Kepler Interactive · London
Apply on Kepler Interactive’s site →Intermediate Software Engineer - Japan or New Zealand - Shapefarm
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"description": " Join our Tokyo team at Shapefarm, where art, technology, and storytelling collide. We’re building games that connect players around the world — and we’re looking for talented creators who want to shape unforgettable experiences.
We’re looking for an experienced and self-motivated intermediate software engineer to join our team and help bring incredible games to life.
We are particularly interested in a passionate engineer with strong Unreal Engine and C++ skills and experience.
You’ll get to work on exciting IP by helping build gameplay systems, networking multiplayer experiences, optimising, creating tools, and other areas of game development.
You’ll work closely with other developers, designers, animators and artists to bring amazing visions to life. Strong communication and collaboration skills are key to success at Shapefarm.
📍 Location : Wellington, New Zealand OR Tokyo, Japan 🏢 Working arrangement : Office-based - no permanent remote work or relocation support available.
🚀 What you’ll do: Design and develop features and systems in Unreal Engine using C++, C# and various scripting languages Diagnose and resolve complex issues and bugs.
Assist in multiplatform development to ensure projects can ship to a range of different platforms.
Profile and optimise projects to meet required frame budgets across different platforms Work closely with other developers to craft fun and engaging gameplay.
🛠️ What we’re looking for: All-rounder when it comes to C++ programming, with an in depth understanding of the language and how to apply it effectively to game development.
Can translate game design and creative intentions into technical solutions.
In depth knowledge of shipping games using Unreal Engine.
Excellent analytical and problem-solving skills.
Proficiency in maths and 3D geometry.
Ability to work with accountability in a high-autonomy environment.
Working experience on multiple platforms.
Keen interest in new technologies.
Intimate knowledge of feature development from prototype to completion.
Comfort working in an English and Japanese bilingual environment (we value clear communication over perfect fluency).
🤝At Shapefarm, we value people who Take initiative and see problems through to solutions.
Are comfortable owning their work and operating with a good degree of independence.
Know when to ask questions, share concerns or bring others into a decision.
Welcome feedback, share knowledge and are always looking for ways to improve.
Care about doing things well without losing sight of the bigger picture.
Treat people with respect, value different perspectives and contribute to an inclusive team.
Take responsibility for your decisions and learn from challenges along the way.:shapefarmlogo: 🌏 Two locations. One opportunity.
We’re welcoming applications from candidates who can work from either of our office locations: Wellington, New Zealand Tokyo, Japan You can apply for the location that works for you, provided you’re able to work from the relevant office.
Please note : This is an in-office role. Permanent remote work is not available, and we’re unable to provide relocation assistance. Applicants preferrable already live in Wellington or Tokyo and be able to work from that office. You’ll also need to have the existing legal right to work in your chosen location.
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Engineering
Tokyo, Shapefarm Wellington
Onsite
Intermediate Software Engineer - Japan or New Zealand
We’re looking for an experienced and self-motivated intermediate software engineer to join our team and help bring incredible games to life.
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Apply for this job
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Join our Tokyo team at Shapefarm, where art, technology, and storytelling collide. We’re building games that connect players around the world — and we’re looking for talented creators who want to shape unforgettable experiences.
We’re looking for an experienced and self-motivated intermediate software engineer to join our team and help bring incredible games to life.
We are particularly interested in a passionate engineer with strong Unreal Engine and C++ skills and experience.
You’ll get to work on exciting IP by helping build gameplay systems, networking multiplayer experiences, optimising, creating tools, and other areas of game development.
You’ll work closely with other developers, designers, animators and artists to bring amazing visions to life. Strong communication and collaboration skills are key to success at Shapefarm.
📍 Location : Wellington, New Zealand OR Tokyo, Japan 🏢 Working arrangement : Office-based - no permanent remote work or relocation support available.
🚀 What you’ll do: Design and develop features and systems in Unreal Engine using C++, C# and various scripting languages Diagnose and resolve complex issues and bugs.
Assist in multiplatform development to ensure projects can ship to a range of different platforms.
Profile and optimise projects to meet required frame budgets across different platforms Work closely with other developers to craft fun and engaging gameplay.
🛠️ What we’re looking for: All-rounder when it comes to C++ programming, with an in depth understanding of the language and how to apply it effectively to game development.
Can translate game design and creative intentions into technical solutions.
In depth knowledge of shipping games using Unreal Engine.
Excellent analytical and problem-solving skills.
Proficiency in maths and 3D geometry.
Ability to work with accountability in a high-autonomy environment.
Working experience on multiple platforms.
Keen interest in new technologies.
Intimate knowledge of feature development from prototype to completion.
Comfort working in an English and Japanese bilingual environment (we value clear communication over perfect fluency).
🤝At Shapefarm, we value people who Take initiative and see problems through to solutions.
Are comfortable owning their work and operating with a good degree of independence.
Know when to ask questions, share concerns or bring others into a decision.
Welcome feedback, share knowledge and are always looking for ways to improve.
Care about doing things well without losing sight of the bigger picture.
Treat people with respect, value different perspectives and contribute to an inclusive team.
Take responsibility for your decisions and learn from challenges along the way.:shapefarmlogo: 🌏 Two locations. One opportunity.
We’re welcoming applications from candidates who can work from either of our office locations: Wellington, New Zealand Tokyo, Japan You can apply for the location that works for you, provided you’re able to work from the relevant office.
Please note : This is an in-office role. Permanent remote work is not available, and we’re unable to provide relocation assistance. Applicants preferrable already live in Wellington or Tokyo and be able to work from that office. You’ll also need to have the existing legal right to work in your chosen location.
Department
Engineering
Locations
Tokyo, Shapefarm Wellington
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Engineering
Tokyo, Shapefarm Wellington
Onsite
Intermediate Software Engineer - Japan or New Zealand
We’re looking for an experienced and self-motivated intermediate software engineer to join our team and help bring incredible games to life.
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