SayGames · Limassol
Apply on SayGames’s site →SayGames Job Openings
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{"title":"career-frontend"} ← All Job Openings Apply UI/UX Artist SGStudio Apply With over 8 billion downloads and 200+ games in our portfolio, we at SayGames think big. We don’t believe in bureaucracy or complex vertical structures—but we do believe in people and creative freedom. Our approach has propelled us into the top 3 publishers worldwide, and we have no plans to slow down.
We are a data-driven company, relying on analytics, cutting-edge technologies, and expertise. But our true secret lies in our people—their boldness and experience allow us to push boundaries, experiment, make mistakes, set trends, and uncover the secrets of success.
About the role Alongside publishing partner projects, we actively develop our own games . Our internal studio has already delivered successful titles such as Color Slide , Arrow Maze, Pocket Sort , and HexaShift .
To further strengthen the visual quality of our projects, we are expanding the team and looking for experienced UI/UX Artists .
We have several game teams and projects across different genres — from puzzle games to more complex titles with server architecture and deeper gameplay systems.
Responsibilities Designing and developing game interfaces: UX logic and UI solutions.
Drawing in-game scenes, screens, events, and visual elements.
Creating UI components: icons, buttons, panels, screens.
Maintaining a consistent visual style and improving production quality.
Preparing UI assets for integration into the game and collaborate closely with developers.
Working closely with project teams at all stages.
Bringing creative ideas and improvements to the visual presentation.
Requirements 3+ years of experience in the game industry Strong art background (casual projects are a plus).
Relevant portfolio and strong visual awareness.
Confident proficiency in Photoshop and Figma.
Practical experience designing and assembling game UI.
Solid understanding of UX principles.
Hands-on experience working with Unity and preparing UI assets for the engine.
Experience working with AI tools.
Conditions Hybrid work format—cozy offices in Limassol, Paphos, or Warsaw. Remote work is up for discussion Flexible schedule—work at your own pace as long as you stay in touch with the team and get things done on time Support for self-development—free English & Polish (or Greek) courses, conference and course reimbursements Health benefits—medical insurance for you and your family, plus a sports allowance Top-tier equipment—we’ll set you up with the best devices for a smooth workflow Trips to Cyprus—we encourage workations and hold team events in our sunniest location Share this job opening Application: First name Last name Phone number +1 +7 +20 +27 +30 +31 +32 +33 +34 +36 +39 +40 +41 +43 +44 +45 +46 +47 +48 +49 +51 +52 +53 +54 +55 +56 +57 +58 +60 +61 +62 +63 +64 +65 +66 +77 +81 +82 +84 +86 +90 +91 +92 +93 +94 +95 +98 +211 +212 +213 +216 +218 +220 +221 +222 +223 +224 +225 +226 +227 +228 +229 +230 +231 +232 +233 +234 +235 +236 +237 +238 +239 +240 +241 +242 +243 +244 +245 +246 +248 +249 +250 +251 +252 +253 +254 +255 +256 +257 +258 +260 +261 +262 +262 +263 +264 +265 +266 +267 +268 +269 +290 +291 +297 +298 +299 +345 +350 +351 +352 +353 +354 +355 +356 +357 +358 +359 +370 +371 +372 +373 +374 +375 +376 +377 +378 +379 +380 +381 +382 +385 +386 +387 +389 +420 +421 +423 +500 +501 +502 +503 +504 +505 +506 +507 +508 +509 +590 +591 +593 +594 +595 +596 +597 +598 +599 +670 +672 +673 +674 +675 +676 +677 +678 +679 +680 +681 +682 +683 +685 +686 +687 +688 +689 +690 +691 +692 +850 +852 +853 +855 +856 +872 +880 +886 +960 +961 +962 +963 +964 +965 +966 +967 +968 +970 +971 +972 +973 +974 +975 +976 +977 +992 +993 +994 +995 +996 +998 Email Cover letter Link to CV (If You Have One) Upload CV I agree to the processing of my personal data in accordance with the SayGames Privacy Policy Apply Huntflow — Recruitment Automation Software Privacy Policy [{"component":1,"props":2},"OgImageCareerOg",{"name":3,"logo":4,"description":5,"title":6},"SayGames ","https://api.global.huntflow.io/logo/b933df274fcf4974bad850e2e0f1887a.png","There is a Job Opening!","UI/UX Artist"]
