Sharkmob · Malmö
Apply on Sharkmob’s site →(function () {
var googleTagId = document.currentScript.dataset.googleTagId;
var isInitialLoad = true;
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
window.gtag = gtag;
gtag('js', new Date());
gtag('config', googleTagId);
document.addEventListener('turbo:load', () => {
if (isInitialLoad){isInitialLoad = false; return;}
gtag('config', googleTagId, {
page_path: window.location.pathname,
});
});
})();
Senior Level Designer - Sharkmob
:root {
--company-primary-bg-color: 255, 255, 255;
--company-primary-bg-contrast-color: #000000;
--company-secondary-bg-color: 0, 0, 0;
--company-secondary-bg-light-5-color: 13, 13, 13;
--company-secondary-bg-fallback-color: 0, 0, 0;
--company-primary-text-color: 37, 37, 37;
--company-primary-text-dark-5-color: 24, 24, 24;
--company-primary-text-dark-10-color: 11, 11, 11;
--company-primary-text-light-50-color: 164, 164, 164;
--company-primary-text-light-77-color: 233, 233, 233;
--company-secondary-text-color: 255, 255, 255;
--company-secondary-text-light-5-color: 255, 255, 255;
--company-secondary-text-light-15-color: 255, 255, 255;
--company-link-color: 0, 0, 0;
--company-link-color-on-white: 0, 0, 0;
--company-color: 232, 48, 51;
--company-button-text-color: 255, 255, 255;
--company-button-bg-color: 0, 0, 0;
--company-button-bg-light-5-color: 13, 13, 13;
--company-button-bg-light-15-color: 38, 38, 38;
--company-button-bg-color-on-white: 0, 0, 0;
--company-secondary-text-color-on-white: 77, 77, 77;
--company-border-radius: 0px;
--company-header-font-family: "Oswald";
--company-header-font-weight: 400;
--company-body-font-family: "Roboto";
--company-body-font-weight: 300;
}
section.hero .hero-inner {
margin-top: 140px;
}
@font-face {
font-family: "Oswald";
src: url("https://assets-aws.teamtailor-cdn.com/assets/careersite/Oswald-latin-basic-270479f3.woff2") format("woff2");
unicode-range: U+0020-007F,U+2000-206F;
}
@font-face {
font-family: "Oswald";
src: url("https://assets-aws.teamtailor-cdn.com/assets/careersite/Oswald-latin-supplement-3c80dae3.woff2") format("woff2");
unicode-range: U+00A0-00FF;
}
@font-face {
font-family: "Oswald";
src: url("https://assets-aws.teamtailor-cdn.com/assets/careersite/Oswald-other-b08bf2ab.woff2") format("woff2");
unicode-range: U+0100-1FFF,U+2070-E007F;
}
@font-face {
font-family: "Roboto";
src: url("https://assets-aws.teamtailor-cdn.com/assets/careersite/Roboto-latin-basic-739f7cad.woff2") format("woff2");
unicode-range: U+0020-007F,U+2000-206F;
}
@font-face {
font-family: "Roboto";
src: url("https://assets-aws.teamtailor-cdn.com/assets/careersite/Roboto-latin-supplement-15ca217b.woff2") format("woff2");
unicode-range: U+00A0-00FF;
}
@font-face {
font-family: "Roboto";
src: url("https://assets-aws.teamtailor-cdn.com/assets/careersite/Roboto-other-d608328b.woff2") format("woff2");
unicode-range: U+0100-1FFF,U+2070-E007F;
}
Skip to main content
This website uses cookies to ensure you get the best experience.
Sharkmob and our selected partners use cookies and similar technologies (together “cookies”) that are necessary to present this website, and to ensure you get the best experience of it.
If you consent to it, we will also use cookies for analytics and marketing purposes.
See our Cookie Policy to read more about the cookies we set.
