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Senior 3D Artist

Triband · Copenhagen

Senior Art Posted 2026-09-24 Full time
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Senior 3D Artist - Triband

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Triband is the award-winning studio behind the WHAT THE? comedy game series, played by millions worldwide. From our home in central Copenhagen, more than 60 wonderful humans are united by a simple mission: to make everyone laugh.

We’re working on our most ambitious project to date: a new systemic open-world game built around a beloved IP, with our own spin on it. A bold new direction for us! And we re just getting started.

We re looking for a Senior 3D Artist to join a project team of around 15-20 people and help build a world players will explore. You’ll be part of shaping the game’s environments and 3D art from early on, collaborating closely with our Art Director to nail down the look and feel.

Here’s what you’ll do day to day Explore and help nail down the 3D art style and world look, in close collaboration with our Art Director, always prioritizing player experience Create 3D models and implement them in Unity Create environment art and dress up scenes: lighting, object placement, and everything that makes a space feel real Model LOD versions of your models, keeping the world running smooth without losing charm Help improve the art pipeline, balancing efficiency and speed with creativity and quality Support the project and team across art-related areas as they come up You re a great match if You feel comfortable adapting to and working within an existing art style You have extensive experience working in-engine. We use Unity so that’s preferred, but experience with other engines works too You have experience with 3D modeling software (we mostly use Blender, but any tool works) You’ve worked in multiple small to mid-sized teams before, where proactivity, shared responsibility, and candid feedback were key to good collaboration Nice to have Experience with environmental storytelling Experience creating game art for small screens, optimized for readability and performance A gameplay-first mindset, meaning you always think about what art tasks have the most impact on the game and gameplay Experience using procedural world-building systems Experience using particle systems and creating VFX in Unity Interest in using procedural tools, automation, or any other means to increase efficiency in the art pipeline Application of color theory and composition principles in your work (and can explain them to clueless friends or family members) What always matters to us at Triband This project is something new, but our ways of working are the same. We ve always believed that games are made by teams, not solo rockstars, and good ideas can come from anyone.

You thrive in taking ownership of your area: you spot problems, seek advice when needed, and implement creative solutions that push projects forward.

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You value a positive work environment and contribute to keeping the studio a fun and supportive place.

Practicalities We work on-site at our cozy office in central Copenhagen, right by the lakes.

We’re not offering relocation for this role and only consider people located in the Greater Copenhagen area.

We work a 37-hour work week with flexible working hours.

Our working language is English.

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From our home in central Copenhagen, more than 60 wonderful humans are united by our mission to make people laugh. We explore comedy through gameplay, which means we like to break player expectations, create surprising interactions, use great music and slick art, and build quirky worlds full of personality.

We put people first and strive to create a safe and creative working environment. We believe that teams, not individuals, make games. And we believe diversity makes teams better. For these reasons, we look for people who bring new perspectives and who are excited to challenge us and our way of doing things.

For more info about Triband, check out: triband.net/about ",

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Game Production

Copenhagen

Senior 3D Artist

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Apply here

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Do you love building worlds you can walk around in, one pebble, one plank, one perfectly placed prop at a time? We’d love to hear from you.

Triband is the award-winning studio behind the WHAT THE? comedy game series, played by millions worldwide. From our home in central Copenhagen, more than 60 wonderful humans are united by a simple mission: to make everyone laugh.

We’re working on our most ambitious project to date: a new systemic open-world game built around a beloved IP, with our own spin on it. A bold new direction for us! And we're just getting started.

We're looking for a Senior 3D Artist to join a project team of around 15-20 people and help build a world players will explore. You’ll be part of shaping the game’s environments and 3D art from early on, collaborating closely with our Art Director to nail down the look and feel.

