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Marketing Video Artist

Goodgame Studios · Hamburg (Borselstraße 20) · Remote

Mid Art Remote Posted 2026-07-02
Apply on Goodgame Studios’s site →

Marketing Video Artist - Goodgame Studios

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This is a hands-on role that runs from brief to finished ad. You take the brief, build the scene in Unity, capture the footage, and deliver the cut. In this role you make most of the footage yourself rather than sourcing it, so you should be equally at home staging a lightweight scene in-engine and cutting it together in post.

YOUR MISSION Produce performance marketing video ads from brief to final delivery Build lightweight scenes and minigames in Unity to stage and record footage. This is how most of the footage in the role gets made Generate hook variations quickly and iterate on the concepts that work, paying close attention to the first three seconds Use the best-performing ads in the genre as your quality benchmark Bring provided 3D character assets into the engine, then stage, animate, and composite them into hooks that drive installs YOUR BACKSTORY Hands-on Mobile Gaming Ads Unity experience for in-engine ad production.

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Please include a portfolio or reel with your application.

We need to see video ads or comparable performance creative.

About Goodgame Studios Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group , one of Europe s leading game publishers, we work on long-term IP growth with a strong focus on execution.

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Marketing & User Acquisition

Hamburg (Borselstraße 20)

Fully Remote

Marketing Video Artist

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We're looking for a Marketing Video Artist / Generalist to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.

This is a hands-on role that runs from brief to finished ad. You take the brief, build the scene in Unity, capture the footage, and deliver the cut. In this role you make most of the footage yourself rather than sourcing it, so you should be equally at home staging a lightweight scene in-engine and cutting it together in post.

YOUR MISSION Produce performance marketing video ads from brief to final delivery Build lightweight scenes and minigames in Unity to stage and record footage. This is how most of the footage in the role gets made Generate hook variations quickly and iterate on the concepts that work, paying close attention to the first three seconds Use the best-performing ads in the genre as your quality benchmark Bring provided 3D character assets into the engine, then stage, animate, and composite them into hooks that drive installs YOUR BACKSTORY Hands-on Mobile Gaming Ads & Unity experience for in-engine ad production.

Required At least +3 years of experience in a similar role Strong editing and motion graphics skills (After Effects, Premiere, or DaVinci Resolve) 3D pipeline knowledge (Blender, Maya, or similar) for importing, placing, lighting, and animating assets A clear sense of what makes the first three seconds of an ad work A fast, self-directed way of working. You give a brief a few options to react to rather than one guess Develop a deep understanding of how your creations perform and why BIG PLUS Experience in Idle Arcade genre Comfort using AI tools in the production workflow (welcome and encouraged – just tell us where you used them) What You Can Expect Full ownership of the ads you make, from concept through build to delivery A new game heading into launch, where your creative helps decide who tries it An environment where AI tools are welcome and you can use them without justifying it A collaborative, international team at one of Europe's leading mobile and live-service game studios How We Hire Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a game analysis, a reverse-engineering of a reference ad, and the production of a short vertical ad using our assets.

Please include a portfolio or reel with your application.

We need to see video ads or comparable performance creative.

About Goodgame Studios Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group , one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.

Function: Marketing & User Acquisition Location: Remote (German time zone) Engagement: Freelance, paid trial with long-term potential troduction... (a selling text about the role and studio - this text will be transferred to Stillfront's home page)

Department

Marketing & User Acquisition

Locations

Hamburg (Borselstraße 20)

Remote status

Fully Remote

Studios

Goodgame Studios

Employment contracts

Full time

Contact

Farzaneh Hajilooiyan

Talent Acquisition Partner

Human Resources

Hamburg (Borselstraße 20)

About Goodgame Studios

Goodgame Studios is a leading free-to-play, online games development company active on web and mobile platforms. We self-publish our games in-house and have all relevant professions under one roof: Game Development, Quality Assurance, Community Management and Customer Support to Business Development, Marketing, Analytics and Central IT services. These departments work hand in hand to provide quality gaming experiences to over 200 million registered users worldwide.

Goodgame Studios is part of Stillfront. Stillfront is a global gaming company with 1200+ employees. We develop a wide range of digital games that attract over 40 million players each month. From well-established franchises like Supremacy, Big Farm, and BitLife to niche games, we span many different genres, including strategy, simulation, RPG and action, and casual and mash-up games.

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Marketing & User Acquisition

Hamburg (Borselstraße 20)

Fully Remote

Marketing Video Artist

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