https://schema.org/","@type":"JobPosting","title":"Senior 3D Artist (m/f/d)","description":"\u003ch2>Why us?\u003c/h2>\n\u003cul>\n\u003cli>Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.\u003c/li>\n\u003cli>Free beverages, regular team activities, and a creative, collaborative environment.\u003c/li>\n\u003cli>Shape a blockbuster AAA title from the ground up.\u003c/li>\n\u003c/ul>\n\n\u003ch2>Your Role\u003c/h2>\n\u003cp>As a Senior 3D Artist, you will be at the forefront of world-building, environment creation, and asset development, helping to shape the visual identity of our game.\u003c/p>\n\u003ch2>Responsibilities\u003c/h2>\n\u003cul>\n\u003cli>Create high-quality 3D assets (environments, props, characters, and textures) aligned with artistic vision and technical constraints\u003c/li>\n\u003cli>Develop realistic assets optimized for open-world, procedural environments\u003c/li>\n\u003cli>Work with level designers and technical artists to integrate assets efficiently into the game engine\u003c/li>\n\u003cli>Maintain high-performance standards by optimizing models for real-time rendering\u003c/li>\n\u003cli>Ensure visual consistency and maintain quality standards across all assets\u003c/li>\n\u003cli>Collaborate with Art Director to establish and refine artistic pipelines\u003c/li>\n\u003cli>Stay up to date with industry trends, new tools, and techniques in 3D modeling, procedural workflows, and material creation\u003c/li>\n\u003c/ul>\n\u003ch2>Requirements\u003c/h2>\n\u003cul>\n\u003cli>3+ years as a game 3D Artist\u003c/li>\n\u003cli>Shipped at least one AAA/AA title in a senior role\u003c/li>\n\u003cli>Strong DCC skills in Blender, Substance Painter, and ZBrush\u003c/li>\n\u003cli>Strong PBR texturing and material skills\u003c/li>\n\u003cli>Experience implementing assets into Unreal Engine 5\u003c/li>\n\u003cli>Game-ready asset skills: clean topology, UVs, optimization\u003c/li>\n\u003cli>Ability to work onsite in Munich, Germany\u003c/li>\n\u003cli>Valid EU work authorization\u003c/li>\n\u003c/ul>\n\n\u003ch2>What we offer\u003c/h2>\n\u003cul>\n\u003cli>The opportunity to work on an ambitious AAA title.\u003c/li>\n\u003cli>A dynamic, fast-moving work environment.\u003c/li>\n\u003cli>Competitive salary and benefits, including relocation assistance.\u003c/li>\n\u003cli>A central Munich location.\u003c/li>\n\u003c/ul>\n","datePosted":"2026-06-20","hiringOrganization":{"@type":"Organization","name":"welevel","sameAs":"https://welevel.com","logo":"https://career.welevel.com/icon.png"},"identifier":{"@type":"PropertyValue","name":"welevel","value":"senior-3d-artist-m-f-d"},"directApply":true,"url":"https://career.welevel.com/jobs/senior-3d-artist-m-f-d","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"München, Germany","addressCountry":"DE"}},"employmentType":"FULL_TIME"} ← All positions Senior 3D Artist (m/f/d) Apply now Artists München, Germany Full-time Onsite 3+ years AAA game development Why us?

Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.

Free beverages, regular team activities, and a creative, collaborative environment.

Shape a blockbuster AAA title from the ground up.

Your Role

As a Senior 3D Artist, you will be at the forefront of world-building, environment creation, and asset development, helping to shape the visual identity of our game.

Responsibilities

Create high-quality 3D assets (environments, props, characters, and textures) aligned with artistic vision and technical constraints

Develop realistic assets optimized for open-world, procedural environments

Work with level designers and technical artists to integrate assets efficiently into the game engine

Maintain high-performance standards by optimizing models for real-time rendering

Ensure visual consistency and maintain quality standards across all assets

Collaborate with Art Director to establish and refine artistic pipelines

Stay up to date with industry trends, new tools, and techniques in 3D modeling, procedural workflows, and material creation

Requirements

3+ years as a game 3D Artist

Shipped at least one AAA/AA title in a senior role

Strong DCC skills in Blender, Substance Painter, and ZBrush

Strong PBR texturing and material skills

Experience implementing assets into Unreal Engine 5

Game-ready asset skills: clean topology, UVs, optimization

Ability to work onsite in Munich, Germany

Valid EU work authorization

What we offer

The opportunity to work on an ambitious AAA title.

A dynamic, fast-moving work environment.

Competitive salary and benefits, including relocation assistance.

A central Munich location.

Apply for this role Fields marked with * are required.

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