Lucid Games · Liverpool
Apply on Lucid Games’s site →Our Values: Collaboration - We collaborate as a team, communicate openly to learn and share.
Respect - We value diverse perspectives and treat others with kindness.
Excellence - We continuously strive for improvement in creative and technical excellence.
Wellbeing - We prioritise wellbeing to create a positive and supportive community.
Overview: We are looking for a Sound Designer with a genuine passion for audio to join our growing team.
The ideal candidate would have contributed to at least one high quality game title; and are as happy getting stuck into technical issues, as they are creating assets for that killer new feature.
We require a portfolio to evaluate your skill level.
A portfolio which demonstrates a strong understanding of the fundamentals to a high quality and a range of sound design styles is preferable.
Redesigns are good, but some polished in engine sound design work would be great to hear.
What you'll do: To create and implement high quality assets into our games.
Be involved in audio system design and implementation.
To communicate needs and designs to other departments, such as game design and programmers.
To be engaged and involved in (secondarily) the music and dialogue integration for our games.
To work in the studio when required, such as finalizing assets and periods of mixing.
Take an active part in managing documentation and task tracking workflows.
Involvement in profiling and bug reporting across all audio work.
Posted by Lucid Games and synced from their own careers page. DevQuest doesn’t take a fee, doesn’t sit between you and the studio, and doesn’t sell your data — you apply directly with them.
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