Here’s what you’ll do day to day Explore and help nail down the 3D art style and world look, in close collaboration with our Art Director, always prioritizing player experience Create 3D models and implement them in Unity Create environment art and dress up scenes: lighting, object placement, and everything that makes a space feel real Model LOD versions of your models, keeping the world running smooth without losing charm Help improve the art pipeline, balancing efficiency and speed with creativity and quality Support the project and team across art-related areas as they come up You're a great match if You feel comfortable adapting to and working within an existing art style You have extensive experience working in-engine. We use Unity so that’s preferred, but experience with other engines works too You have experience with 3D modeling software (we mostly use Blender, but any tool works) You’ve worked in multiple small to mid-sized teams before, where proactivity, shared responsibility, and candid feedback were key to good collaboration Nice to have Experience with environmental storytelling Experience creating game art for small screens, optimized for readability and performance A gameplay-first mindset, meaning you always think about what art tasks have the most impact on the game and gameplay Experience using procedural world-building systems Experience using particle systems and creating VFX in Unity Interest in using procedural tools, automation, or any other means to increase efficiency in the art pipeline Application of color theory and composition principles in your work (and can explain them to clueless friends or family members) What always matters to us at Triband This project is something new, but our ways of working are the same. We've always believed that games are made by teams, not solo rockstars, and good ideas can come from anyone.

You thrive in taking ownership of your area: you spot problems, seek advice when needed, and implement creative solutions that push projects forward.

You're motivated by collaboration, mutual respect, inclusiveness, and creativity, and you actively contribute to sustaining that culture.

You believe games are made by teams, not solo rockstars, and that good ideas can come from anyone.

You bring curiosity, generosity, and flexibility, along with strong opinions, especially when they come with reasoning, openness, and a willingness to actually test them.

You're up for experimentation, and at the same time you don't get too precious when the experience tells you you're wrong.

You value a positive work environment and contribute to keeping the studio a fun and supportive place.

Practicalities We work on-site at our cozy office in central Copenhagen, right by the lakes.

We’re not offering relocation for this role and only consider people located in the Greater Copenhagen area.

We work a 37-hour work week with flexible working hours.

Our working language is English.

We offer A shot at shaping the world of an ambitious new game from the ground up A tight, collaborative team where your ideas actually make it into the game A playful work environment where trying the silly idea is encouraged Friendly and kind colleagues who love making each other laugh as much as making games A professional development budget to invest in your growth Social activities like Friday bars, hobby nights, board game nights, and whatever else Tribanders turn into a tradition Daily lunch at a local restaurant, with plant-based options and soft ice on Thursdays Private health insurance paid by us Child's first sick day on us, no questions asked Endless amounts of Cocio WHAT THE TRIBAND? Triband is the award-winning studio behind the WHAT THE? comedy game series, played by millions worldwide.

From our home in central Copenhagen, more than 60 wonderful humans are united by our mission to make people laugh. We explore comedy through gameplay, which means we like to break player expectations, create surprising interactions, use great music and slick art, and build quirky worlds full of personality.

We put people first and strive to create a safe and creative working environment. We believe that teams, not individuals, make games. And we believe diversity makes teams better. For these reasons, we look for people who bring new perspectives and who are excited to challenge us and our way of doing things.

For more info about Triband, check out: triband.net/about

Department

Game Production

Location

Copenhagen

Contact

Vera Schwarz

Research & Talent Partner

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About Triband

Triband is the award-winning studio behind the WHAT THE? comedy game series, which is played by millions worldwide. From our home in central Copenhagen, more than 60 wonderful humans are united by a simple mission: to make everyone laugh.

To do so, we focus on exploring comedy through gameplay. We like to break player expectations, use wonderful music, slick art, and create a quirky atmosphere. We experiment a lot, and it doesn’t always work out, but we always learn something.

We put people first and strive to create a safe and creative working environment. We believe that teams, not individuals, make games - and we believe diversity makes for better teams. For these reasons, we look for people who make the team better, bring new perspectives, and will challenge us and our way of doing things!

Founded in

2016

Co-workers

60

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Game Production

Copenhagen

Senior 3D Artist

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