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Contract UI Designer

Mob Entertainment

Mid Design Posted 2026-08-31 Contractor
Apply on Mob Entertainment’s site →

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game " Poppy Playtime" .

This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.

To give a taste of our brand s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game s launch 4 years ago.

The Role

We’re looking for a UI/UX Designer who can combine strong visual design skills with player-first thinking to craft intuitive, immersive, and visually striking user interfaces.

This role sits at the intersection of design, art, and gameplay. You’ll be responsible for both the user experience (flow, usability, clarity) and the visual execution (layout, motion, style) of in-game UI, helping ensure players can seamlessly engage with our worlds without breaking immersion.

What You’ll Do

Design intuitive and engaging user experiences that improve player engagement and ease of use, including player flows, wireframes, and interaction models

Prototype UI/UX solutions to test usability and player experience

Ensure UI readability, accessibility, and responsiveness across platforms

Create high-quality UI visuals that align with the game’s tone, style, and horror atmosphere

Design clear and effective icons, symbols, and visual indicators to help players understand game mechanics, objectives, and feedback

Own the design of complex, high-impact UI systems such as HUD, inventory management, and other in-game interfaces

Drive the UI design workflow from wireframing and prototyping to creating art assets and supporting in implementation

Work closely with game designers, technical designers, and other team members to ensure that the UI/UX design is in harmony with the overall vision and mechanics of the game

Create and maintain UI style guides, component libraries, and documentation

What We’re Looking For

3+ years of experience in UI/UX design or UI art for games or interactive media

Strong portfolio demonstrating both UX thinking and high-quality visual UI work

Experience designing for games, including HUDs, menus, and interactive systems

Proficiency in design tools such as Figma, Photoshop, Illustrator, or similar

Understanding of usability, player psychology, and interaction design principles

Experience implementing UI in Unreal Engine UMG

Strong communication skills and ability to collaborate across disciplines

Detail-oriented with a strong sense of visual hierarchy, typography, and layout

Motion design or UI animation skills

Nice to Have

Experience working on horror or atmospheric games

Familiarity with Blueprints in Unreal Engine

Basic scripting or technical implementation knowledge

Experience with live games or iterative UX improvements based on player feedback

Understanding of accessibility standards in games

#LI-Remote Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.

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