Sandbox Interactive · Berlin
Apply on Sandbox Interactive’s site →Character 3D Artist (m/f/d) - Sandbox Interactive
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"description": " Who we are Sandbox Interactive is the ambitious game development studio behind the award-winning game Albion Online. The game is the first true cross-platform MMO, and is playable on Windows, Mac, Linux, iOS and Android with more than 350.000 daily players and over 2 million monthly visitors on our website. We started as a small independent group of experienced gaming professionals in 2012, and now employ an international team of more than 100 people. Since 2020, Sandbox Interactive has been part of the Stillfront Group. Our team is passionate about making Albion Online the best game it can be, and we’re constantly on the lookout for talented individuals to join our growing team in the heart of Berlin.
Your Game As a Character 3D Artist, you will be responsible for designing and creating high-quality characters, creatures, and NPCs that populate Albion Online’s rich sandbox world. You’ll bring life and personality to the game by crafting visually compelling and technically optimized assets that align with the project’s art direction and gameplay needs.
This role combines artistic creativity with strong technical understanding. You’ll collaborate closely with concept artists, animators, and designers to ensure your characters not only look great but also perform seamlessly in-game.
Key responsibilities: Create high-quality 3D characters, monsters, and NPCs from modelling to final in-game implementation Translate concept art into optimized, visually consistent models with strong form and detail Work with Animators, Technical Artists, and Designers to ensure smooth gameplay and animation integration Meet technical standards for rigging, skinning, and cross-platform performance Maintain a consistent visual style in alignment with art direction Iterate on assets based on feedback and maintain the character asset library Keep up with industry tools and techniques to improve quality and workflows Your Talent Minimum Qualifications: 3+ years of experience as a Character Artist in game development, ideally on stylized or MMO projects Proficiency in Autodesk Maya, including character skinning Experience working in Unity or a similar game engine Solid grasp of anatomy, proportions, and character design for both humanoid and creature characters Ability to collaborate effectively in a cross-disciplinary team Excellent communication skills (presentation, verbal and written) in English Preferred Qualifications: Experience creating creatures or bosses for PvE content Familiarity with Albion Online s art style or other stylized sandbox/MMO aesthetics Basic knowledge of rigging, and animation workflows Passion for fantasy worlds and storytelling through character design Proficiency with digital sculpting tools such as Blender, ZBrush, or equivalent Understanding of real-time rendering, materials, and texture creation (e.g. Substance Painter, Photoshop) Our Offer BVG corporate ticket : Receive a free company ticket for Germany s public transportation system Personal Development: Have a high degree of autonomy and ownership from the start Develop your skills through company-sponsored training and language courses Enjoy company-sponsored tickets for Gamescom Dev other game conferences Hybrid Work model: Combine the best of both worlds, and enjoy the freedom to switch between working in the office and working remotely Health Wellbeing: Discounted membership to Urban Sports Club for fitness and wellness Access to nilo health for confidential mental health support, coaching, and wellbeing resources Extra vacation days awarded based on years of service, up to a maximum of 30 days annually Modern Well-Equipped Office : Work in the heart of Prenzlauer Berg, a central, vibrant neighborhood in Berlin with many dining and entertainment options Enjoy height-adjustable tables, ergonomic chair options, dimmable lighting, and acoustic panels Start-up perks : Benefit from free drinks and snacks in the office Participate in team events, breakfast weeks, summer and winter parties Sustainable business : Be part of a successful, profitable company on a continued growth path Gaming-driven culture : Work alongside a supportive team of gaming enthusiasts who are deeply committed to their craft Global reach : Join a team of industry experts shaping a game enjoyed by hundreds of thousands worldwide ",
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Game Art
Berlin
Hybrid
Character 3D Artist (m/f/d)
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Who we are Sandbox Interactive is the ambitious game development studio behind the award-winning game Albion Online. The game is the first true cross-platform MMO, and is playable on Windows, Mac, Linux, iOS and Android with more than 350.000 daily players and over 2 million monthly visitors on our website. We started as a small independent group of experienced gaming professionals in 2012, and now employ an international team of more than 100 people. Since 2020, Sandbox Interactive has been part of the Stillfront Group. Our team is passionate about making Albion Online the best game it can be, and we’re constantly on the lookout for talented individuals to join our growing team in the heart of Berlin.