You can withdraw and manage your consent at any time, by clicking “Manage cookies” at the bottom of each website page.
common--cookies--alert#acceptAll">Accept all cookies
common--cookies--alert#disableAll">Decline all non-necessary cookies
common--cookies--alert#openPreferences">Cookie preferences
common--cookies--preferences#open" class="company-links bg-company-primary text-company-primary shadow-form inset-x-16 mb-16 rounded max-w-(--breakpoint-sm) p-16 overflow-auto max-h-[80vh] z-cookie-alert backdrop:bg-[rgba(0,0,0,0.6)] sm:p-40 sm:mb-auto fixed top-8">
Select which cookies you accept
On this site, we always set cookies that are strictly necessary, meaning they are necessary for the site to function properly.
If you consent to it, we will also set other types of cookies. You can provide or withdraw your consent to the different types of cookies using the toggles below. You can change or withdraw your consent at any time, by clicking the link “Manage Cookies”, which is always available at the bottom of the site.
To learn more about what the different types of cookies do, how your data is used when they are set etc, see our Cookie Policy .
Strictly necessary
These cookies are necessary to make the site work properly, and are always set when you visit the site.
Vendors
Teamtailor
common--cookies--preferences#handleCategoryToggle">
Analytics
These cookies collect information to help us understand how the site is being used.
Vendors
Teamtailor
common--cookies--preferences#handleCategoryToggle">
Marketing
These cookies are used to make advertising messages more relevant to you. In some cases, they also deliver additional functions on the site.
Vendors
Linkedin, Google
common--cookies--preferences#handleAccept">Accept these cookies
common--cookies--preferences#handleDecline">Decline all non-necessary cookies
{
"@context": "http://schema.org/",
"@type": "JobPosting",
"title": "Senior Level Designer",
"description": " The role As a Level Designer you will join us in a pivotal phase of Exoborne, built in Unreal Engine 5. This is an exciting project focused on open world multiplayer combat, with unique challenges that push the boundaries of traditional level design methodologies. This is a permanent position, and you will work on site in Malmö, Sweden.
The team You will be part of the level design team and work closely with the Lead Level Designer and World Direction to build gameplay spaces that enrich the world. You will be at the heart of the content creation process and collaborate with all departments, as well as environment art, game design and narrative.
Responsibilities Own locations from paper design to final release.
Work on layout and encounter design with the aim of delivering a leading PvP/PvE experience, including best-in-class 3rd person combat encounters.
Own features and act as the main implementer across various areas within the department, ensuring we hit our strategic goals and deliver high quality results on time.
Collaborate with all departments to make sure features and systems come together in the gameplay spaces you create.
Gather and implement feedback from playtests, leads and cross-functional teams, while proactively offering creative solutions to peers.
Give feedback on design tools and gameplay features through continuous analysis and strategic improvements.
Streamline workflows by maintaining well-organized project files and clear documentation.
Share knowledge with and mentor more junior team members.
Requriement Shipped at least one major AAA title and 5+ years of professional level design experience.
Deep understanding of combat and encounter design: proven experience creating high impact combat arenas and encounters optimized for 3rd person action mechanics, balancing enemy AI composition, line of sight, cover metrics and 360 degree spatial readability to deliver dynamic pacing and compelling combat.
Technical proficiency: strong hands-on experience in Unreal Engine 5, with base knowledge of Blueprints or similar visual scripting tools to implement and prototype level logic.
Proven ability to drive projects independently, with strong organizational skills and the ability to balance high quality execution with speed.
A track record of pushing new methods and design philosophies.
Ability to critically evaluate game mechanics and level layouts, and to drive constructive discussions about the strengths and weaknesses of both internal and external titles.
A collaborative mindset and a strong sense of personal ownership when solving complex gameplay challenges.
Who we are Sharkmob is a Swedish game developer founded in 2017. We create AAA-quality games for PC and console, using the Unreal Engine to power our ambitions of taking multiplayer games to new heights. We are currently developing Exoborne, our first original IP. In 2022, we released Bloodhunt, a battle royale set in the Vampire: The Masquerade universe.
At Sharkmob, we believe great games are created by diverse teams with different perspectives, backgrounds, and experiences. We are committed to building an inclusive and collaborative workplace where creativity can thrive. Our culture is built around shared ownership, a passion for creating great games, and, just as importantly, having fun along the way.