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But our true secret lies in our people—their boldness and experience allow us to push boundaries, experiment, make mistakes, set trends, and uncover the secrets of success.\u003C/p>\u003Cp>\u003Cbr>\u003C/p>\u003Cp>\u003Cstrong>About the role\u003C/strong>\u003C/p>\u003Cp>Alongside publishing partner projects, we actively develop our \u003Cstrong>own games\u003C/strong>. Our internal studio has already delivered successful titles such as \u003Ca href=\"https://play.google.com/store/apps/details?id=com.awesome.puzzlehexasort&hl=en\" target=\"_blank\">Color Slide\u003C/a>, \u003Ca href=\"https://play.google.com/store/apps/details?id=com.arrows.escape&hl=en\" target=\"_blank\">Arrow Maze,\u003C/a> \u003Ca href=\"https://play.google.com/store/apps/details?id=com.pocket.sort.coin.puzzle.game&hl=en\" target=\"_blank\">Pocket Sort\u003C/a>, and \u003Ca href=\"https://play.google.com/store/apps/details?id=com.hexa.shift&hl=en\" target=\"_blank\">HexaShift\u003C/a>.\u003C/p>\u003Cp>To further strengthen the visual quality of our projects, we are expanding the team and looking for experienced \u003Cstrong>UI/UX Artists\u003C/strong>.\u003C/p>\u003Cp>We have several game teams and projects across different genres — from puzzle games to more complex titles with server architecture and deeper gameplay systems.\u003C/p>","\u003Cul>\u003Cli>Designing and developing game interfaces: UX logic and UI solutions.\u003C/li>\u003Cli>Drawing in-game scenes, screens, events, and visual elements.\u003C/li>\u003Cli>Creating UI components: icons, buttons, panels, screens.\u003C/li>\u003Cli>Maintaining a consistent visual style and improving production quality.\u003C/li>\u003Cli>Preparing UI assets for integration into the game and collaborate closely with developers.\u003C/li>\u003Cli>Working closely with project teams at all stages.\u003C/li>\u003Cli>Bringing creative ideas and improvements to the visual presentation.\u003C/li>\u003C/ul>","\u003Cul>\u003Cli>Hybrid work format—cozy offices in Limassol, Paphos, or Warsaw. Remote work is up for discussion\u003C/li>\u003Cli>Flexible schedule—work at your own pace as long as you stay in touch with the team and get things done on time\u003C/li>\u003Cli>Support for self-development—free English & Polish (or Greek) courses, conference and course reimbursements\u003C/li>\u003Cli>Health benefits—medical insurance for you and your family, plus a sports allowance\u003C/li>\u003Cli>Top-tier equipment—we’ll set you up with the best devices for a smooth workflow\u003C/li>\u003Cli>Trips to Cyprus—we encourage workations and hold team events in our sunniest location\u003C/li>\u003C/ul>","\u003Cul>\u003Cli>3+ years of experience in the game industry \u003C/li>\u003Cli>Strong art background (casual projects are a plus).\u003C/li>\u003Cli>Relevant portfolio and strong visual awareness.\u003C/li>\u003Cli>Confident proficiency in Photoshop and Figma.\u003C/li>\u003Cli>Practical experience designing and assembling game UI.\u003C/li>\u003Cli>Solid understanding of UX principles.\u003C/li>\u003Cli>Hands-on experience working with Unity and preparing UI assets for the engine.\u003C/li>\u003Cli>Experience working with AI tools.\u003C/li>\u003C/ul>",false,["Reactive",16],{"$sorganization":17,"$shost":28,"$sphoneCode":29,"$shuntflowSiteUrl":30,"$ssite-config":31},{"id":18,"name":19,"nick":20,"locale":21,"description":22,"isActive":23,"logo":24,"link":25,"privacyPolicyLink":26,"privacyAgreementLink":8,"analytics":27},34,"SayGames ","saygameshr","en_US","\u003Cp>We are pioneers in hybrid-casual gaming, with over \u003Cstrong>200+ games \u003C/strong>and \u003Cstrong>8 billion downloads\u003C/strong> worldwide. Our success stems from cutting-edge analytics, data-driven strategies, and the incredible talent of our people. They look beyond the horizon, set trends, and make experimenting, discovering, and achieving the unprecedented a part of our everyday work.\u003C/p>\u003Cp>With extensive marketing and production expertise, we transform promising games into global hits. Supporting us on this journey are sophisticated internal tools, including our custom SDK and analytics platform, which we continuously develop, enhance, and refine.\u003C/p>\u003Cp>You can work from our offices in Warsaw, Limassol, or Paphos. Remote work is up for discussion. We’re flexible as long as you stay in touch with the team and get things done on time.\u003C/p>\u003Cp>\u003Cstrong>Join us\u003C/strong> in shaping the future of mobile gaming!\u003C/p>",true,"https://api.global.huntflow.io/logo/b933df274fcf4974bad850e2e0f1887a.png","https://say.games/jobs/","https://say.games/about/personal-data/",{"yandexMetrica":8,"googleAnalytics":8,"vkPixel":8,"facebookPixel":8,"topMail":8},"saygameshr.global.huntflow.io","+1","https://huntflow.ai",{"env":32,"name":33,"url":34},"production","nuxt-app","https://saygameshr.global.huntflow.io",["Set"],["ShallowReactive",37],{"$q47Qa6O8nr":8},"/vacancy/ui-ux-artist-1"]
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Posted by SayGames and synced from their own careers page. DevQuest doesn’t take a fee, doesn’t sit between you and the studio, and doesn’t sell your data — you apply directly with them.
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