Cloud Imperium Games
Apply on Cloud Imperium Games’s site →Principal Programmer at Manchester - Cloud Imperium Games
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About Games Latest Join us 58 Principal Programmer Studio: Manchester See all offers Category: Engineering/ Programming See all offers Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make video game history.
Cloud Imperium Games is looking for a skilled and talented Programmer to work on our exciting PC space combat sim, Star Citizen! The Principal Programmer will work in a cooperative, cross-disciplinary team environment to ensure that our live service offering runs as efficiently and as smoothly as it possibly can, all within our own StarEngine. Our engine, StarEngine, is a multi-million line multi-platform project. Every programmer is recompiling the code base multiple times a day.
For more information about life at Cloud Imperium Games, check this out - https://youtu.be/cXjp7SRBpIA What will this Principal Programmer do? Design and implement well-engineered, reliable, maintainable, and bug-free code to support live service operations and updates.
Collaborate with team members to maintain and optimize gameplay systems Follow best practices, development processes, and coding standards Document and peer review technical designs with other software engineers to Work with QA to provide the information needed to fully test developed code and address live service issues promptly.
Provide ongoing support to internal customers for developed software Keep up to date on state-of-the-art software engineering methods, practices, and technologies What does a good Principal Programmer look like to us? A true passion for making games is a must, and we would also like it if you: Are very comfortable working with C++ in a large, shared codebase Have a very strong grasp of 3D mathematics applicable to maintaining and optimizing existing gameplay systems.
Highly motivated and self-sufficient.
Have experience with programming in a live service context.
Work well in a co-located yet collaborative team environment.
Can explain and present technical solutions to both programmers and team members from other disciplines.
We are always keen to hear from passionate gameplay programmers, so join the ‘verse and become our latest Star Citizen! CIG Diversity Statement
CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.
Fraud Statement
We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.
If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info{@}cloudimperiumgames.com with any information you may have Apply now Press Privacy policy Legal California notice at collection Responsible Disclosure Do not sell or share my personal data Manage my consent © 2026 Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd.
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The Principal Programmer will work in a cooperative, cross-disciplinary team environment to ensure that our live service offering runs as efficiently and as smoothly as it possibly can, all within our own StarEngine. Our engine, StarEngine, is a multi-million line multi-platform project. 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