We’d love for you to join us on our journey and become part of our crew. To learn more about Sharkmob, our projects, and the perks of being a crew member, visit our homepage. ",
"identifier": {
"@type": "PropertyValue",
"name": "Sharkmob ",
"value": "8616274"
},
"datePosted": "2026-10-26T14:26:43+01:00",
"employmentType": "FULL_TIME",
"hiringOrganization": {
"@type": "Organization",
"name": "Sharkmob ",
"logo": "https://images.teamtailor-cdn.com/images/s3/teamtailor-production/logotype-v3/image_uploads/bd86ac9f-4d92-4c09-9fed-865715c63845/original.png",
"sameAs": "https://career.sharkmob.com"
},
"jobLocation": [{"@type":"Place","address":{"streetAddress":"Stortorget 11","addressLocality":"Malmö","postalCode":"211 22","addressCountry":"SE","addressRegion":"Sweden","@type":"PostalAddress"}}]
}
common--header--menu#toggle"
data-common--header--menu-target="button"
>
Career menu
Start
Jobs
Malmö, Sweden
Recruitment process
Perks
Company site
Employee
Log in as employee
Candidate
Log in to Connect
Homepage
sharkmob.com
common--dropdown#toggle">
Share page
common--share#handleClick" data-provider="Facebook">
common--share#handleClick" data-provider="Twitter">
X
common--share#handleClick" data-provider="LinkedIn">
.block-cover--with-background-8616274 {
background-image: url("https://images.teamtailor-cdn.com/images/s3/teamtailor-production/hero_picture_small-v6/image_uploads/cab642be-f5dd-4c2e-90ec-0a4c450bd623/original.jpeg");
}
@media screen and (min-width: 480px) {
.block-cover--with-background-8616274 {
background-image: url("https://images.teamtailor-cdn.com/images/s3/teamtailor-production/hero_picture_medium-v6/image_uploads/cab642be-f5dd-4c2e-90ec-0a4c450bd623/original.jpeg");
}
}
@media screen and (min-width: 768px) {
.block-cover--with-background-8616274 {
background-image: url("https://images.teamtailor-cdn.com/images/s3/teamtailor-production/hero_picture_large_full_cover-v6/image_uploads/cab642be-f5dd-4c2e-90ec-0a4c450bd623/original.jpeg");
}
}
Design & Direction
Malmö, Sweden
Onsite
Senior Level Designer
careersite--jobs--form-overlay#showFormOverlay" data-careersite--jobs--form-overlay-target="coverButton">
Apply for this job
blocks--cover--scroll#handleScrollDown" title="Scroll to content">
The role As a Level Designer you will join us in a pivotal phase of Exoborne, built in Unreal Engine 5. This is an exciting project focused on open world multiplayer combat, with unique challenges that push the boundaries of traditional level design methodologies. This is a permanent position, and you will work on site in Malmö, Sweden.
The team You will be part of the level design team and work closely with the Lead Level Designer and World Direction to build gameplay spaces that enrich the world. You will be at the heart of the content creation process and collaborate with all departments, as well as environment art, game design and narrative.
Responsibilities Own locations from paper design to final release.
Work on layout and encounter design with the aim of delivering a leading PvP/PvE experience, including best-in-class 3rd person combat encounters.
Own features and act as the main implementer across various areas within the department, ensuring we hit our strategic goals and deliver high quality results on time.
Collaborate with all departments to make sure features and systems come together in the gameplay spaces you create.
Gather and implement feedback from playtests, leads and cross-functional teams, while proactively offering creative solutions to peers.
Give feedback on design tools and gameplay features through continuous analysis and strategic improvements.
Streamline workflows by maintaining well-organized project files and clear documentation.
Share knowledge with and mentor more junior team members.
Requriement Shipped at least one major AAA title and 5+ years of professional level design experience.
Deep understanding of combat and encounter design: proven experience creating high impact combat arenas and encounters optimized for 3rd person action mechanics, balancing enemy AI composition, line of sight, cover metrics and 360 degree spatial readability to deliver dynamic pacing and compelling combat.
