Zynga · Bengaluru
Apply on Zynga’s site →Who We Are:
Zynga is a global leader in interactive entertainment with a mission to connect the world through games and a wholly-owned subsidiary of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). With massive global reach in more than 175 countries and regions, the combined diverse portfolio of popular game franchises has been downloaded more than 6 billion times on mobile, including Star Wars™: Hunters, CSR Racing™, Dragon City, Empires Puzzles™, FarmVille™, Golf Rival™, Hair Challenge™, Harry Potter: Puzzles Spells™, High Heels!™, Merge Dragons!™, Merge Magic!™, Monster Legends, Toon Blast™, Top Eleven, Toy Blast™, Two Dots, Words With Friends™, and Zynga Poker™.Founded in 2007, Zynga is headquartered in California with locations in North America, Europe, and Asia. For more information, visit www.zynga.com or follow Zynga on Twitter , Instagram , Facebook, or the Zynga blog Join us and be part of the play!
Are you passionate about both the aesthetic beauty of games and the complex logic that brings them to life? Zynga is looking for a Technical Artist Intern to join the team that brings to life one of many beloved games in a fast-moving, supportive, and energetic environment .
As a Technical Artist Intern , you are the crucial liaison between Engineering and Art. You’ll collaborate with designers, animators, and software engineers to build beautiful, optimized game content that impacts millions of players daily. Under the guidance of industry veterans, you will gain hands-on experience in a live game environment.
What you ll do:
Integrate 2D/3D assets, animations, and VFX into Unity, ensuring technical excellence.
Handle rigging and skinning for characters and props within the production pipeline.
Develop and maintain tools/scripts (C#, Python) to automate workflows and streamline production.
Optimize textures, meshes, and shaders to maximize visual quality on mobile platforms.
Collaborate across disciplines (Art, Dev, QA) to resolve technical constraints and integration issues.
What we need:
Familiarity with Unity (preferred) or Unreal Engine.
Knowledge of Scripting (C#, Python), Rigging, and the 3D art pipeline.
Proficiency in tools like Maya, Photoshop, and Visual Studio.
Strong communication and collaborative problem-solving skills.
Shader Authoring : Experience with HLSL, GLSL, or node-based shader tools (e.g., Unity Shader Graph).
Unity Animations NGUI : Familiarity with Unity animation systems and NGUI samples is encouraged.
Cameras, Lighting Shaders : Clear understanding of cameras, lighting, and shader workflows in Unity.
Portfolio / GitHub : Showcase personal game projects, custom tools, or scripts you have built — please include your portfolio in the application.
Industry Passion : Familiarity with Zynga s catalog of games and passion for the mobile gaming industry.
What we offer you:
Mentorship from industry experts with years of experience in game design
Opportunities to contribute to live projects that impact millions of players worldwide.
Catered breakfast, lunch and evening snacks
Well stocked pantry
Frequent employee events
Casual dress every single day
Work with cool people and impact millions of daily players!
We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.
Employment with us is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law.
As an equal opportunity employer, we are committed to providing the necessary support and accommodation to qualified individuals with disabilities, health conditions, or impairments (subject to any local qualifying requirements) to ensure their full participation in the job application or interview process. Please contact us at accommodationrequest@zynga.com to request any accommodations or for support related to your application for an open position.
Please be aware that Zynga does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others.
Zynga also does not engage in any financial exchanges during the recruitment or onboarding process, and will never ask a candidate for their personal or financial information over an app or other unofficial chat channel.
Any attempt to do so may be the result of a scamp or phishing attack, and you should not engage.
Zynga’s in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a zynga.com, take2games.com, naturalmotion.com, smallgiantgames.com, themavens.com, gram.gs email domain).
Posted by Zynga and synced from their own careers page. DevQuest doesn’t take a fee, doesn’t sit between you and the studio, and doesn’t sell your data — you apply directly with them.
More like this: Art jobs · All Zynga openings · Browse every category