Apply on Cast Iron Games’s site →

Lead Programmer - Unreal

Cast Iron Games · Wakefield

Lead Engineering Onsite Posted 2026-07-07 Full time
Apply on Cast Iron Games’s site →

Lead Programmer - Unreal - Cast Iron Games

:root {

--company-primary-bg-color: 0, 18, 25;

--company-primary-bg-contrast-color: #ffffff;

--company-secondary-bg-color: 10, 147, 150;

--company-secondary-bg-light-5-color: 12, 170, 174;

--company-secondary-bg-fallback-color: 10, 147, 150;

--company-primary-text-color: 233, 216, 166;

--company-primary-text-dark-5-color: 228, 207, 146;

--company-primary-text-dark-10-color: 223, 198, 125;

--company-primary-text-light-50-color: 255, 255, 255;

--company-primary-text-light-77-color: 255, 255, 255;

--company-secondary-text-color: 255, 255, 255;

--company-secondary-text-light-5-color: 255, 255, 255;

--company-secondary-text-light-15-color: 255, 255, 255;

--company-link-color: 10, 147, 150;

--company-link-color-on-white: 7, 100, 102;

--company-color: 10, 147, 150;

--company-button-text-color: 255, 255, 255;

--company-button-bg-color: 10, 147, 150;

--company-button-bg-light-5-color: 12, 170, 174;

--company-button-bg-light-15-color: 15, 217, 222;

--company-button-bg-color-on-white: 7, 100, 102;

--company-secondary-text-color-on-white: 77, 77, 77;

--company-border-radius: 40px;

--company-header-font-family: "Roboto";

--company-header-font-weight: 700;

--company-body-font-family: "Inter";

--company-body-font-weight: 400;

}

@font-face {

font-family: "Roboto";

src: url("https://assets-aws.teamtailor-cdn.com/assets/careersite/Roboto-latin-basic-739f7cad.woff2") format("woff2");

unicode-range: U+0020-007F,U+2000-206F;

}

@font-face {

font-family: "Roboto";

src: url("https://assets-aws.teamtailor-cdn.com/assets/careersite/Roboto-latin-supplement-15ca217b.woff2") format("woff2");

unicode-range: U+00A0-00FF;

}

@font-face {

font-family: "Roboto";

src: url("https://assets-aws.teamtailor-cdn.com/assets/careersite/Roboto-other-d608328b.woff2") format("woff2");

unicode-range: U+0100-1FFF,U+2070-E007F;

}

@font-face {

font-family: "Inter";

src: url("https://assets-aws.teamtailor-cdn.com/assets/careersite/Inter-latin-basic-1cec9a00.woff2") format("woff2");

unicode-range: U+0020-007F,U+2000-206F;

}

@font-face {

font-family: "Inter";

src: url("https://assets-aws.teamtailor-cdn.com/assets/careersite/Inter-latin-supplement-75d0cb49.woff2") format("woff2");

unicode-range: U+00A0-00FF;

}

@font-face {

font-family: "Inter";

src: url("https://assets-aws.teamtailor-cdn.com/assets/careersite/Inter-other-687d716a.woff2") format("woff2");

unicode-range: U+0100-1FFF,U+2070-E007F;

}

Skip to main content

This website uses cookies to ensure you get the best experience.

Cast Iron Games and our selected partners use cookies and similar technologies (together “cookies”) that are necessary to present this website, and to ensure you get the best experience of it.

If you consent to it, we will also use cookies for analytics purposes.

See our Cookie Policy to read more about the cookies we set.

You can withdraw and manage your consent at any time, by clicking “Manage cookies” at the bottom of each website page.

common--cookies--alert#acceptAll">Accept all cookies

common--cookies--alert#disableAll">Decline all non-necessary cookies

common--cookies--alert#openPreferences">Cookie preferences

common--cookies--preferences#open" class="company-links bg-company-primary text-company-primary shadow-form inset-x-16 mb-16 rounded max-w-(--breakpoint-sm) p-16 overflow-auto max-h-[80vh] z-cookie-alert backdrop:bg-[rgba(0,0,0,0.6)] sm:p-40 sm:mb-auto fixed top-8">

Select which cookies you accept

On this site, we always set cookies that are strictly necessary, meaning they are necessary for the site to function properly.