Technical proficiency: strong hands-on experience in Unreal Engine 5, with base knowledge of Blueprints or similar visual scripting tools to implement and prototype level logic.
Proven ability to drive projects independently, with strong organizational skills and the ability to balance high quality execution with speed.
A track record of pushing new methods and design philosophies.
Ability to critically evaluate game mechanics and level layouts, and to drive constructive discussions about the strengths and weaknesses of both internal and external titles.
A collaborative mindset and a strong sense of personal ownership when solving complex gameplay challenges.
Who we are Sharkmob is a Swedish game developer founded in 2017. We create AAA-quality games for PC and console, using the Unreal Engine to power our ambitions of taking multiplayer games to new heights. We are currently developing Exoborne, our first original IP. In 2022, we released Bloodhunt, a battle royale set in the Vampire: The Masquerade universe.
At Sharkmob, we believe great games are created by diverse teams with different perspectives, backgrounds, and experiences. We are committed to building an inclusive and collaborative workplace where creativity can thrive. Our culture is built around shared ownership, a passion for creating great games, and, just as importantly, having fun along the way.
We’d love for you to join us on our journey and become part of our crew. To learn more about Sharkmob, our projects, and the perks of being a crew member, visit our homepage.
Department
Design & Direction
Location
Malmö, Sweden
OUR JOBS
Senior Character Concept Artist
Design & Direction
Malmö, Sweden
Onsite
Game Director - Multiplayer Shooter
Design & Direction
Malmö, Sweden
Onsite
More jobs
About Sharkmob
Sharkmob makes multiplayer games with a focus on the player and the community. Many of us come from a PC and console background and we always push for AAA production value in our projects. We love to constantly challenge ourselves, pushing technology to the max while applying every ounce of skill and creativity we have.
careersite--jobs--form-overlay#showFormOverlay">Apply for this job
jobs--overlay#unobserveClickOutside
common--modal:closed->jobs--overlay#observeClickOutside
" data-jobs--overlay-overlay-value="false" data-jobs--overlay-dialog-label-value="Apply for this job" data-jobs--overlay-overlay-class="fixed! flex flex-col inset-0 rounded-t-24 shadow-job-form-overlay z-career-job-application-form-overlay" data-jobs--overlay-minimize-button-hidden-class="hidden" data-careersite--jobs--form-overlay-target="form">
Design & Direction
Malmö, Sweden
Onsite
Senior Level Designer
Loading application form
jobs--overlay#closeOverlay">
Close modal
Career site
Start
Jobs
Malmö, Sweden
Recruitment process
Perks
Company site
Data & privacy
cookie-preferences#openCookiePreferences" aria-label="Manage cookies" class="company-link font-company-body text-unset py-4">Manage cookies
Locations
Malmö, Sweden
sharkmob.com
Employee login
Candidate Connect login
Applicant tracking system
by Teamtailor
(function () {
var pageviewToken = document.currentScript.dataset.token;
function trackPageView(url) {
var searchParams = new URLSearchParams(window.location.search);
var utmSource = searchParams.get('utm_source');
window.referrer = window.referrer || utmSource || document.referrer
var payload = {
ed: pageviewToken,
visitor_uuid: window.visitor_uuid,
referrer: window.referrer,
data: {
ua: navigator.userAgent,
referrer: document.referrer,
},
url: url,
};
var xmlhttp = new XMLHttpRequest();
xmlhttp.open('POST', '/pageview', true);
xmlhttp.setRequestHeader('Content-Type', 'application/json;charset=UTF-8');
xmlhttp.withCredentials = true;
xmlhttp.addEventListener('readystatechange', function () {
if (xmlhttp.readyState === XMLHttpRequest.DONE) {
const status = xmlhttp.status;
if (status === 0 || (status >= 200 && status
Posted by Sharkmob and synced from their own careers page. DevQuest doesn’t take a fee, doesn’t sit between you and the studio, and doesn’t sell your data — you apply directly with them.
More like this: Design jobs · All Sharkmob openings · Browse every category