Snowprint Studios · Stockholm
Apply on Snowprint Studios’s site →Senior UI Designer - Snowprint Studios
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At Snowprint Studios, we believe that kindness, collaboration, curiosity, and self-leadership are what make great games possible. We work in small teams where people are trusted to take ownership, share ideas openly, and contribute beyond their own discipline. You’ll have the opportunity to shape how we approach UI, establish good practices, and help create experiences that put the player first.
What you’ll be doing You’ll design UI for new features and game systems, creating wireframes, mockups, and interaction patterns that make complex functionality clear and easy to use. You’ll bring your designs into Unity using UI Toolkit, working hands-on to turn them into polished, functional experiences.
You’ll playtest and evaluate your work regularly, gathering feedback and using it to improve the player experience. You’ll work closely with game designers, client developers, artists, and other team members throughout planning, development, and testing.
You’ll also contribute to how we work with UI as a discipline. This includes establishing best practices, creating useful workflows, and helping maintain consistency across the game. You’ll have room to influence the direction of the UI while balancing design principles with the practical realities of production.
Is this you? You’re an experienced UI Designer with professional experience designing for games, including mobile and touch interfaces. You have worked on at least one game in a free-to-play, midcore, turn-based strategy, live-operated, or external IP environment, with experience across several of these areas being particularly relevant.
You have experience implementing UI in Unity, and if you have experience with UI Toolkit that would be great. You’re comfortable working with tools such as Figma, the Google Suite, and Adobe Suite, and have experience with version control such as GitHub.
You care about practical UI/UX design and getting your work into the hands of players. You understand common patterns and best practices in mobile games, but also know when consistency needs to give way to a better solution for the player or the product.
You pay attention to detail and understand that not every problem needs a perfect solution. You’re comfortable giving and receiving feedback, asking questions, and discussing your ideas openly. You take ownership of your work and enjoy working with others to find solutions that balance design, technical constraints, and production needs.
Where you’ll work Our Stockholm studio is located in Södermalm, with a hybrid working model. We work from the office on Tuesdays and Fridays to support collaboration and social interaction. Other days, you can work from wherever you feel most productive. We provide the setup and tools you need to work comfortably.
About Snowprint Studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals working together in a friendly, supportive and inspiring environment — while maintaining a sustainable life-work balance.
Our games include Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus. We care about making great games and creating an environment where people can do their best work together.
For more information on Snowprint Studios, visit our website and follow us on social media.
At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace.
Good to know We are an international company with many nationalities represented. Our company language is English, so your application should therefore be in English.
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Design
Snowprint Stockholm
Hybrid
Senior UI Designer
Would you like to shape how players experience a game, from the first interaction to the details that make each feature easy and enjoyable to use?
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Would you like to shape how players experience a game, from the first interaction to the details that make each feature easy and enjoyable to use? As a Senior UI Designer at Snowprint, you’ll design and implement UI for our games, working closely with designers, developers, artists, and other disciplines to turn ideas into experiences that players can use and enjoy. You’ll have ownership of your work, from early concepts and wireframes through to testing and improvement.
At Snowprint Studios, we believe that kindness, collaboration, curiosity, and self-leadership are what make great games possible. We work in small teams where people are trusted to take ownership, share ideas openly, and contribute beyond their own discipline. You’ll have the opportunity to shape how we approach UI, establish good practices, and help create experiences that put the player first.
What you’ll be doing You’ll design UI for new features and game systems, creating wireframes, mockups, and interaction patterns that make complex functionality clear and easy to use. You’ll bring your designs into Unity using UI Toolkit, working hands-on to turn them into polished, functional experiences.
You’ll playtest and evaluate your work regularly, gathering feedback and using it to improve the player experience. You’ll work closely with game designers, client developers, artists, and other team members throughout planning, development, and testing.
You’ll also contribute to how we work with UI as a discipline. This includes establishing best practices, creating useful workflows, and helping maintain consistency across the game. You’ll have room to influence the direction of the UI while balancing design principles with the practical realities of production.
Is this you? You’re an experienced UI Designer with professional experience designing for games, including mobile and touch interfaces. You have worked on at least one game in a free-to-play, midcore, turn-based strategy, live-operated, or external IP environment, with experience across several of these areas being particularly relevant.
You have experience implementing UI in Unity, and if you have experience with UI Toolkit that would be great. You’re comfortable working with tools such as Figma, the Google Suite, and Adobe Suite, and have experience with version control such as GitHub.
You care about practical UI/UX design and getting your work into the hands of players. You understand common patterns and best practices in mobile games, but also know when consistency needs to give way to a better solution for the player or the product.
You pay attention to detail and understand that not every problem needs a perfect solution. You’re comfortable giving and receiving feedback, asking questions, and discussing your ideas openly. You take ownership of your work and enjoy working with others to find solutions that balance design, technical constraints, and production needs.
Where you’ll work Our Stockholm studio is located in Södermalm, with a hybrid working model. We work from the office on Tuesdays and Fridays to support collaboration and social interaction. Other days, you can work from wherever you feel most productive. We provide the setup and tools you need to work comfortably.
About Snowprint Studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals working together in a friendly, supportive and inspiring environment — while maintaining a sustainable life-work balance.
Our games include Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus. We care about making great games and creating an environment where people can do their best work together.
For more information on Snowprint Studios, visit our website and follow us on social media.
At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace.
Good to know We are an international company with many nationalities represented. Our company language is English, so your application should therefore be in English.
Discipline
Design
Location
Snowprint Stockholm
Remote status
Hybrid
Snowprint Stockholm
About Snowprint Studios
Founded in
2015
Coworkers
50+
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Design
Snowprint Stockholm
Hybrid
Senior UI Designer
Would you like to shape how players experience a game, from the first interaction to the details that make each feature easy and enjoyable to use?
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