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Senior Technical Artist

Bohemia Interactive · Prague

Senior Art Posted 2026-08-05 Full time
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import("/assets/entry.client-CbLmVIfK.js"); requestAnimationFrame(function(){$RT=performance.now()}); HOME OPEN POSITIONS WHERE WE WORK Senior Technical Artist Arma 4 • Art & Animation • Prague, CZ Apply for this position Home / Open Positions / Senior Technical Artist SENIOR SENIOR TECHNICAL ARTIST Arma 4 Art & Animation Prague, Czech Republic Bohemia Interactive, the leading independent game development company in the Czech Republic with over 25 years in the industry, is looking for Senior Technical Artist for the Arma series.

Apply for this position SENIOR TECHNICAL ARTIST SENIOR TECHNICAL ARTIST We are looking for a Senior Technical artist who will be responsible for establishing data structures, implementing and configuring game assets. You will be serving as a technical bridge between our art, design, and programming departments. This hands-on position involves both initial setup and final implementation of game content.

Responsibilities: Create and maintain game data structure, file naming conventions, and folder organization Implement and configure assets in the Enfusion engine, ensuring technical quality and functionality Prepare and edit 3D models and other assets for in-game use Collaborate with designers and programmers on asset integration and feature implementation Perform final technical configuration of assets before they go live in the game Maintain organized asset management within version control systems (SVN) Document workflows and technical specifications for asset implementation Troubleshoot asset integration issues and provide technical solutions Requirements: Experience with game engines (Enfusion, Unity, Unreal, or similar) Understanding of game data structures and content organization Understanding of 3D modeling Knowledge of 3D asset preparation, implementation and configuration Experience with version control systems (SVN, Git, Perforce, etc.) and ability to work effectively with large sets of game data and assets Very strong attention to detail and organizational skills Ability to collaborate effectively across multiple departments Problem-solving mindset with technical aptitude Nice to have: Hands-on experience with BI games and Enfusion Engine, especially modding Knowledge of game development workflows Basic scripting abilities (helpful but not required) Previous experience in a game development environment What we offer: A friendly team of people who are enthusiastic about games Possibilities for skill development and growth All our games for free 27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution PROJECT ARMA 4 Become an architect of next-generation military simulation. Arma 4 represents the pinnacle of our 25-year journey and an ambitious leap forward, powered by our proprietary Enfusion engine. Join us in developing the most complex military sandbox yet, merging unparalleled realism, massive scale, and cutting-edge technology. We are looking for visionaries to help us build a platform that will define the tactical shooter genre for the next decade.

OPEN POSITIONS LOCATION ALL STUDIOS PRAGUE CZECH REPUBLIC In Prague, our capital city, in the Smíchov area, there are several branches where DayZ is being developed, as well as Arma and Cosmo Tales, and of course our proprietary Enfusion Engine technology. All supporting departments, such as Publishing, Marketing, Operations and QA, are also based here.

OPEN POSITIONS © 2026 Bohemia Interactive a.s. All rights reserved.