If you consent to it, we will also set other types of cookies. You can provide or withdraw your consent to the different types of cookies using the toggles below. You can change or withdraw your consent at any time, by clicking the link “Manage Cookies”, which is always available at the bottom of the site.

To learn more about what the different types of cookies do, how your data is used when they are set etc, see our Cookie Policy .

Strictly necessary

These cookies are necessary to make the site work properly, and are always set when you visit the site.

Vendors

Teamtailor

common--cookies--preferences#handleCategoryToggle">

Analytics

These cookies collect information to help us understand how the site is being used.

Vendors

Teamtailor

common--cookies--preferences#handleAccept">Accept these cookies

common--cookies--preferences#handleDecline">Decline all non-necessary cookies

{"@context":"http://schema.org/","@type":"JobPosting","title":"Lead Programmer - Unreal","description":"\u003cp\u003e\u003cstrong\u003eWho We Are\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eAt Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect.\u003c/p\u003e\u003cp\u003eWe're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch.\u003c/p\u003e\u003cp\u003eWe’re now looking for a Lead Programmer, with Unreal experience, to focus on performance, optimisation, and platform delivery, someone who can guide technical problem- solving, support team growth, and help us ship confidently across multiple platforms.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eThe Role\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eIn this role, you’ll work across codebases to identify performance issues, resolve low-level technical challenges, and lead the team in shipping games that meet platform standards and run smoothly on real hardware.\u003c/p\u003e\u003cp\u003eYouʼll collaborate with production, QA, art, and other engineers to profile builds, tackle bottlenecks, and ensure we meet platform compliance requirements. You’ll also provide technical leadership, mentoring others, setting quality standards, and ensuring robust code makes it into builds across all platforms.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eResponsibilities\u003c/strong\u003e\u003c/p\u003e\u003cul\u003e\u003cli\u003e\u003cp\u003eLead technical performance efforts across projects. CPU/GPU profiling, optimisation, and memory tuning\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eCollaborate with QA and other engineers to debug and fix runtime issues (performance, crashes, hitches, etc.)\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eGuide the team in preparing and shipping builds for multiple platforms (console and PC)\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eWork closely with production to ensure compliance, certification, and platform-specific requirements are met\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eOwn technical planning for platform deliverables\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eMentor junior and mid-level engineers, supporting skill growth and autonomy\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eReview code and provide constructive feedback to ensure quality, performance, and maintainability\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eCollaborate with design and art teams to assess performance impact of content and tools\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eHelp shape our engineering practices and tech culture with humility and clarity\u003c/p\u003e\u003c/li\u003e\u003c/ul\u003e\u003cp\u003e\u003cstrong\u003eWhat We’re Looking For\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eTechnical Experience\u003c/strong\u003e\u003c/p\u003e\u003cul\u003e\u003cli\u003e\u003cp\u003eExtensive experience working in Unreal 4 or 5 on shipped or late-stage games\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eProficiency in C++, Blueprints, and Unrealʼs component-based architecture\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eStrong experience with profiling tools (e.g., Unreal Insights, RenderDoc, PIX, platform SDK tools)\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eWorking knowledge of threading, memory management, and system bottlenecks\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eHands-on experience debugging and optimising across multiple hardware platforms\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eFamiliar with console and PC platform APIs, submission requirements, and compliance challenges\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eComfortable using Perforce or similar source control, and task/bug tracking tools such as Jira\u003c/p\u003e\u003c/li\u003e\u003c/ul\u003e\u003cp\u003e\u003cstrong\u003eLeadership \u0026amp; Communication\u003c/strong\u003e\u003c/p\u003e\u003cul\u003e\u003cli\u003e\u003cp\u003eExperience leading a team or acting as a technical point of contact\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eConfident breaking down work, estimating scope, and managing risk\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eAble to collaborate across disciplines to resolve cross-functional technical issues\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eCommitted to fostering a collaborative, respectful, and supportive engineering culture\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eSkilled at giving clear feedback, both technical and developmental\u003c/p\u003e\u003c/li\u003e\u003c/ul\u003e\u003cp\u003e\u003cstrong\u003eBonus Points\u003c/strong\u003e\u003c/p\u003e\u003cul\u003e\u003cli\u003e\u003cp\u003eShipped