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Marketing Developer: Video & Playable Ads

Stillfront Group · Remote · Remote

Mid Engineering Remote Posted 2026-08-05 Full time
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Marketing Developer: Video & Playable Ads - Goodgame Studios

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This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.

YOUR MISSION Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns Build lightweight minigames and prototypes in Unity Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one s MRAID, size, and CTA rules Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production Comfort using AI tools in the production workflow (welcome and encouraged – just tell us where you used them) YOUR BACKSTORY Hands-on playable ad experience for mobile game At least +3 years of experience in a similar role Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser) Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience BIG PLUS Node.js for build scripts and build automation Experience in Idle Arcade genre mechanics 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying What You Can Expect Full ownership of the ad units you build, from mechanic through build to delivery A new game heading into launch, where your creative helps decide who tries it An environment where AI tools are welcome and you can use them without justifying it A collaborative, international team at one of Europe s leading mobile and live-service game studios How We Hire Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network s spec.

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Marketing & User Acquisition

Remote, Hamburg (Borselstraße 20)

Fully Remote

Marketing Developer: Video & Playable Ads

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We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.

This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.

YOUR MISSION Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns Build lightweight minigames and prototypes in Unity Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production Comfort using AI tools in the production workflow (welcome and encouraged – just tell us where you used them) YOUR BACKSTORY Hands-on playable ad experience for mobile game At least +3 years of experience in a similar role Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser) Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience BIG PLUS Node.js for build scripts and build automation Experience in Idle Arcade genre mechanics 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying What You Can Expect Full ownership of the ad units you build, from mechanic through build to delivery A new game heading into launch, where your creative helps decide who tries it An environment where AI tools are welcome and you can use them without justifying it A collaborative, international team at one of Europe's leading mobile and live-service game studios How We Hire Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.

Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.

About Goodgame Studios Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group , one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.

Department

Marketing & User Acquisition

Locations

Remote, Hamburg (Borselstraße 20)

Remote status

Fully Remote

Studios

Goodgame Studios

Employment types

Permanent

Employment contracts

Full time

Contact

Simon Guenther

Head of Talent Acquisition

Human Resources

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Marketing Video Artist

Marketing & User Acquisition

Hamburg (Borselstraße 20)

Fully Remote

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FAQ

Do you provide internship for students?

Yes! We do offer internships when positions are available. 🚀 All open internship opportunities are published on our Careers page, so make sure to check it regularly for the latest openings.

Is it necessary to have a cover letter when applying for a position?

Nope — a cover letter is not mandatory unless it’s specifically requested in the job posting. ✉️ That said, adding one is always a plus! It’s a great way to show your motivation and highlight relevant experience for the role.

Can I apply for multiple positions?

Yes, absolutely! 🎮 You can apply for as many positions as you think are a good fit. Each application will be reviewed separately based on its own requirements and qualifications.

How long does the review process typically take?

The review process can vary depending on the role — you can find more details in the job ad 📝 We receive a high volume of applications every day and carefully review each one to make sure everyone gets a fair and thorough evaluation. Every application is reviewed by our Talent Acquisition team, and we aim to get back to you with feedback as soon as possible 🚀

How can I learn about job openings and new opportunities?

You can stay up to date with all our latest job openings by checking our Careers page 🎮 And don’t miss out — by using Connect , you can sign up to get notified as soon as new roles that match your profile go live 🚀

What if I need to reschedule an interview?

No worries — things happen 📅 If the scheduled time doesn’t suit you, you can easily reschedule using the invitation link you received (at least 24 hours before the meeting).

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About Goodgame Studios

Goodgame Studios is a leading free-to-play, online games development company active on web and mobile platforms. We self-publish our games in-house and have all relevant professions under one roof: Game Development, Quality Assurance, Community Management and Customer Support to Business Development, Marketing, Analytics and Central IT services. These departments work hand in hand to provide quality gaming experiences to over 200 million registered users worldwide.

Goodgame Studios is part of Stillfront. Stillfront is a global gaming company with 1200+ employees. We develop a wide range of digital games that attract over 40 million players each month. From well-established franchises like Supremacy, Big Farm, and BitLife to niche games, we span many different genres, including strategy, simulation, RPG and action, and casual and mash-up games.

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Marketing & User Acquisition

Remote, Hamburg (Borselstraße 20)

Fully Remote

Marketing Developer: Video & Playable Ads

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