Aspyr Media · Austin
Apply on Aspyr Media’s site →**Please note that all positions posted for Aspyr Media, Inc. are in-person/in-office only; remote positions are not available.**
Aspyr is a leading game publisher and developer, bringing the world s biggest franchises and bold new projects to players everywhere.
Since 1996, we’ve published over 200 games and our team is dedicated to bringing beloved franchises like Tomb Raider and Star Wars to new and familiar audiences across all platforms.
We focus on collaboration and creativity, crafting high-quality, engaging games that leave a lasting impact on players worldwide.
Responsibilities:
Reporting to the Head of Engineering, the Engineering Manager - Infrastructure is responsible for leading, mentoring, and managing a team focused on the CI/CD pipeline and related infrastructure, which includes both cloud and on-premises solutions. This includes ensuring the team follows best practices while architecting, developing, scaling, and optimizing our build and distribution pipeline for multiple game titles across globally distributed teams and partners. The ideal candidate has broad experience automating large-scale software/game builds and excels at the intersection of development and infrastructure, taking the team to the next level.
This is a hands-on management position; time will be balanced between leading and mentoring the team, with a significant portion of Individual Contributor (IC) work, including coding and technical problem-solving.
Essential Functions:
Lead and mentor the infrastructure team, fostering a culture of best practices, collaboration, and technical excellence
Manage the team s contribution to the development of a pipeline that spans from code submission and validation, through full product build, and finally to artifact storage and distribution
Own the technical roadmap for build, release, and infrastructure systems, including prioritization, modernization, reliability, scalability, and cost efficiency
Drive optimization efforts across the pipeline to reduce build times and infrastructure costs
Collaborate effectively with Engineers, Designers, Artists, and IT to align infrastructure goals with product needs
Ensure the infrastructure supports globally distributed teams and partners, as both contributors to, and consumers of pipeline products
Target all relevant game platforms, including desktop, consoles, and mobile.
Plan for and make recommendations for team growth and new roles to support infrastructure goals
Oversee the writing of clear architecture and user documentation for developed systems
Monitor key metrics such as build times, build success rates, and failure analysis, and champion solutions for continuous improvement
Manage the team s participation in the on-call rotation, incident response, and postmortem processes
Oversee the operational health, deployment, and lifecycle management for all infrastructure services and systems owned by the engineering team
Provide security oversight in correlation with IT around access control systems like Perforce and build access
Conduct regular 1:1s, provide performance feedback, support career development, manage priorities, and help grow team capability
Preferred Qualifications:
3+ years of engineering management experience
8+ years software engineering and/or DevOps experience
Bachelor s degree in computer science, related field, or equivalent hands-on professional experience
Experience with incident management, post mortem and moving from a reactive team to a proactive team
Extensive knowledge of cloud compute and storage platforms, including AWS
Experience with configuration management and deployment of cloud compute nodes
Experience with CI/CD systems such as Jenkins or TeamCity
Experience with Perforce
Experience leading small engineering teams
Extensive experience with scripting languages (Python, batch, bash, etc.)
Experience with the architecture and design of complex, large-scale systems
Proven expertise in automation and scripting to streamline infrastructure operations
Strong understanding of first-party platform dynamics, guidelines, submission processes and tools (e.g., Sony, Microsoft, Nintendo)
Plus: Game DevOps experience
Double Plus: Unreal Engine Horde / Gauntlet experience
Aspyr is committed to the principle of equal employment opportunity for all employees and to providing employees with a work environment free of discrimination and harassment. All employment decisions at Aspyr are based on business needs, job requirements and individual qualifications, without regard to race, color, religion or belief, national, social or ethnic origin, sex (including pregnancy), age, physical, mental or sensory disability, HIV Status, sexual orientation, gender identity and/or expression, marital, civil union or domestic partnership status, past or present military service, family medical history or genetic information, family or parental status, or any other status protected by the laws or regulations in the locations where we operate. Aspyr will not tolerate discrimination or harassment based on any of these characteristics. Aspyr encourages applicants of all ages.
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