a title using Unreal 4 or 5 on console such as Xbox, PlayStation, Switch\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eFamiliar with platform certification processes (TRCs/XRs/LOTs)\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eExperience supporting late-stage optimisation or porting projects\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eBuilt tooling or automation to support QA and build processes\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eComfortable navigating platform abstraction layers or writing hardware-specific logic\u003c/p\u003e\u003c/li\u003e\u003c/ul\u003e\u003cp\u003e\u003cstrong\u003eWhy Cast Iron Games\u003c/strong\u003e\u003c/p\u003e\u003cul\u003e\u003cli\u003e\u003cp\u003eA people-first studio with a clear focus on craft, clarity, and collaboration\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eA high-trust team where experience is valued and voices are heard\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eA respectful, experienced team with a strong engineering culture\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eThe opportunity to ship performance-optimised, cross-platform games you're proud of\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eProjects that offer real variety. Different game engines, new challenges, constant growth\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eCreative surroundings at Tileyard North, with a supportive creative community\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eCompetitive salary, flexible hours and professional development support\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eOpportunities to lead with clarity, autonomy, and real impact\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eNo crunch. No egos. Just good code, good people and good games\u003c/p\u003e\u003c/li\u003e\u003c/ul\u003e\u003cp\u003e\u003cstrong\u003eWhat to Expect / Key Benefits\u003c/strong\u003e\u003c/p\u003e\u003cul\u003e\u003cli\u003e\u003cp\u003eStart your day any time between 8:00am and 10:00am\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003e35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours)\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003e25 days annual leave + 8 days bank holiday\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003e1 day leave for your birthday and 1 day leave if you're moving house\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eLength of service increases are 1 day per year of service up to maximum of 8 additional days\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eUp to 8 days discretionary annual leave during our end of year break\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003ePotential for annual performance bonus\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eFree breakfast options, juice, hot drinks and fruit\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eEmployee referral bonus (up to £2000!)\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eGroup Life Assurance – 4 x annual salary payable to nominated beneficiaries through an expression of wishes form.\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eIncome Protection – covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out)\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eCritical Illness Cover – lump sum of 1 x annual salary on diagnosis of a critical illness\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eCycle to Work Scheme\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eEV \u0026amp; Hybrid Car Scheme\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eTech Purchase Scheme – split the cost of Tech or Home electronics through salary deduction, interest free\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eHealthcare Cash plan – claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003ePrivate Medical Insurance with Vitality\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eReward Gateway with cashback and discounts on 900+ retailers\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eEmployee Assistance Programme including Virtual GP service\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eWellbeing Centre based on Mind, Move, Munch and Money\u003c/p\u003e\u003c/li\u003e\u003c/ul\u003e","identifier":{"@type":"PropertyValue","name":"Cast Iron Games","value":"8029516"},"datePosted":"2026-07-07T10:28:34+01:00","employmentType":"FULL_TIME","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Cast Iron Games","sameAs":"https://careers.castirongames.com","logo":"https://images.teamtailor-cdn.com/images/s3/teamtailor-production/logotype-v3/image_uploads/6155ee30-6eeb-4f57-b435-ae54683e7e70/original.png"},"jobLocation":[{"@type":"Place","address":{"streetAddress":"Tileyard North","addressLocality":"Wakefield","postalCode":"WF1 5FY","addressCountry":"GB","addressRegion":null,"@type":"PostalAddress"}}]}

common--header--menu#toggle"

data-common--header--menu-target="button"

>

Career menu

Start

People

Jobs

Employee

Log in as employee

Pneuma Group

Pneuma Group

Parkers Chauffeurs

Last Arrow Games

Cast Iron Games

Candidate

Log in to Connect

Homepage

castirongames.com

common--dropdown#toggle">

Share page

common--share#handleClick" data-provider="Facebook">

Facebook

common--share#handleClick" data-provider="Twitter">

X

common--share#handleClick" data-provider="LinkedIn">

LinkedIn

Mail

.block-cover--with-background-8029516 {

background-image: url("https://images.teamtailor-cdn.com/images/s3/teamtailor-production/hero_picture_small-v6/image_uploads/ffb2d29b-d6c6-496a-8db4-d033a79f015f/original.jpeg");