Your Game As a Character 3D Artist, you will be responsible for designing and creating high-quality characters, creatures, and NPCs that populate Albion Online’s rich sandbox world. You’ll bring life and personality to the game by crafting visually compelling and technically optimized assets that align with the project’s art direction and gameplay needs.
This role combines artistic creativity with strong technical understanding. You’ll collaborate closely with concept artists, animators, and designers to ensure your characters not only look great but also perform seamlessly in-game.
Key responsibilities: Create high-quality 3D characters, monsters, and NPCs from modelling to final in-game implementation Translate concept art into optimized, visually consistent models with strong form and detail Work with Animators, Technical Artists, and Designers to ensure smooth gameplay and animation integration Meet technical standards for rigging, skinning, and cross-platform performance Maintain a consistent visual style in alignment with art direction Iterate on assets based on feedback and maintain the character asset library Keep up with industry tools and techniques to improve quality and workflows Your Talent Minimum Qualifications: 3+ years of experience as a Character Artist in game development, ideally on stylized or MMO projects Proficiency in Autodesk Maya, including character skinning Experience working in Unity or a similar game engine Solid grasp of anatomy, proportions, and character design for both humanoid and creature characters Ability to collaborate effectively in a cross-disciplinary team Excellent communication skills (presentation, verbal and written) in English Preferred Qualifications: Experience creating creatures or bosses for PvE content Familiarity with Albion Online's art style or other stylized sandbox/MMO aesthetics Basic knowledge of rigging, and animation workflows Passion for fantasy worlds and storytelling through character design Proficiency with digital sculpting tools such as Blender, ZBrush, or equivalent Understanding of real-time rendering, materials, and texture creation (e.g. Substance Painter, Photoshop) Our Offer BVG corporate ticket : Receive a free company ticket for Germany's public transportation system Personal Development: Have a high degree of autonomy and ownership from the start Develop your skills through company-sponsored training and language courses Enjoy company-sponsored tickets for Gamescom Dev & other game conferences Hybrid Work model: Combine the best of both worlds, and enjoy the freedom to switch between working in the office and working remotely Health & Wellbeing: Discounted membership to Urban Sports Club for fitness and wellness Access to nilo health for confidential mental health support, coaching, and wellbeing resources Extra vacation days awarded based on years of service, up to a maximum of 30 days annually Modern & Well-Equipped Office : Work in the heart of Prenzlauer Berg, a central, vibrant neighborhood in Berlin with many dining and entertainment options Enjoy height-adjustable tables, ergonomic chair options, dimmable lighting, and acoustic panels Start-up perks : Benefit from free drinks and snacks in the office Participate in team events, breakfast weeks, summer and winter parties Sustainable business : Be part of a successful, profitable company on a continued growth path Gaming-driven culture : Work alongside a supportive team of gaming enthusiasts who are deeply committed to their craft Global reach : Join a team of industry experts shaping a game enjoyed by hundreds of thousands worldwide
Department
Game Art
Locations
Berlin
Remote status
Hybrid
Studios
Sandbox Interactive
Employment types
Temporary
Employment contracts
Full time
Contact
Annie Ngo
Junior HR Manager
Berlin
About Sandbox Interactive
Sandbox Interactive is the ambitious game development studio behind the award-winning game Albion Online. We started as a small independent group of experienced gaming professionals in 2012, and now employ an international team of more than 100 people. Our team is passionate about making Albion Online the best game it can be, and we’re constantly on the lookout for talented individuals to join our growing team in the heart of Berlin.
Sandbox Interactive is part of Stillfront. Stillfront is a global gaming company with 1400+ employees. We develop a wide range of digital games that attract over 50 million players each month. From well-established franchises like Supremacy, Big Farm, and BitLife to niche games, we span many different genres, including strategy, simulation, RPG and action, and casual and mash-up games.
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Game Art
Berlin
Hybrid
Character 3D Artist (m/f/d)
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