Welevel · München
Apply on Welevel’s site →Careers · welevel · Careers {"@context":"https://schema.org/","@type":"JobPosting","title":"Art Lead (m/f/d)","description":"\u003ch2>Why us?\u003c/h2>\n\u003cul>\n\u003cli>Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.\u003c/li>\n\u003cli>Free beverages, regular team activities, and a creative, collaborative environment.\u003c/li>\n\u003cli>Shape a blockbuster AAA title from the ground up.\u003c/li>\n\u003c/ul>\n\n\u003ch2>Your Role\u003c/h2>\n\u003cp>We re seeking an Art Lead who can define and guide the visual identity of a deeply immersive, photorealistic world. You ll lead a multidisciplinary team of artists and collaborate with engineering and design to create a world that s beautiful, believable, and alive—from rugged terrain and weathered buildings to expressive characters and atmospheric lighting.\u003c/p>\n\u003ch2>Responsibilities\u003c/h2>\n\u003cul>\n\u003cli>Own and evolve the game s hyper-realistic visual direction\u003c/li>\n\u003cli>Lead, mentor, \u003cstrong>and\u003c/strong> support a cross-functional art team (environment, character, tech art, animation)\u003c/li>\n\u003cli>Guide and review the creation of assets, lighting, and world-building with a consistent eye for realism\u003c/li>\n\u003cli>Establish and maintain scalable, efficient workflows and pipelines\u003c/li>\n\u003cli>Collaborate closely with design and engineering to ensure visual quality supports gameplay\u003c/li>\n\u003cli>Oversee both internal and external asset production and quality\u003c/li>\n\u003c/ul>\n\u003ch2>Requirements\u003c/h2>\n\u003cul>\n\u003cli>3+ years of experience in AAA game development\u003c/li>\n\u003cli>Strong artistic fundamentals in anatomy, lighting, composition, and materials\u003c/li>\n\u003cli>Solid understanding (not expert-level) of our toolset: Unreal Engine 5, ZBrush, Blender, and Marvelous Designer\u003c/li>\n\u003cli>Ability to balance hands-on creative direction with team coordination and production awareness\u003c/li>\n\u003cli>Excellent communication and collaboration skills across disciplines\u003c/li>\n\u003cli>Ability to work onsite in Munich, Germany\u003c/li>\n\u003cli>Valid EU work authorization\u003c/li>\n\u003c/ul>\n\n\u003ch2>What we offer\u003c/h2>\n\u003cul>\n\u003cli>The opportunity to work on an ambitious AAA title.\u003c/li>\n\u003cli>A dynamic, fast-moving work environment.\u003c/li>\n\u003cli>Competitive salary and benefits, including relocation assistance.\u003c/li>\n\u003cli>A central Munich location.\u003c/li>\n\u003c/ul>\n","datePosted":"2026-06-20","hiringOrganization":{"@type":"Organization","name":"welevel","sameAs":"https://welevel.com","logo":"https://career.welevel.com/icon.png"},"identifier":{"@type":"PropertyValue","name":"welevel","value":"art-lead-m-f-d"},"directApply":true,"url":"https://career.welevel.com/jobs/art-lead-m-f-d","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"München, Germany","addressCountry":"DE"}},"employmentType":"FULL_TIME"} ← All positions Art Lead (m/f/d) Apply now Artists München, Germany Full-time Onsite 3+ years AAA game development Why us?
Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
Free beverages, regular team activities, and a creative, collaborative environment.
Shape a blockbuster AAA title from the ground up.
Your Role
We re seeking an Art Lead who can define and guide the visual identity of a deeply immersive, photorealistic world. You ll lead a multidisciplinary team of artists and collaborate with engineering and design to create a world that s beautiful, believable, and alive—from rugged terrain and weathered buildings to expressive characters and atmospheric lighting.
Responsibilities
Own and evolve the game s hyper-realistic visual direction
Lead, mentor, and support a cross-functional art team (environment, character, tech art, animation)
Guide and review the creation of assets, lighting, and world-building with a consistent eye for realism
Establish and maintain scalable, efficient workflows and pipelines
Collaborate closely with design and engineering to ensure visual quality supports gameplay
Oversee both internal and external asset production and quality
Requirements
3+ years of experience in AAA game development
Strong artistic fundamentals in anatomy, lighting, composition, and materials
Solid understanding (not expert-level) of our toolset: Unreal Engine 5, ZBrush, Blender, and Marvelous Designer
Ability to balance hands-on creative direction with team coordination and production awareness
Excellent communication and collaboration skills across disciplines
Ability to work onsite in Munich, Germany
Valid EU work authorization
What we offer
The opportunity to work on an ambitious AAA title.
A dynamic, fast-moving work environment.
Competitive salary and benefits, including relocation assistance.
A central Munich location.
Apply for this role Fields marked with * are required.
Name * Email * Phone Expected salary per year * Available from January February March April May June July August September October November December 2026 2027 2028 2029 Message to the team CV * (PDF) Additional (e.g. portfolio) Submit application (self.__next_f=self.__next_f||[]).push([0]);self.__next_f.push([2,null]) self.__next_f.push([1,"1:HL[\"/_next/static/media/0b78ff376f6b9734-s.p.woff2\",\"font\",{\"crossOrigin\":\"\",\"type\":\"font/woff2\"}]\n2:HL[\"/_next/static/css/df62e95d588e2a02.css\",\"style\"]\n"]) self.__next_f.push([1,"3:I[2846,[],\"\"]\n6:I[4707,[],\"\"]\n8:I[6423,[],\"\"]\n9:I[2972,[\"972\",\"static/chunks/972-c297c90601cf06f0.js\",\"222\",\"static/chunks/app/jobs/%5Bslug%5D/page-a6912f2359d1b096.js\"],\"\"]\nb:I[1060,[],\"\"]\n7:[\"slug\",\"art-lead-m-f-d\",\"d\"]\nc:[]\n"]) 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