}

@media screen and (min-width: 480px) {

.block-cover--with-background-8029516 {

background-image: url("https://images.teamtailor-cdn.com/images/s3/teamtailor-production/hero_picture_medium-v6/image_uploads/ffb2d29b-d6c6-496a-8db4-d033a79f015f/original.jpeg");

}

}

@media screen and (min-width: 768px) {

.block-cover--with-background-8029516 {

background-image: url("https://images.teamtailor-cdn.com/images/s3/teamtailor-production/hero_picture_large_full_cover-v6/image_uploads/ffb2d29b-d6c6-496a-8db4-d033a79f015f/original.jpeg");

}

}

Code

Wakefield, UK

Onsite

Lead Programmer - Unreal

careersite--jobs--form-overlay#showFormOverlay" data-careersite--jobs--form-overlay-target="coverButton">

Apply for this job

blocks--cover--scroll#handleScrollDown" title="Scroll to content">

Who We Are At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect.

We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch.

We’re now looking for a Lead Programmer, with Unreal experience, to focus on performance, optimisation, and platform delivery, someone who can guide technical problem- solving, support team growth, and help us ship confidently across multiple platforms.

The Role In this role, you’ll work across codebases to identify performance issues, resolve low-level technical challenges, and lead the team in shipping games that meet platform standards and run smoothly on real hardware.

Youʼll collaborate with production, QA, art, and other engineers to profile builds, tackle bottlenecks, and ensure we meet platform compliance requirements. You’ll also provide technical leadership, mentoring others, setting quality standards, and ensuring robust code makes it into builds across all platforms.

Responsibilities Lead technical performance efforts across projects. CPU/GPU profiling, optimisation, and memory tuning Collaborate with QA and other engineers to debug and fix runtime issues (performance, crashes, hitches, etc.) Guide the team in preparing and shipping builds for multiple platforms (console and PC) Work closely with production to ensure compliance, certification, and platform-specific requirements are met Own technical planning for platform deliverables Mentor junior and mid-level engineers, supporting skill growth and autonomy Review code and provide constructive feedback to ensure quality, performance, and maintainability Collaborate with design and art teams to assess performance impact of content and tools Help shape our engineering practices and tech culture with humility and clarity What We’re Looking For Technical Experience Extensive experience working in Unreal 4 or 5 on shipped or late-stage games Proficiency in C++, Blueprints, and Unrealʼs component-based architecture Strong experience with profiling tools (e.g., Unreal Insights, RenderDoc, PIX, platform SDK tools) Working knowledge of threading, memory management, and system bottlenecks Hands-on experience debugging and optimising across multiple hardware platforms Familiar with console and PC platform APIs, submission requirements, and compliance challenges Comfortable using Perforce or similar source control, and task/bug tracking tools such as Jira Leadership & Communication Experience leading a team or acting as a technical point of contact Confident breaking down work, estimating scope, and managing risk Able to collaborate across disciplines to resolve cross-functional technical issues Committed to fostering a collaborative, respectful, and supportive engineering culture Skilled at giving clear feedback, both technical and developmental Bonus Points Shipped a title using Unreal 4 or 5 on console such as Xbox, PlayStation, Switch Familiar with platform certification processes (TRCs/XRs/LOTs) Experience supporting late-stage optimisation or porting projects Built tooling or automation to support QA and build processes Comfortable navigating platform abstraction layers or writing hardware-specific logic Why Cast Iron Games A people-first studio with a clear focus on craft, clarity, and collaboration A high-trust team where experience is valued and voices are heard A respectful, experienced team with a strong engineering culture The opportunity to ship performance-optimised, cross-platform games you're proud of Projects that offer real variety. Different game engines, new challenges, constant growth Creative surroundings at Tileyard North, with a supportive creative community Competitive salary, flexible hours and professional development support Opportunities to lead with clarity, autonomy, and real impact No crunch. No egos. Just good code, good people and good games What to Expect / Key Benefits Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1-hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) 25 days annual leave + 8 days bank holiday 1 day leave for your birthday and 1 day leave if you're moving house Length of service increases are 1 day per year of service up to maximum of 8 additional days Up to 8 days discretionary annual leave during our end of year break Potential for annual performance bonus Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000!) Group Life Assurance – 4 x annual salary payable to nominated beneficiaries through an expression of wishes form.

