Apply on LightFury Games’s site →

Technical Designer – Camera & Broadcast (AAA Sports Games)

LightFury Games · Bengaluru

Mid Design Posted 2026-07-30 Full time
Apply on LightFury Games’s site →

LightFury Games

Technical Designer – Camera & Broadcast (AAA Sports Games)

3-6

India

Full-Time

Technical Designer – Camera & Broadcast (AAA Sports Games) Location: Bengaluru, India (Onsite) Department: Design / Technical Design Experience: 3–6+ Years About the Role LightFury Games is building a next-generation AAA sports title in Unreal Engine 5 , and we're looking for a Technical Designer – Camera & Broadcast to create an authentic broadcast experience.

You'll combine technical implementation with design, owning gameplay cameras, broadcast presentation, replay systems, and cinematic moments. Working closely with Design, Engineering, Animation, UI, Audio, and Art teams, you'll ensure every match delivers a premium television-quality experience while maintaining gameplay clarity and responsiveness.

Key Responsibilities Design, implement, and tune gameplay camera systems in Unreal Engine.

Develop dynamic broadcast camera logic that adapts to gameplay.

Build cinematic match presentation including intros, player entrances, toss sequences, celebrations, milestones, trophy ceremonies, and replay highlights.

Create Blueprint-driven camera behaviours, transitions, tracking, framing, zoom, and blending.

Configure and maintain Unreal Sequencer assets for broadcast moments.

Collaborate with Gameplay, Animation, Audio, and UI teams to deliver polished presentation.

Prototype, iterate, and optimise camera systems based on gameplay feedback.

Document camera workflows and implementation best practices.

Required Skills 3+ years of experience as a Technical Designer, Gameplay Designer, Technical Artist , or similar role.

Hands-on experience with Unreal Engine 4/5 .

Strong knowledge of: Unreal Blueprints Sequencer Cine Camera Actors Gameplay Camera Framework Camera blending, interpolation, tracking, framing, and collision Understanding of gameplay events, state-driven camera logic, and cinematic workflows.

Strong problem-solving, communication, and collaboration skills.

Preferred Qualifications Shipped at least one AAA title.

Experience working on sports, racing, action, or third-person games.

Knowledge of sports broadcasting and replay systems.

Familiarity with Unreal C++ and procedural camera systems.

You'll Own Gameplay Camera Systems Broadcast Camera Logic Replay & Highlight Systems Cinematic Presentation Camera Blueprints & Tools Spectator & Match Presentation Bonus Points Experience with AI-driven camera systems.

Experience building camera tools and debugging workflows.

Passion for cricket or other sports.

Why Join LightFury Games? Join us in building a next-generation AAA sports title and help create a world-class broadcast experience that blends gameplay, cinematics, and television-quality presentation.

Apply for this job

Share with someone awesome

View all job openings

Posted by LightFury Games and synced from their own careers page. DevQuest doesn’t take a fee, doesn’t sit between you and the studio, and doesn’t sell your data — you apply directly with them.

More like this: Design jobs · All LightFury Games openings · Browse every category