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Technical artist who will be responsible for establishing data structures, implementing and configuring game assets. 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This hands-on position involves both initial setup and final implementation of game content.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003ch2 class=\\\"font-semibold text-lg leading-tight [\u0026amp;[data-level='1']]:text-2xl [\u0026amp;[data-level='2']]:text-xl [\u0026amp;[data-level='3']]:text-lg\\\"\u003eResponsibilities:\u003c/h2\u003e\u003cul class=\\\"list-disc list-outside ml-6\\\"\u003e\u003cli\u003e\u003cp\u003eCreate and maintain game data structure, file naming conventions, and folder organization\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eImplement and configure assets in the Enfusion engine, ensuring technical quality and functionality\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003ePrepare and edit 3D models and other assets for in-game use\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eCollaborate with designers and programmers on asset integration and feature implementation\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003ePerform final technical configuration of assets before they go live in the game\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eMaintain organized asset management within version control systems (SVN)\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eDocument workflows and technical specifications for asset implementation\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eTroubleshoot asset integration issues and provide technical solutions\u003c/p\u003e\u003c/li\u003e\u003c/ul\u003e\u003cp\u003e\u003c/p\u003e\u003ch2 class=\\\"font-semibold text-lg leading-tight [\u0026amp;[data-level='1']]:text-2xl [\u0026amp;[data-level='2']]:text-xl [\u0026amp;[data-level='3']]:text-lg\\\"\u003eRequirements:\u003c/h2\u003e\u003cul class=\\\"list-disc list-outside ml-6\\\"\u003e\u003cli\u003e\u003cp\u003eExperience with game engines (Enfusion, Unity, Unreal, or similar)\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eUnderstanding of game data structures and content organization\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eUnderstanding of 3D modeling\u0026nbsp;\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eKnowledge of 3D asset preparation, implementation and configuration\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eExperience with version control systems (SVN, Git, Perforce, etc.) and ability to work effectively with large sets of game data and assets\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eVery strong attention to detail and organizational skills\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eAbility to collaborate effectively across multiple departments\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eProblem-solving mindset with technical aptitude\u003c/p\u003e\u003c/li\u003e\u003c/ul\u003e\u003cp\u003e\u003c/p\u003e\u003ch2 class=\\\"font-semibold text-lg leading-tight [\u0026amp;[data-level='1']]:text-2xl [\u0026amp;[data-level='2']]:text-xl [\u0026amp;[data-level='3']]:text-lg\\\"\u003eNice to have:\u003c/h2\u003e\u003cul class=\\\"list-disc list-outside ml-6\\\"\u003e\u003cli\u003e\u003cp\u003eHands-on experience with BI games and Enfusion Engine, especially modding\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eKnowledge of game development workflows\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eBasic scripting abilities (helpful but not required)\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003ePrevious experience in a game development environment\u003c/p\u003e\u003c/li\u003e\u003c/ul\u003e\u003cp\u003e\u003c/p\u003e\u003ch2 class=\\\"font-semibold text-lg leading-tight [\u0026amp;[data-level='1']]:text-2xl [\u0026amp;[data-level='2']]:text-xl [\u0026amp;[data-level='3']]:text-lg\\\"\u003eWhat we offer:\u003c/h2\u003e\u003cul class=\\\"list-disc list-outside ml-6\\\"\u003e\u003cli\u003e\u003cp\u003eA friendly team of people who are enthusiastic about games\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003ePossibilities for skill development and growth\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003eAll our games for free\u003c/p\u003e\u003c/li\u003e\u003cli\u003e\u003cp\u003e27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution\u003c/p\u003e\u003c/li\u003e\u003c/ul\u003e\u003cp\u003e\u003c/p\u003e\",\"Senior Technical Artist | Arma 4 | Bohemia Interactive\",\"2026-07-24T09:28:22.638Z\",\"2026-07-24T09:45:14.366Z\",\"fe337dec-5130-4d3d-a251-82c8ab752483\",\"art-animation\",\"Art \u0026 Animation\",[147,148],{\"_15\":153,\"_150\":143,\"_11\":12,\"_23\":145,\"_97\":-5,\"_69\":154,\"_71\":155},{\"_15\":149,\"_150\":143,\"_11\":102,\"_23\":151,\"_97\":-5,\"_69\":152,\"_71\":152},\"f7392001-0945-413e-8628-f3a3f777ed69\",\"disciplineId\",\"Art a animace\",\"2026-03-06T08:17:20.245Z\",\"523dc789-d88a-4dbe-8fff-50f166a473a8\",\"2026-01-14T19:03:52.682Z\",\"2026-03-06T08:17:20.242Z\",\"250833f4-c39c-431a-a7fa-d565cf2327ec\",\"senior-technical-artist\",\"Senior Technical Artist \",\"copiedAt\",\"language\",\"pathname\",\"/en/open-positions/senior-technical-artist-mryqmhqz\",\"gtmId\",\"GTM-P75BL89\",\"gtmAuth\",\"gtmPreview\",\"origins\",{\"_169\":170,\"_171\":172,\"_173\":174,\"_175\":176},\"bohemiaUrl\",\"https://bohemia.net\",\"enfusionUrl\",\"https://enfusionengine.com\",\"careersUrl\",\"https://careers.bohemia.net\",\"dayzUrl\",\"https://dayz.com\"]\n"); $RC("B:1","S:1") window.__reactRouterContext.streamController.close(); $RC("B:2","S:2")

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