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Senior Engineer - Console and PC Games

Keywords Studios · Box Hill

Senior Engineering Posted 2026-07-30 Full time
Apply on Keywords Studios’s site →

We're looking for several  experienced  Senior Game Engineers who are eager to help us deliver the consistent level of quality and service our Tantalus Team are renowned for across the globe.

You will join our growing team of developers (30+) and work on projects from remasters, porting, DLC and expansion pack projects. Our projects are wide ranging in terms of game engines, and genres providing you with plenty of learning opportunities.  Whether you are a generalist or specialist AAA Games Engineer, we'd love to hear from you. We're currently seeking specialists in Rendering, UI, Animation, Gameplay . Current projects are in Unreal Engine and we will prioritise those with extensive UE experience.  Key responsibilities: Working closely with producers, game designers and artists to implement game features using C++ Testing, debugging, refining, optimising and maintaining game functionality on console and PC platforms.

Staying up to date with new technologies and architectures Following Tantalus and Keywords Studios standards and best practices Assisting and mentoring other programmers in your areas of expertise Skills, Abilities Excellent programming skills in C++ with seven years or more experience Unreal Engine, Custom Engine experience Excellent problem-solving skills Strong skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, etc.) Ability to write clear, maintainable code Demonstrated ability to create and deliver to deadlines Ability to work as part of a team Excellent written and verbal communication skills Good interpersonal skills and pleasant personality Ability to ramp up quickly with unfamiliar code bases or technical skills.

A genuine enthusiasm and passion for the games industry     Preferred:  Bachelor’s degree or higher in Computer Science/Engineering, or equivalent experience All applications will be responded to. Sure you’ll get our automated acknowledgement email but you’ll know where things are at within five to seven business days of your application. Hopefully sooner.

If you progress, we’ll invite to an initial call with Stan our Head of Talent Acquisition. Depending on the outcome of this discussion we may invite you to either a technical online assessment or first round interview. Where required a second interview may follow. All candidates interviewed will be provided with feedback.

Not sure about applying and want to know a little more information? Feel free to contact Stan Rolfe on 0416048976. Stan is based in Perth, so please leave him a message if he doesn’t answer your call first thing in the morning.

Role Information: EN Studio: Tantalus  Location: APAC, Australia, Melbourne Area of Work: Game Development Service: Create Employment Type: Permanent Working Pattern: Full Time, Hybrid PERSONAL DATA PROTECTION POLICY Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

PERSONAL DATA PROTECTION POLICY Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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