Income Protection – covers you up for up to 50% of monthly salary for 2 years (after a 26 week deferred period, i.e. when SSP runs out) Critical Illness Cover – lump sum of 1 x annual salary on diagnosis of a critical illness Cycle to Work Scheme EV & Hybrid Car Scheme Tech Purchase Scheme – split the cost of Tech or Home electronics through salary deduction, interest free Healthcare Cash plan – claim back the cost of everyday healthcare, dental, physio, chiropractor, opticians, podiatry etc Private Medical Insurance with Vitality Reward Gateway with cashback and discounts on 900+ retailers Employee Assistance Programme including Virtual GP service Wellbeing Centre based on Mind, Move, Munch and Money

Department

Code

Location

Wakefield, UK

Contact

Warren Leigh

Senior Talent Acquisition and Development Specialist

–

Talent Acquisition

Colleagues

Warren Leigh

Senior Talent Acquisition and Development Specialist

About Cast Iron Games

At Cast Iron Games, we deliver technically ambitious, high-quality games with a team-first mindset. Based in the creative heart of Tileyard North, we work on exciting projects with top-tier partners, always with a focus on respect, clarity, and long-term sustainability.

Founded in

2024

careersite--jobs--form-overlay#showFormOverlay">Apply for this job

jobs--overlay#unobserveClickOutside

common--modal:closed->jobs--overlay#observeClickOutside

" data-jobs--overlay-overlay-value="false" data-jobs--overlay-dialog-label-value="Apply for this job" data-jobs--overlay-overlay-class="fixed! flex flex-col inset-0 rounded-t-24 shadow-job-form-overlay z-career-job-application-form-overlay" data-jobs--overlay-minimize-button-hidden-class="hidden" data-careersite--jobs--form-overlay-target="form">

Code

Wakefield, UK

Onsite

Lead Programmer - Unreal

Loading application form

jobs--overlay#closeOverlay">

Close modal

Career site

Start

People

Jobs

Data & privacy

cookie-preferences#openCookiePreferences" aria-label="Manage cookies" class="company-link font-company-body text-unset py-4">Manage cookies

Pneuma Group

Pneuma Group

Parkers Chauffeurs

Last Arrow Games

Cast Iron Games

castirongames.com/

X

Facebook

LinkedIn

Instagram

Employee login

SSO

Candidate Connect login

Already working at Cast Iron Games?

Let’s recruit together and find your next colleague.

blocks--auto-join--form#focusEmailField" data-blocks--auto-join--form-tooltip-login-value="Enter your email address" data-blocks--auto-join--form-tooltip-login-with-value="Log in to %{email}">

blocks--auto-join--form#handleBefore turbo:submit-end->blocks--auto-join--form#handleComplete" action="/en-GB/auto_join" accept-charset="UTF-8" method="post">

@castirongames.com

Log in

Applicant tracking system

by Teamtailor

(function () {

var pageviewToken = document.currentScript.dataset.token;

function trackPageView(url) {

var searchParams = new URLSearchParams(window.location.search);

var utmSource = searchParams.get('utm_source');

window.referrer = window.referrer || utmSource || document.referrer

var payload = {

ed: pageviewToken,

visitor_uuid: window.visitor_uuid,

referrer: window.referrer,

data: {

ua: navigator.userAgent,

referrer: document.referrer,

},

url: url,

};

var xmlhttp = new XMLHttpRequest();

xmlhttp.open('POST', '/pageview', true);

xmlhttp.setRequestHeader('Content-Type', 'application/json;charset=UTF-8');

xmlhttp.withCredentials = true;

xmlhttp.addEventListener('readystatechange', function () {

if (xmlhttp.readyState === XMLHttpRequest.DONE) {

const status = xmlhttp.status;

if (status === 0 || (status >= 200 && status

Posted by Cast Iron Games and synced from their own careers page. DevQuest doesn’t take a fee, doesn’t sit between you and the studio, and doesn’t sell your data — you apply directly with them.

More like this: Engineering jobs · All Cast Iron Games openings · Browse every category