Fatshark · Stockholm
Apply on Fatshark’s site →Internship: Production / QA - Fatshark
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"description": " Apply here if you are interested in Production and/or QA internship! We are Fatshark We are a critically acclaimed Swedish video game studio with about 190 experienced and skilled developers. We are most well-known for the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.
Good to know before you apply This internship is not paid and we cannot guarantee full-time employment after your internship period.
As an intern at Fatshark, you will work in the office full-time, 5 days a week, so you can get the most out of your internship.
We are looking for students based in Sweden who are able to work on-site in our office in Stockholm. Sadly, we cannot offer any relocation assistance for this role.
We have openings for two of our projects: Warhammer 40,000: Darktide (working in our in-house game engine Stingray) and our unannounced project (working in Unreal Engine 5). We will take your preference into account, but ultimately the team will decide which project you will go to.
What you ll do as an intern Work hands-on in a real production environment from day one Get a mentor who will support you throughout your internship at Fatshark by onboarding you, showing you the ropes, teaching and guiding you in your craft, and providing constructive feedback Attend all meetings like any other team member, and you will have a manager and a producer that you report to Gain experience with tools and software that are specific to your craft Depending on the project you ll be on, you will either work with our own in-house engine Stingray or Unreal 5 What we offer A playful, friendly, supportive and inclusive workplace Opportunities for personal growth, learning from experienced mentors and other team members Hand-on experience working directly on the project Recurring hack weeks/days Regulated flexible hours and time off during summer Parties, social events and team-building activities Dog-friendly office located in central Stockholm Application details We look forward to reviewing applications and will be interviewing students continuously until all the internship spots have been filled. Please note that we expect to receive a large amount of applications and won t have time to give personalized feedback to everyone :( The recruitment process will have 2 steps: 1. Chat with a recruiter (20-30 minutes, video call) 2. Technical interview with your future mentor and another team member (1 hour, in our office) Location: Stockholm (on-site) Start: Spring and Autumn 2026 Form of Employment: Unpaid Internship ",
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Stockholm
Internship: Production / QA
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Apply here if you are interested in Production and/or QA internship! We are Fatshark We are a critically acclaimed Swedish video game studio with about 190 experienced and skilled developers. We are most well-known for the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.
Good to know before you apply This internship is not paid and we cannot guarantee full-time employment after your internship period.
As an intern at Fatshark, you will work in the office full-time, 5 days a week, so you can get the most out of your internship.
We are looking for students based in Sweden who are able to work on-site in our office in Stockholm. Sadly, we cannot offer any relocation assistance for this role.
We have openings for two of our projects: Warhammer 40,000: Darktide (working in our in-house game engine Stingray) and our unannounced project (working in Unreal Engine 5). We will take your preference into account, but ultimately the team will decide which project you will go to.
What you'll do as an intern Work hands-on in a real production environment from day one Get a mentor who will support you throughout your internship at Fatshark by onboarding you, showing you the ropes, teaching and guiding you in your craft, and providing constructive feedback Attend all meetings like any other team member, and you will have a manager and a producer that you report to Gain experience with tools and software that are specific to your craft Depending on the project you'll be on, you will either work with our own in-house engine Stingray or Unreal 5 What we offer A playful, friendly, supportive and inclusive workplace Opportunities for personal growth, learning from experienced mentors and other team members Hand-on experience working directly on the project Recurring hack weeks/days Regulated flexible hours and time off during summer Parties, social events and team-building activities Dog-friendly office located in central Stockholm Application details We look forward to reviewing applications and will be interviewing students continuously until all the internship spots have been filled. Please note that we expect to receive a large amount of applications and won't have time to give personalized feedback to everyone :( The recruitment process will have 2 steps: 1. Chat with a recruiter (20-30 minutes, video call) 2. Technical interview with your future mentor and another team member (1 hour, in our office) Location: Stockholm (on-site) Start: Spring and Autumn 2026 Form of Employment: Unpaid Internship
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Why Fatshark?
Building worlds
Hands-on production environment with an emphasis on cooperative and multiplayer games
Great atmosphere
A fun, friendly and inclusive work environment
Keep on growing
Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks
Work-life balance
Regulated flex time, paid overtime and minimum crunch policy
Hack Weeks
At the end of each quarter, we have a week dedicated to hack projects. Kick off the day with a team breakfast, deep dive into learning something new and team up with colleagues to realize that bizarre game feature
Additional Benefits
We offer occupational pension, a generous bonus policy, annual health checkups & healthcare allowance and more
Who are we?
When we put Fatshark to sea in 2007, we wanted to create a place where talented people would come together and create awesome games. We did, and Fatshark is today a studio and publisher where great ideas spawn and reach the hands of countless players.
Equally important to us, we’ve never lost the joy that goes into creating great games. Over the years, we have created a habitat in which all kinds of fatsharks can thrive.
Cooperation is key At Fatshark, we develop and publish cooperative games, where people come together to have fun and solve problems together. In a Fatshark game, you are given the freedom to succeed or fail trying as a group. And that's exactly the way we like it. Through teamwork in our games and in our studio, 1+1=3.
About Fatshark
We are a Swedish game development studio located in Södermalm, Stockholm. With about 180 experienced and skilled employees we are developing and publishing titles for both consoles and PC. We are well-known for releasing the critically acclaimed title Warhammer: Vermintide 2 and our recent game Warhammer 40,000: Darktide.
Founded in
2007
Co-workers
180
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Stockholm
Internship: Production / QA
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